Energy Probe

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Energy Probe.png

Energy Probe

Energy Probe.jpg

World versus World
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Energy Probe location.jpg
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Energy Probes are large towers that can be found around Tyria. These large towers seem to be protected by a force field and are defended by a small group of either Molten Alliance, Aetherblades, Twisted Watchwork or Toxic Alliance. After the defenders have been defeated, the Energy Probe's force field will be disabled, allowing players to destroy it. Players can then salvage up to three Power Core Components from the destroyed Energy Probe.

The purpose of the probes was revealed in The Origins of Madness. The probes were used by Scarlet to locate the ley lines in search of Mordremoth, though the vibrations of the probes also accidentally awakened the three-headed wurm in the Bloodtide Coast .


Ruins of Orr


This probe appears to have self-destructed.
Talk end option tango.png

Before The Edge of the Mists[edit]

On knockback interaction
What part of "DO NOT TOUCH" was unclear?
Talk end option tango.png
On defeated interaction
Tsk, tsk. Let that be a lesson to mind your own beeswax.
Talk end option tango.png



  • The Energy Probes have a respawn timer of 10 minutes.
  • The Energy Probes were introduced with the Fractured release and were originally known as "DO NOT TOUCH" objects that displayed dialogue upon interacting.
  • The towers had their dialogues removed with the A Very Merry Wintersday release, and were renamed to Mysterious Probes that no longer displayed dialogue upon interacting.
  • Interacting with a Mysterious Probe would knockback the player, and upon interacting ten times in a row the player would be sent to the defeated state.
  • The Mysterious Probes were renamed to Energy Probes with the The Origins of Madness release and either gained their current functionality or are self-destructed.