User:Lon-ami/Living World Season 1
This article is a personal Living World Season 1: Scarlet's War redesign by Lon-ami.
Introduction[edit]
Living World Season 1 was a series of live content events that ran from November 2012 to May 2014. It chronicled Scarlet Briar's war on Tyria, culminating in the destruction of Lion's Arch and the awakening of Mordremoth. The story was designed to be experienced as it happened, making it impossible to replay like the following seasons.
The goal of this article is to adapt the events of Season 1 into a replayable episodic format, staying as faithful to the original material as possible.
This adaptation includes:
- 10 episodes, integrated into the Story Journal, with an achievement model similar to that of Season 2.
- 4 zones, accessible outside the story, depicting events from the past.
- 3 dungeons, upgraded to include single player story mode.
- 3 world events, including fights against epic world bosses.
- 4 masteries, enhancing the experience of Season 1.
Some of the events can not be reintroduced properly using the current world. This problem will be solved through alternate instances depicting the original locations, accessed from a new hub: The Field of the Fallen.
Field of the Fallen[edit]
During the aftermath of the Battle for Lion's Arch, the White Crane Terrace became an improvised graveyard for the victims. Once the city was rebuilt, the graveyard became a memorial, built to remember everyone who lost their lives defending Lion's Arch.
Named Field of the Fallen, the monument has since stood proud; up until recently. The magical disturbances across all of Tyria have affected the memorial as well. All the pain and the suffering of those who fell beneath Scarlet's wrath has manifested as portals to the Mists, where those brave or foolish enough can relive the tragic events of Scarlet's War, not just on Lion's Arch, but all over the continent.
Portals to six major events have manifested at the memorial, each reliving some of the greatest battles of the conflict:
- World Event: Southsun Cove Invasion.
- Dungeon: Molten Furnace.
- Dungeon: Aetherblade Retreat.
- Zone: Toxic Kessex Hills.
- World Event: Twisted Marionette Weapon Test.
- Zone: Ruins of Lion's Arch.
Cross the portals, right these wrongs, and let the dead rest in peace again.
Index[edit]
Episodes[edit]
Episode 1 - The Lost Shores[edit]
Something stirs in the Sea of Sorrows. A new organization, called the Consortium, sent an expedition to an uncharted island, awakening some mysterious creatures known as the karka. Now Lion's Arch is in danger, and Inspector Ellen Kiel is looking for the only one who might know where the karka are coming from: The leader of the failed expedition, a sylvari by the name of Canach.
- Trouble in the Sea of Sorrows
- Ongoing Lionguard Investigation
- Second Invasion of Lion's Arch
- Urgent Lionguard Operation
Episode 2 - Flame and Frost: Part 1[edit]
The Flame Legion and the Moletariate have joined their forces into an unstoppable war machine: The Molten Alliance. Norn homesteads and charr settlements are falling, wiped one by one. Refugees are pouring in from Wayfarer Foothills and Diessa Plateau, collapsing Hoelbrak and the Black Citadel. Join Braham and Rox and stem the tide before it's too late.
Episode 3 - Flame and Frost: Part 2[edit]
It's time for retribution! The Vigil has found the entrance to the Molten Furnace. Rescue the charr and norn prisoners, and strike back against the heart of the Molten Alliance.
Side Story - Molten Disturbance[edit]
Includes various dynamic events and achievements involving the Molten Alliance, Refugees, and Sonic Periscopes, during episodes 2 and 3.
Episode 4 - The Secret of Southsun[edit]
What started as a Consortium relief effort to relocate refugees into Southsun Cove, now turned into a tourist resort, has turned into a full-blown conflict once the new settlers discovered the fine print of their contracts. To make things worse, someone is stirring up the local fauna, driving the karka and other creatures into a blind rage. The situation is about to explode, and Inspector Ellen Kiel is looking for help.
Episode 5 - Dragon Bash[edit]
The citizens of Lion's Arch celebrate the fall of Zhaitan with a brand new festival. Little do they know, a new crew of pirates walks among them, waiting for the right moment to strike: The Aetherblades.
Episode 6 - Bazaar of the Four Winds[edit]
Captain Ellen Kiel is running for office, and her victory relies on a trade agreement with the Zephyr Sanctum. However, she's not the only one shooting for the seat. Evon Gnashblade of the Black Lion Trading Company has his own plans as well, and he will not let Kiel get her way easily.
