Guild Wars 2: Path of Fire content

Sand Flare

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Sand Flare.png

Sand Flare

Necromancer icon small.png Necromancer (skill list)
Scourge icon small.png Scourge
Training cost
15 Hero points
Game link
0.75¾ Activation time  
25 Recharge time
30 Recharge time
30 Recharge time
Sand Flare

Punishment. Gain barrier. Convert a boon on nearby enemies into torment.

Barrier.png Self Barrier: 2,420 (2.0)?
Barrier.png Self Barrier: 2,420 (1.5)?
Barrier.png Self Barrier: 2,420 (0.9)?
Barrier.png Ally Barrier: 1,210 (2.0)?
Barrier.png Ally Barrier: 1,210 (1.5)?
Barrier.png Ally Barrier: 1,210 (0.9)?
Healing.png Self Heal: 3,230 (1.1)?
Healing.png Self Heal: 3,230 (0.75)?
Torment.png3 Torment (8s): 528 Damage, 763 Damage if Foe Is Stationary
Miscellaneous effect.png Boons Converted to Conditions: 1
Number of targets.png Number of Targets: 5
Radius.png Radius: 240

— In-game description

Related traits[edit]

Spite Spite

Curses Curses

Death Magic Death Magic

Blood Magic Blood Magic

  • Blood Bank Blood Bank — Gaining health grants a proportionate amount of barrier. Conversion amount increases while at full health.

Soul Reaping Soul Reaping

Scourge Scourge

Version history[edit]

For a detailed skill history, see here.

Patch Changes
June 27, 2023
  • This skill now grants a reduced amount of barrier to nearby allies.
October 04, 2022
  • Punishment skills no longer inflict crippled when removing a boon. Increased number of torment stacks applied when removing a boon from 1 to 3.
February 28, 2022 End of Dragons release:
  • The base barrier granted by the skills Sand Cascade, Sand Flare, Desert Empowerment, Desert Shroud, and Sandstorm Shroud has been reduced. The contribution of healing power on these skills has been increased.
August 17, 2021
  • Barrier granted by this skill now only affects the caster by default.
April 06, 2021
  • Reduced barrier attribute scaling from 0.75 to 0.45 in PvP only.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced barrier coefficient from 1.5125 to 0.75. Reduced heal coefficient from 1.1 to 0.75. Increased cooldown from 25 seconds to 30 seconds.
July 10, 2018
  • This skill can now be used underwater.
February 06, 2018
  • Punishment Skills: The torment durations of this skill category have been reduced from 10 seconds to 8 seconds.
    • The cripple duration has been reduced from 3 seconds to 2 seconds.
December 12, 2017
  • All skills that grant barrier now give 15% more barrier.
  • Adjusted torment from 2 stacks for 5 seconds to 1 stack for 10 seconds.
September 22, 2017 Path of Fire release:
  • Sand Flare has been added to the game.