Capture point

From Guild Wars 2 Wiki
Jump to navigationJump to search

Capture points are locations which players must stand in for a period of time to claim for their team. Capture points appear in PvE, WvW, and sPvP. They are signified by a transparent circle or square on the ground.



To capture a point your team must remain in the area. An unclaimed capture point will be colored white. In order to successfully capture a point, the following steps must be fulfilled:

  • If the point has already been claimed by the enemy team, you must neutralize it before it can be captured.
  • There must be no members of the opposing team in the area.
  • The time it takes to capture a point is not influenced by the number of people in the area.
  • Once captured the point may change to your team's color, or be removed if in a PvE environment.
  • Capture point contribution is prevented while using skills that grant any form of invulnerability (see below). In addition, points cannot be captured while stealthed.


A capture point is contested when both teams have players in the area. While contested, the capture point will not move toward neutralization or capture.


A capture point which is not owned by either team is neutral. The time to neutralize a point is much quicker than the time to capture it. Neutral control points are always shown in white.

Related skills[edit]

Profession skills that prevent capture point contribution[edit]

Racial skills that prevent capture point contribution[edit]

  • Norn tango icon 20px.pngProwl Prowl — Use Snow Leopard's grace to be unseen by your foes
  • Sylvari tango icon 20px.pngTake Root Take Root — Take root at your current location, becoming immobile, but causing several turrets to grow nearby.

Common skills that prevent capture point contribution[edit]