Episode 7 - Queen's Jubilee[edit]
Kryta celebrates ten years of Queen Jennah on the throne. The Crown Pavilion gladiatorial arena and the Watchknight constructs have been commissioned for the occasion as a shining symbol of humanity's endurance. From the shadows, a mysterious figure watches the festivities, planning to take these new toys for herself. She's the true leader of the Aetherblades, and her name is Scarlet Briar.
Side Story - Aetherblade Activity[edit]
Includes various dynamic events and achievements involving the Aetherblades, Twisted Watchworks, and Steam Portals, during episodes 5 and 7.
Episode 8 - Tower of Nightmares[edit]
Another unholy alliance enters the scene: Nightmare Courtiers and Krait have joined together to form the Toxic Alliance. Carefully hidden by magic, they have been working tirelessly on a terror unlike anything seen before: The Tower of Nightmares. Help Marjory Delaqua and Kasmeer Meade breach into the tower, and put and end to this madness.
Side Story - Toxic Pollution[edit]
Includes various dynamic events and achievements involving the Toxic Alliance, Toxic Corruption, and Krait Obelisk Shards, during episode 8.
Episode 9 - Origins of Madness[edit]
Scarlet Briar has rallied her allies and is back on the move, but what are her plans?
Side Story - Scarlet's Secret[edit]
Includes various dynamic events, achievements, and instances involving Scarlet Briar, her Energy Probes, and her Secret Lair, during episode 9.
Episode 10 - Battle for Lion's Arch[edit]
Lion's Arch is burning, and Scarlet's Alliance has taken control of the city. The Lionguard and the Orders of Tyria rally their forces to take it back. Scarlet Briar watches from above, aboard the Breachmaker. The final battle of Scarlet's War is here at last.
Side Story - Song of the Zephyrites[edit]
Scarlet's War is over, and Lion's Arch lies in ruins. The Zephyrites and Divinity's Reach are hosting a festival to support the city's reconstruction efforts. The heroes of Lion's Arch gather and join the celebrations. New recruits join the Zephyr Sanctum on their next voyage, among them a soundless by the name of Aerin.
Includes various achievements and instances dealing with the aftermath of the Battle for Lion's Arch, and bridges the story between Season 1 and Season 2.
Zones[edit]
Southsun Cove[edit]
Visit Southsun Cove and relive the conflict between the Settlers and the Consortium.
Support the Lionguard by staying neutral, or take a side, and either support the Settlers and their claims, or support the Consortium and pacify the rioters. The side you're on will determine the disposition of the NPCs and your role during the different events of the conflict, maybe even getting to brawl against other players as well. The meta event is on a two hour timer.
Do not forget to claim unique rewards from your supported faction once you are done, and use your Solvent Sprayer to dissolve the mounds of karka webbing and uncover resource nodes, chests, and other valuable jetsam across the island.
- Renown Hearts
- Activities
- Adventures
- Crab Scuttle (80)
- Skipping Stones (80)
- Mastery Insights
- General
- Bring karka eggs to Owain (80)
- Defeat the hungry reef riders attracted by the smell of food (80) [Group Event]
- Cull the karka occupying the main hive (80)
- Defeat the Elder Karka guarding the main hive (80) [Group Event]
[Group Event] - Help Advisor Zakk repair his golem and reclaim his training area (80)
- Help Lionguard Demolitionist Varrv plant explosives in karka nests (80)
- Kill the karka egg layer (80) [Group Event]
- Kill the reef drake broodmother threatening the Lionguard (80) [Group Event]
- Kill the reef shark in Sawtooth Bay (80) [Group Event]
- Kill the reef skelk guarding the treasure (80)
- Patrol with the Lionguard to secure the road (80)
- Bring karka eggs to Owain (80)
- General (Randomized)
- Island Control
- The crazed wildlife is on a rampage!
- Secure all four settlements to lure out the Crazed Karka Queen.
