List of Chronomancer Skills[edit]
Profession Mechanic[edit]
Shatters are the Mesmer's profession mechanic. Using a shatter will create a powerful effect by destroying all of your illusions.
Slot Skills[edit]
|
Skill
|
Type
|
|
|
Description
|
|
Well of Action
|
Well
|
0.75¾
|
25
|
Well. Create a well of delayed time, damaging and slowing foes. When the well expires, time snaps back, granting quickness to allies.
-
Pulse Damage: 186 (0.7)?
-
Slow (1s): Skills and actions are slower.
-
Number of Targets: 5
-
Pulses: 3
-
Duration: 3 seconds
-
Radius: 240
-
Combo Field: Ethereal
-
Range: 900
|
|
Well of Calamity
|
Well
|
0.75¾
|
20
|
Well. Create a well that rends time, damaging, weakening, and crippling foes in the area. When the final pulse of Well of Calamity triggers, it deals massive damage to foes in the area.
-
Pulse Damage: 133 (0.5)?
-
Final Damage: 798 (3.0)?
-
Cripple (2s): -50% Movement Speed
-
Weakness (2s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
-
Number of Targets: 5
-
Pulses: 3
-
Duration: 3 seconds
-
Radius: 240
-
Combo Field: Ethereal
-
Range: 900
|
|
Well of Precognition
|
Well
|
0.5½
|
30
|
Well. Create a well that gives allies the ability to see the future, allowing them to block incoming attacks. When the well ends, allies within the well regain endurance.
-
Aegis (3s): Block the next incoming attack.
-
Stability (1s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
-
Endurance Gained: 30
-
Number of Targets: 5
-
Pulses: 3
-
Duration: 3 seconds
-
Radius: 240
-
Breaks Stun
-
Combo Field: Ethereal
-
Range: 900
|
|
Well of Recall
|
Well
|
0.75¾
|
25
|
Well. Creates a well that steals memories from foes, damaging and chilling them. When it expires it restores memories to allies, speeding their skill recharge.
-
Damage: 186 (0.7)?
-
Alacrity (5s): 25% Skill Recharge Rate
-
Chilled (1s): -66% Skill Recharge Rate, -66% Movement Speed
-
Number of Targets: 5
-
Pulses: 3
-
Duration: 3 seconds
-
Radius: 240
-
Combo Field: Ethereal
-
Range: 900
|
List of Mirage Skills[edit]
|
Skill
|
Type
|
|
|
Description
|
|
1 |
Lacerating Chop
|
|
0.5½
|
|
Inflict bleeding on your target.
-
Bleeding (2s): 44 Damage
-
Number of Targets: 3
-
Range: 130
|
1 |
Lacerating Chop, Ethereal Chop, Mirror Strikes Ethereal Chop
|
|
0.5½
|
|
Inflict Torment on your target.
-
Torment (2s): 44 Damage, 64 Damage if Moving
-
Number of Targets: 3
-
Range: 130
|
1 |
Lacerating Chop, Ethereal Chop, Mirror Strikes Mirror Strikes
|
|
0.5½
|
|
Inflict bleeding and torment on your target.
-
Bleeding (6s): 132 Damage
-
Torment (6s): 132 Damage, 191 Damage if Moving
-
Number of Targets: 3
-
Range: 130
|
1 |
Imaginary Axes
|
Ambush
|
0.5½
|
1
|
Ambush. Release phantasmal axes that seek out the nearest target after a short delay.
-
Damage (2x): 366 (1.0)?
-
Seek Range: 480
-
Clone Torment (4s): 88 Damage, 127 Damage if Moving
-
Range: 200
|
2 |
Lingering Thoughts
|
Clone
|
0.75¾
|
0.25¼
|
Spin forward and strike multiple times, inflicting conditions and leaving a mirage at your starting position. If an enemy is near the mirage when it expires, a clone is summoned.
-
Damage (3x): 441 (1.2)?
-
3 Cripple (1s): -50% Movement Speed
-
3 Torment (4s): 264 Damage, 382 Damage if Moving
-
Number of Targets: 3
-
Maximum Count: 2
-
Combo Finisher: Whirl
-
Range: 130
|
3 |
Axes of Symmetry
|
|
0.75¾
|
10
|
You and all your axe clones shadowstep to a random location around your target and strike, applying confusion. This attack breaks enemy targeting, and your illusions change focus to the targeted foe.
3 Player Confusion (6s): 180 Damage, 149 Damage to Players on Skill Use, 287 Damage to Non-Players on Skill Use
3 Player Confusion (3s): 90 Damage, 149 Damage to Players on Skill Use, 287 Damage to Non-Players on Skill Use
Clone Confusion (6s): 60 Damage, 50 Damage to Players on Skill Use, 96 Damage to Non-Players on Skill Use
Clone Confusion (3s): 30 Damage, 50 Damage to Players on Skill Use, 96 Damage to Non-Players on Skill Use
-
Breaks Enemy Targeting
-
Evade: 0.75¾ seconds
-
Combo Finisher: Leap
-
Range: 600
|
|
1 |
Mirage Thrust
|
Ambush
|
0.75¾
|
1
|
Ambush. Lunge at your foe and strike them with your sword, briefly dazing them. Leave behind a clone at your original location.
-
Damage: 367 (1.0)?
-
Daze: 0.25¼ seconds
-
Combo Finisher: Leap
-
Range: 600
|
|
1 |
Ether Barrage
|
Ambush
|
10.5½
|
1
|
Ambush. Launch a barrage of chaos orbs at your foe, inflicting either confusion or torment each hit. Condition duration halved for clones.
-
Damage (5x): 460 (1.25)?
Confusion (4s): 40 Damage, 50 Damage to Players on Skill Use, 96 Damage to Non-Players on Skill Use
Confusion (2s): 20 Damage, 50 Damage to Players on Skill Use, 96 Damage to Non-Players on Skill Use
Torment (4s): 88 Damage, 127 Damage if Moving
Torment (2s): 44 Damage, 64 Damage if Moving
-
Range: 1,200
|
|
1 |
Split Surge
|
Ambush
|
10.5½
|
1
|
Ambush. Shoot a beam at a targeted foe, and secondary beams at foes near your target.
-
Damage (3x): 546 (1.35)?
-
2 Might (5s): 60 Condition Damage, 60 Power
-
2 Vulnerability (5s): 2% Incoming Damage, 2% Incoming Condition Damage
-
Number of Targets: 3
-
Radius: 240
-
Range: 1,200
|
|
1 |
Chaos Vortex
|
Ambush
|
1
|
1
|
Ambush. Release a vortex of chaos energy that inflicts conditions on foes and grants boons to allies.
-
Damage: 242 (0.6)?
Torment (8s): 176 Damage, 254 Damage if Moving
Torment (4s): 88 Damage, 127 Damage if Moving
-
Fury (3s): 20% Critical Chance
-
2 Might (15s): 60 Condition Damage, 60 Power
-
Number of Targets: 10
-
Range: 1,200
|
Slot Skills[edit]
|
Skill
|
Type
|
|
|
Description
|
|
False Oasis
|
Deception
|
0.75¾
|
25
|
Deception. Create a mirage at your current location and heal over time. When the mirage expires, it spawns a mirage mirror.
-
Vigor (5s): 50% Endurance Regeneration
-
Pulses: 5
-
Mirage Duration: 3 seconds
-
Interval: 1 second
|