User:Erasculio/List of mesmer skills
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|Mind Wrack||Shatter||12||Shatter. Destroy all your clones, damaging nearby foes. The shatter effect also occurs at your location.|
|Cry of Frustration||Shatter||25||Shatter. Destroy all your clones, confusing nearby foes. The shatter effect also occurs at your location.|
|Diversion||Shatter||38||Shatter. Destroy all your clones, dazing their targets. The shatter effect also occurs at your location.|
|Distortion||Shatter||50||Shatter. Gain distortion and destroy all your clones, gaining additional distortion for each one shattered.|
|1||Spatial Surge||1||Shoot a beam at your foe. The farther away they are, the more damage you deal.|
|2||Mirror Blade||Clone||¾||5||Clone. Throw an illusionary blade that creates a clone at its first target and then bounces to enemies and allies, dealing less damage to foes per hit and granting might to allies.
|3||Mind Stab||¼||10||Stab an illusionary greatsword through the ground to cripple foes at your targeted location.|
|4||Phantasmal Berserker||Phantasm||¾||12||Phantasm. Throw an illusionary greatsword at your foe, removing boons from struck enemies. Create a phantasm that whirls through foes.|
|5||Illusionary Wave||½||25||Knock back foes with a wave of magical energy.|
|1||Winds of Chaos||¾||Bounce an orb of energy between foes and allies that applies random boons to allies and random conditions to foes.|
|2||Phase Retreat||Clone||10||Clone. Teleport away from your target, summoning a clone that casts Winds of Chaos.|
|3||Phantasmal Warlock||Phantasm||¾||18||Phantasm. Summon illusions that deal damage and inflict vulnerability.|
|4||Chaos Armor||30||Apply a random condition to nearby foes and gain chaos aura. Chaos aura grants you random boons and inflicts your foe with random conditions whenever you are struck.
|5||Chaos Storm||¼||35||Create a magical storm at the target location that applies random conditions to foes and boons to allies. The first strike of the storm dazes foes.
|1||Ether Bolt||½||Chain. Shoot a bolt of energy at your target.|
|1||Ether Blast||½||Chain. Shoot a second bolt of energy at your target.|
|1||Ether Clone||Clone||¾||Clone. Deliver a damaging attack directly to your target. Summon a clone that casts Ether Bolt. Inflict torment instead if you have the maximum number of illusions.|
|2||Illusionary Counter||Clone||2||8||Clone. Block the next attack, and counter by inflicting torment and creating clones that cast Ether Bolt.|
|2||Counterspell||½||Shoot out a bolt that blinds enemies in a line and summons a clone to attack the first foe it strikes.|
|3||Confusing Images||2¼||12||Channel a beam of energy that damages and confuses your foe.|
|1||Mind Slash||Chain. Slash your foe to make them vulnerable.|
|1||Mind Gash||½||Chain. Gash your foe to make them vulnerable.|
|1||Mind Spike||½||Stab your foe and rip a boon off of them. Does additional damage when the target has no boons.|
|2||Blurred Frenzy||1||10||Strike your foe with a flurry of strikes, distorting the space around you, making you evade attacks.|
|3||Illusionary Leap||Clone||½||12||Clone. Summon an illusion that leaps at your target, crippling them. After the initial leap, the clone will execute the Mind Slash sword chain.|
|3||Swap||Swap places with your clone. Immobilize nearby foes.|
|4||Temporal Curtain||¼||25||Create a wall of energy that grants swiftness to allies who cross it and cripples foes who touch it. Allies may cross the wall more than once but receive less swiftness after the first crossing.|
|4||Into the Void||Shatter your Temporal Curtain, pulling nearby enemies toward its position.
|5||Phantasmal Warden||Phantasm||½||20||Phantasm. Create a phantasm that throws axes at nearby targets and creates a defensive bubble, protecting itself and allies from projectiles.|
|4||Phantasmal Duelist||Phantasm||½||20||Phantasm. Fire multiple crippling bullets at your target and summon an illusion that unloads its pistols on your target.|
|5||Magic Bullet||½||25||Hit up to four foes with a single shot, inflicting confusion on each foe. In addition, the first target is stunned, the second is dazed, and the third is blinded.
|4||Illusionary Riposte||Clone||2¼||12||Clone. Block your foe and create an illusion when attacked.|
|4||Counter Blade||¾||Shoot out a bolt that dazes foes in a line.|
|5||Phantasmal Swordsman||Phantasm||1||15||Phantasm. Perform a sword strike and create an illusion that attacks your foe. If the sword strike hits, you gain might.|
|4||The Prestige||30||Disappear in a cloud of smoke, blinding nearby foes and losing conditions. Reappear three seconds later, burning nearby foes.|
|5||Phantasmal Mage||Phantasm||¾||30||Phantasm. Strike and burn nearby foes. Create an illusion that releases a massive wave of fire that burns, confuses, and interrupts foes.|
|Ether Feast||1||20||Heal yourself. Gain additional health for each active clone.|
|Mantra of Recovery||Mantra||2¼||10||Mantra. Meditate, charging a spell that will instantly heal you when activated. Heal yourself when this spell fully charges.