- Secure settlements: 0/4
- Time remaining: 15:00
- Defend Camp Karka from karka invasion (80)
- Clear the karka and their eggs to rebuild Camp Karka (80) [Group Event]
[Group Event] - Defend the settlement from crazed wildlife (80)
- Recapture the settlement from crazed wildlife (80) [Group Event]
[Group Event] - Defend the settlement from rampaging, crazed wildlife (80)
- Defend the repair worker (80) [Group Event]
[Group Event] - Protect the settlement's vital storage facility (80)
- Reclaim the settlement by burning out the karka nests (80) [Group Event]
[Group Event]
- Defend Camp Karka from karka invasion (80)
- The Crazed Karka Queen is attacking the settlements.
- Defeat the Crazed Karka Queen threatening the settlements (80) [Group Event]
- The settlements are safe.
This zone can be accessed anytime from the Consortium asura gate at Coriolis Plaza in Lion's Arch, or by waypoint after the first visit.
Labyrinthine Cliffs[edit]
Visit Labyrinthine Cliffs and relive the Bazaar of the Four Winds and the Captain's Council election.
Players of each world will be automatically assigned to either Team Kiel or Team Gnashblade each day, in a rotation similar to that of World vs. World. The population of each map instance will be divided evenly between the two teams, which will compete against each other in different events, adventures, and activities. Matches will be individually tied to each map instance, and will last for one hour. Score and time will be tracked by the zone's map meta event.
Every player in the zone will get a reward upon the match's ending, scaled depending on his participation. The players of the winning team will get an additional reward for their victory.
- Renown Hearts
- Adventures
- Flying Dolyak (80)
- Sparkling Effervescence (80)
- Mastery Insights
- General
- Defeat the confused karka before it turns the market into a hatchery (80) [Group Event]
- Defeat the enraged hydra before it burns down the market (80) [Group Event]
- Defeat the frightened bonebreaker before it destroys the market (80) [Group Event]
- Protect the merchants and their supplies from krait slavers (80)
- Prove your knowledge about the Zephyrites (80)
- Stop the pirates from stealing kite shipments from Zephyr Sanctum (80)
- Subdue bar fight instigators to stop the brawl (80)
- General (Randomized)
- Candidate Trials
- Ellen Kiel and Evon Gnashblade are competing for Zephyr Sanctum's trade contract.
- Team Kiel score: 0
- Team Gnashblade score: 0
- Match ends in: 1:00:00
- Kiel's crew is working to secure the downed airship's treasure cache.
- Tiers completed: 0/4
- Gnashblade's crew is working to secure the downed airship's treasure cache.
- Tiers completed: 0/4
This zone can be accessed anytime by boarding the bazaar ship at Sanctum Harbor in Lion's Arch, or by waypoint after the first visit.
Toxic Kessex Hills[edit]
Relive the assault against the Toxic Alliance and their Tower of Nightmares in Kessex Hills.
The zone has two meta events, the first outside the tower, and the second inside of it. The first meta event's progress is player-driven, finishing earlier the faster players complete the various events. Upon completion, the way into the tower is opened, and the second meta event starts.
The second meta event has a variable timer, based on completion of secondary bonus objectives. The better the performance, the longer it takes for the time to run out. Players will fight their way to the top of the tower, receiving a higher reward each time they clear a floor. They can also complete various Nightmare Chambers for extra rewards. When the timer runs out, players will be kicked from the tower, and the first meta event will restart.
- Renown Hearts
- Mastery Insights
- General
- Defend Moogooloo quaggan villagers from krait (80)
- Clear the krait from Moogooloo to rescue the quaggan slaves (80)
- Defeat the Champion Toxic Witch (80) [Group Event]
- Clear the krait from Moogooloo to rescue the quaggan slaves (80)
- Defend Shadowheart Site from the Nightmare Court (80)
- Liberate Shadowheart Site from the Nightmare Court (80)
- Defeat the Champion Toxic Wolfmaster (80) [Group Event]
- Liberate Shadowheart Site from the Nightmare Court (80)
- Escort Lionguard Daan to supply Overlake Haven against the Toxic Alliance (80)
- Prevent krait slavers from capturing villagers (80)
- Free villagers from Krait's Larder (80)
- Defeat the Champion Toxic Warlock (80) [Group Event]
- Free villagers from Krait's Larder (80)
- Prevent the toxic alchemist from contaminating Togatl Grounds (80)
- Kill toxic Togatl to lure out the toxic alchemist (80)
- Defeat the Champion Toxic Alchemist (80) [Group Event]
- Kill toxic Togatl to lure out the toxic alchemist (80)
- Protect Jun Brightclaw as he resupplies Ireko Tradecamp (80)
- Defend Moogooloo quaggan villagers from krait (80)
- General (Randomized)
- Defeat the Toxic Alliance patrol (80)
- Defend the Vigil siege engineers as they attack the Toxic Offshoot (80) [Group Event]
- Escort the Vigil siegemaster to the Toxic Offshoot (80) [Group Event]
- Use powder kegs to destroy the Toxic Offshoot (80) [Group Event]
- The Tower of Nightmares
- Fight against the Toxic Alliance and secure the lake fronts to support the Pact assault preparations.
