Fresh Air

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Fresh Air.png

Fresh Air

Elementalist icon small.png Air (trait list)
Training cost
8 Hero points
Game link
Fresh Air

Recharge air attunement on a critical hit. Gain a ferocity boost when attuning to air.

 Fresh Air.png Fresh Air (5s): 250 Ferocity
 Count Recharge.png Recharge Reduced: 100%

— In-game description


  • Does not recharge Overload Air while in Air Attunement. The lengthened recharge of Air Attunement after Overloading may still be instantly recharged, and Overload Air will be available after being in Air Attunement for 5 seconds as normal.
  • Does not trigger on a weaver when fully attuning to air via attunement switching or by using Unravel when already attuned to air on the main hand.
If the normal recharge of Overload Air is not completed before switching to Air Attunement, it will appear as 75% recharged. This is visual only; the wait before being able to use Overload Air again is the same as normal.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
February 09, 2016
  • Fixed a bug that allowed this trait to trigger the ferocity bonus when a transform was removed.
January 26, 2016
  • In addition to its current attunement recharge, this trait will now grant a ferocity bonus of up to 250 points (based on level) for 5 seconds when attuning to Air.
July 28, 2015
  • The internal cooldown for this trait has been correctly removed.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Added: Gain a ferocity boost when attuning to air.
  • Removed recharge.
July 01, 2014
  • Added a missing recharge trait fact.
June 03, 2014
  • Added a missing recharge trait fact.
July 09, 2013
  • This trait now has its proper 5-second recharge instead of a 3-second recharge.
June 25, 2013
  • Fresh Air has been added to the game.