HGH

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HGH.png

HGH

Specialization
Engineer tango icon 20px.png Alchemy (trait list)
Tier
Grandmaster
Type
Major
Training cost
8 Hero points
Game link
External links
API

Elixirs grant might, have reduced recharge, and have increased duration.

 Might.png2 Might (15s): 60 Condition Damage, 60 Power
 Might.png3 Might (6s): 90 Condition Damage, 90 Power
 Count Recharge.png Recharge Reduced: 20%
 Duration.png Duration Increase: 20%

— In-game description

Notes[edit]

  • This trait's recharge reduction stacks with Mechanized Deployment for thrown elixirs.
  • For several Elixirs this trait increases the base duration of boons allowing to bypass the usual 100% limit for boon duration.
Skill Recharge Traited Improved effects
Tool belt Healing Mist.png Healing Mist 35 Recharge time 28 Recharge time
 Regeneration.png Regen (12s): 1,560 Heal
Toss Elixir H.png Toss Elixir H 25 Recharge time 20 Recharge time
 Protection.png Protection (6s): -33% Incoming Damage
 Regeneration.png Regen (12s): 1,560 Heal
 Vigor.png Vigor (12s): 50% Endurance Regeneration
Toss Elixir B.png Toss Elixir B 25 Recharge time 20 Recharge time
 Stability.png3 Stability (4.8s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
 Fury.png Fury (12s): 20% Critical Chance
 Might.png Might (36s): 30 Condition Damage, 30 Power
 Retaliation.png Retaliation (12s): Reflect incoming damage back to its source.
 Swiftness.png Swiftness (12s): 33% Movement Speed
Toss Elixir C.png Toss Elixir C 20 Recharge time 16 Recharge time
Toss Elixir R.png Toss Elixir R 90 Recharge time 72 Recharge time
 Duration.png Duration: 12 seconds
Toss Elixir S.png Toss Elixir S 45 Recharge time 36 Recharge time
 Stealth.png Stealth (6s): Invisible to foes.
Toss Elixir U.png Toss Elixir U 40 Recharge time 32 Recharge time
 Duration.png Duration: 14.4 seconds
Toss Elixir X.png Toss Elixir X 120 Recharge time 96 Recharge time
 Morphed (Polymorph Moa).png Morphed (3.6s): Transformed into a moa bird.
Healing Elixir H.png Elixir H 25 Recharge time 20 Recharge time
 Protection.png Protection (6s): -33% Incoming Damage
 Regeneration.png Regen (12s): 1,560 Heal
 Fury.png Fury (12s): 20% Critical Chance
Utility Elixir B.png Elixir B 40 Recharge time 32 Recharge time
 Fury.png Fury (12s): 20% Critical Chance
 Might.png Might (36s): 30 Condition Damage, 30 Power
 Retaliation.png Retaliation (12s): Reflect incoming damage back to its source.
 Swiftness.png Swiftness (12s): 33% Movement Speed
Elixir C.png Elixir C 40 Recharge time 32 Recharge time
 Duration.png Duration: 6 seconds
Elixir R.png Elixir R 30 Recharge time 24 Recharge time
Elixir S.png Elixir S 60 Recharge time 48 Recharge time
 Duration.png Duration: 3.6 seconds
Elixir U.png Elixir U 40 Recharge time 32 Recharge time
 Quickness.png Quickness (7.2s): Skills and actions are faster.
 Might.png5 Might (7.2s): 150 Condition Damage, 150 Power
 Fury.png Fury (7.2s): 20% Critical Chance
Acid Bomb.png Acid Bomb 15 Recharge time 12 Recharge time
 Duration.png Duration: 6 seconds
 Miscellaneous effect.png Pulses: 7
Super Elixir.png Super Elixir 20 Recharge time 16 Recharge time
 Duration.png Duration: 12 seconds
 Miscellaneous effect.png Pulses: 13
Elite Elixir X.png Elixir X 105 Recharge time 84 Recharge time
 Tornado.png Tornado (18s): Transformed into a tornado.
 Rampage.png Rampage (18s): Assumed the form of a massive juggernaut.
Elixir Shell.png Elixir Shell 30 Recharge time 24 Recharge time
 Duration.png Duration: 6 seconds
Traits Hidden Flask Hidden Flask 40 Recharge time 32 Recharge time
 Fury.png Fury (12s): 20% Critical Chance
 Might.png Might (36s): 30 Condition Damage, 30 Power
 Retaliation.png Retaliation (12s): Reflect incoming damage back to its source.
 Swiftness.png Swiftness (12s): 33% Movement Speed
Emergency Elixir Emergency Elixir 40 Recharge time 32 Recharge time Drink an Elixir E when you are struck while below the health threshold.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Adjusted might duration from 2 stacks for 15 seconds to 3 stacks for 6 seconds.
July 26, 2016
  • Fixed a bug in which the tool tips for might duration were incorrect for some skills.
August 25, 2015
  • Fixed a bug that caused this trait to apply an incorrect number of might stacks for some thrown elixir skills.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Reduced might duration to 15 seconds.
  • Added: Elixirs have 20% reduced recharge.
  • Added: Elixirs have 20% increased duration.
December 14, 2012
  • Drinking an elixir now grants two stacks of might instead of one.
August 28, 2012 Game release:
  • HGH has been added to the game.

Trivia[edit]