- Secure fronts: 0/3
- Pact Assault Preparations Completed
-
- Secure Auld Red Wharf from the Toxic Alliance (80)
- Hold Auld Red Wharf against the Toxic Alliance (80) [Group Event]
[Group Event] - Secure Mudbay Digs from the Toxic Alliance (80)
- Hold Mudbay Digs against the Toxic Alliance (80) [Group Event]
[Group Event] - Secure the plateau over Eukaryan Caves from the Toxic Alliance (80)
- Hold the plateau over Eukaryan Caves against the Toxic Alliance (80) [Group Event]
[Group Event]
- Secure Auld Red Wharf from the Toxic Alliance (80)
- The Tower of Nightmares has been breached, leaving it open to invasion.
- The Nightmares Within
- Travel to the top of the tower and inject antitoxin into its heart.
- Floors secured: 0/4
- Pollen Toxicity Level
-
- Secure the First Floor.
- Clear the Toxic Alliance camp (80)
- Defeat the Champion Toxic Oratuss (80)
- Clear Toxic Sludge Pools before they spawn more Toxic Oozes (80)
- Defeat the Champion Toxic Mossheart (80) [Group Event]
[Group Event]
[Group Event] - Clear Toxic Sludge Pools before they spawn more Toxic Oozes (80)
[Group Event] - Defeat the Champion Toxic Oratuss (80)
- Clear the Toxic Alliance camp (80)
- Secure the Second Floor.
- Rescue captives trapped in webs (80)
- Defeat the Champion Toxic Spider Queen (80)
- Destroy Toxic Wurm Eggs before they hatch (80)
- Defeat the Champion Toxic Wurm Queen (80) [Group Event]
[Group Event]
[Group Event] - Destroy Toxic Wurm Eggs before they hatch (80)
[Group Event] - Defeat the Champion Toxic Spider Queen (80)
- Rescue captives trapped in webs (80)
- Secure the Third Floor.
- Destroy Scarlet's invading minions until her portal exhausts its energy supply (80)
- Defeat the Legendary Twisted Nightmare (80) [Group Event]
[Group Event]
- Destroy Scarlet's invading minions until her portal exhausts its energy supply (80)
- Secure the Heart of the Tower.
- Defeat the Elite Toxic Guard (80)
- Defeat the Legendary Toxic Hybrid (80) [Group Event]
[Group Event]
- Defeat the Elite Toxic Guard (80)
- The tower has been secured.
- Secure the First Floor.
- Pollen level rising! Evacuate the tower.
This zone depicts Kessex Hills during 1326 AE, and can be accessed anytime from Field of the Fallen in Lion's Arch.
Ruins of Lion's Arch[edit]
Relive the Battle for Lion's Arch and the bitter finale of Scarlet's War.
The zone has two map meta events, both on a two hour cycle. The first is Evacuation, lasting one hour. Five minutes later begins Liberation, lasting forty minutes. Fifteen minutes later the cycle resets. Participation is independent for each of the map meta events.
You can explore the ruined city whenever you want. Dig Rubble Piles to unearth Found Belongings and Found Heirlooms, and trade them to special merchants in exchange of unique rewards.
- Mastery Insights
- Evacuate Lion's Arch Citizens
- Rescue as many citizens as you can.
- Citizens rescued: 0/1,200
- Miasma Lethality Level
-
- Prevent further miasma deployment to gain more time.
- Stop the Molten miasma deployment (80) [Group Event]
- Stop the Aetherblade miasma deployment (80) [Group Event]
- Stop the Toxic miasma deployment (80) [Group Event]
- Lionguard rally points are under siege.
- Defeat enemies and protect fleeing citizens.