|Power Return||1||Instantly heal yourself. Receive increased healing if you are below the health threshold.|
|Mirror||Manipulation||1¼||15||Manipulation. Reflect projectiles, and heal yourself.|
|Signet of the Ether||Signet||1||30||Signet Passive: Heal yourself whenever you summon an illusion.|
Signet Active: Heal yourself and reduce the recharge of phantasm skills.
|Decoy||Clone||40||Clone. Gain stealth and summon an illusion to attack your foe.|
|Mirror Images||Clone||30||Clone. Summon two clones to attack your foe.|
|Feedback||Glamour||32||Glamour. Create a dome around your foes that reflects projectiles.|
|Null Field||Glamour||¼||25||Glamour. Create a field of energy that rips boons from foes and cures conditions on allies.|
|Portal Entre||Glamour||72||Glamour. Create an entry portal at your location that teleports allies to your exit portal. |
(Creating a new entrance portal while you have an active portal will destroy the active portal.)
|Portal Exeunt||Glamour||Glamour. Create an exit portal.
|Veil||Glamour||¼||72||Glamour. Create a wall that grants stealth to you and your allies.|
|Arcane Thievery||Manipulation||¼||25||Manipulation. Send conditions you have to your foe and steal their boons. Successfully hitting your target inflicts slow on them while granting you quickness.|
|Blink||Manipulation||30||Manipulation. Teleport to a target location.|
|Illusion of Life||Manipulation||1¼||75||Manipulation. Give allies Illusion of Life at the target location, allowing them to get up from downed state and keep fighting. Fully revives allies if they kill a foe.|
|Mimic||Manipulation||¼||30||Manipulation. The next utility skill you use has significantly reduced recharge, and Mimic's recharge is increased by the original recharge of the affected skill. |
Mimic's recharge cannot be reset by other mesmer skills.
|Mantra of Concentration||Mantra||2¼||15||Mantra. Meditate, charging a spell that will break stuns and grant stability to nearby allies. Gain boons when this spell fully charges.|
|Power Break||2||Break stuns on yourself and grant stability to nearby allies.|
|Mantra of Distraction||Mantra||2¼||12||Mantra. Meditate, charging a spell that will daze your target. Diversion's recharge time is partially refunded when Mantra of Distraction is fully charged.|
|Power Lock||4||Daze your target and nearby foes.|
|Mantra of Pain||Mantra||2¼||1||Mantra. Meditate, charging a spell that will damage your target. Gain might when this skill is fully charged.|
|Power Spike||1||Damage your target and nearby foes. Inflict vulnerability on foes whose skills aren't active.|
|Mantra of Resolve||Mantra||2¼||12||Mantra. Meditate, charging a spell that will cure conditions for you and nearby allies. Cure conditions on yourself when this skill is fully charged.
|Power Cleanse||1||Remove conditions from you and nearby allies.|
|Phantasmal Defender||Phantasm||1||40||Phantasm. Summon an illusion that taunts your target and all nearby targets while blocking. When it finishes blocking, the illusion explodes, dealing increased damage for each attack it blocked.|
|Phantasmal Disenchanter||Phantasm||1||20||Phantasm. Summon an illusion that removes boons from targets it hits. This attack deals increased damage against foes without boons.|
|Signet of Domination||Signet||¼||45||Signet Passive: Improved condition damage.|
Signet Active: Stun your foe.
|Signet of Illusions||Signet||1¼||60||Signet Passive: Creates a clone every few seconds.|
Signet Active: Recharges shatter skills.
|Signet of Inspiration||Signet||¾||20||Signet Passive: Grant swiftness and an additional random boon every ten seconds.|
Signet Active: Extends the duration of all boons on nearby allies.
|Signet of Midnight||Signet||30||Signet Passive: Improves expertise.|
Signet Active: Blind nearby foes and stealth yourself.
|Mass Invisibility||Manipulation||1¼||60||Manipulation. You and all your allies gain stealth for a short time.|
|Signet of Humility||Signet||1||120||Signet Passive: Reduces duration of incoming stuns, dazes, fears, and taunts.|
Signet Active: Transforms your foe into a moa bird.
(Defiant foes will have their defiant bar reduced instead.)
|Time Warp||Glamour||¼||180||Glamour. Create an area that warps time, granting you and your allies quickness. Enemies in the field are slowed.|
|1||Mind Blast||¾||Create an explosion of magical energy, confusing your foe.|
|2||Deception||Clone||½||15||Clone. Create a downed clone of yourself to attack your target.|
|3||Phantasmal Rogue||Phantasm||½||8||Phantasm. Summon a phantasmal rogue that deals increased damage from behind. If the rogue hits, the recharge of this skill is reduced.|
|4||Bandage||49¼||5||Call your allies for help. Restores health while you channel it.|