- Get Lawson Marriner safely to the fort (80) [Group Event]
- Protect the lighthouse workers as they flee the city (80) [Group Event]
- Get the children safely out of Lion's Arch (80) [Group Event]
- Protect the Black Lion Dolyaks (80) [Group Event]
- Protect the ogres as they flee the city (80) [Group Event]
- Protect the racing moas as they escape the city (80) [Group Event]
- Enemy champions have arrived. Eliminate them.
- Defeat the Champion Sonic Brawler (80) [Group Event]
- Defeat the Elite Aetherblades (80) [Group Event]
- Defeat the Champion Toxic Wurm Queen (80) [Group Event]
- Prevent further miasma deployment to gain more time.
- Miasma level rising! The evacuation must stop.
- Scarlet's forces attack in: 5:00
- Liberate Lion's Arch from Scarlet's Forces
- Scarlet's generals are out in the open. Kill them.
- Defeat the Champion Molten Fire Shaman (80) [Group Event]
- Defeat the Champion Molten Munitions Specialist (80) [Group Event]
- Defeat the Champion Aetherblade Admiral (80) [Group Event]
- Defeat the Champion Aetherblade Cannoneer (80) [Group Event]
- Defeat the Champion Toxic Warlock (80) [Group Event]
- Defeat the Champion Toxic Wolfmaster (80) [Group Event]
- Scarlet has unleashed her assault knights to stop the Lionguard.
- Eliminate the red Static Assault Knight (80) [Group Event]
- Eliminate the blue Dynamic Assault Knight (80) [Group Event]
- Eliminate the green Synergetic Assault Knight (80) [Group Event]
- Battle with Scarlet is in progress.
- Defeat Scarlet's Prime Hologram before the defenses activate (80) [Group Event]
- Scarlet has retreated into the Breachmaker.
- Next Lionguard assault begins in: 15:00
- Scarlet's generals are out in the open. Kill them.
This zone depicts Lion's Arch during 1327 AE, and can be accessed anytime from Field of the Fallen in Lion's Arch.
Dungeons[edit]
Molten Furnace[edit]
Relive the assault against the Molten Alliance and their Molten Furnace.
- Molten Furnace
- Explore the caverns with Rox and Braham.
- Stop the Molten Alliance's plan.
- Escort the prisoners out of the Molten facility.
This dungeon can be accessed anytime from Field of the Fallen in Lion's Arch.
Aetherblade Retreat[edit]
Relive the assault against the Aetherblades and their Aetherblade Retreat.
- Aetherblade Retreat
- Explore the Aetherblade hideout and track down Mai Trin.
- Defeat Mai Trin and her forces.
- You have successfully apprehended Mai Trin, ending her reign of terror.
This dungeon can be accessed anytime from Field of the Fallen in Lion's Arch.
Holopirate Factory[edit]
Visit Twilight Arbor and relive the assault against Scarlet Briar and her Holopirate Factory.
- Holopirate Factory
- Explore Twilight Arbor and find out what is transpiring.
- Break into the Aetherblade facility.
- Shut down Scarlet's security system.
- Optional: Complete the additional Lionguard objectives.
- Time limit: 10:00
This dungeon can be accessed anytime from Wychmire Swamp in Caledon Forest.
World Events[edit]
Southsun Cove Invasion[edit]
Relive the invasion of Southsun Cove by the Lionguard and the Consortium, and face the Ancient Karka in combat.
- Southsun Cove Invasion
- The Lionguard are actively working to wrest control of the island from the karka.
- The Lionguard have secured a foothold on the island, and are now getting ready for the final push.
- Attack will launch in: 5:00
- Against the Ancient Karka
- A Lionguard demolitions team is advancing on the karka nesting ground and planting explosives inside the karka hive.
- Protect the Lionguard demolition squad (80) [Group Event]
- The ancient karka has avoided the Lionguard's siege weapons. They are attempting to drive it back to its nesting grounds.
- Maneuver the ancient karka back toward its nesting grounds (80) [Group Event]
- The ancient karka has retreated inside its hive. The Lionguard are in pursuit and are determined to take it down.
- Defeat the ancient karka (80) [Group Event]
- The ancient karka has been defeated. The Sea of Sorrows is quiet once again.
- Map closes in: 10:00
- A Lionguard demolitions team is advancing on the karka nesting ground and planting explosives inside the karka hive.
This world event runs on its own exclusive zone instance, depicting a portion of Southsun Cove during 1325 AE, which can be accessed anytime from Field of the Fallen in Lion's Arch.
Twisted Marionette Weapon Test[edit]
Relive the fight against Scarlet's forces and her Twisted Marionette in Lornar's Pass.
- Prepare for Scarlet's Twisted Marionette
- The floating machine above False River Valley is churning.
- The Twisted Marionette will descend in: 5:00
- Twisted Marionette Weapon Test
- Stop watchwork minions from powering up the marionette's aethercannon, and then enter the energy field to sever its chains.
- Chains severed: 0/5
- Aethercannon Power Level
-
- Hold the line! (80) [Group Event]
- Destroy the power regulators to discharge energy back at the marionette (Regulator Warden I) (80) [Group Event]
- The Twisted Marionette has been defeated.
- Map closes in: 10:00
This world event runs on its own exclusive zone instance, depicting a portion of Lornar's Pass during 1327 AE, which can be accessed anytime from Field of the Fallen in Lion's Arch.
Battle for Lion's Arch[edit]
- Part of the Ruins of Lion's Arch zone above.
Masteries[edit]
Name | XP req. | Points | Description |
---|---|---|---|
Solvent Sprayer | 508,000 | 1 | Researcher Levvi has developed a powerful solvent that can dissolve karka shells. Learn this Mastery to retrieve and wield Solvent Sprayers from Lionguard Weapon Crates. |
Aspect Master | 508,000 | 3 | Embrace the teachings of the Zephyrites and master the Aspects of Wind, Sun, and Lightning, increasing their effective duration and their maximum number of charges. |
Antitoxin Spray | 508,000 | 3 | Marjory Delaqua has discovered an antitoxin against the Toxic Pollen from the Tower of Nightmares. Retrieve medical supplies to load Antitoxin Spray into your special action skill slot. Use it to heal yourself, and remove toxic pollen, poison, torment, and confusion to heal yourself and nearby allies. |
Aetherized Shielding | 508,000 | 3 | Learn how to use your own Aethershield defensive equipment. The next time you would be downed, instead heal 25% of your total health and receive a brief moment of invulnerability. Requires repairs to reload after every use. |
Total | 2,032,000 | 10 |
Trivia[edit]
- The following story releases are not included in the adaptation:
- Shadow of the Mad King (2012-10-22)
- Wintersday: The Wondrous Workshop of Toymaker Tixx (2012-12-14)
- Tequatl Rising (2013-09-17)
- Fractured (2013-11-26)
- The reinclusion of the Molten Furnace and Aetherblade Retreat dungeons clashes against their later reintroduction as part of Fractals of the Mists. Their respective fractals would be replaced with new versions, depicting either historical events involving the same characters, like the Thaumanova Reactor Fractal, or alternate events using similar characters, like the Nightmare Fractal.
- The Dragon Bash, Queen's Jubilee, and Festival of the Four Winds festivities can only be experienced during the story instances, and in a brief manner.
- The Crown Pavilion and Queen's Gauntlet are not included as permanent content with the adaptation. The author believes they should be repurposed for an Anniversary Celebration festival, which could include a repurposed version of Scarlet's Minions Invade! as well.
- The events of Twilight Assault were originally independent from those of Queen's Jubilee and Clockwork Chaos, but since the time between the two later releases was originally spent on the festivities, Twilight Assault is now used as filler to replace said festivities and give players something to do between the Opening Ceremony and the Closing Ceremony. The story would be updated accordingly to reflect this change.
- As standalone zones, Toxic Kessex Hills and Ruins of Lion's Arch have their own map completion objectives, with no connection to those of Kessex Hills and Lion's Arch whatsoever.
- Originally, the interior of the Tower of Nightmares was its own zone. With the adaptation, it's merged with the Toxic Kessex Hills zone into a single map file, becoming a subzone placed to the north, outside the main zone boundary.
- Originally, both the Nightmare Chambers and the Heart of the Tower were story instances. With the adaptation, they become accessible in the open world as well. Players can choose which version to play to progress their story.
- The two remaining spots in the mastery track remain saved for potential masteries related to the Dry Top and The Silverwastes zones from Season 2.