Interrupts deal damage and inflict weakness. Enemy skills that you interrupt have an increased cooldown.
Cannot increase recharge of skills with no recharge or skills on creatures with defiance bars.
This trait can only damage enemies with defiance bars once per interval.
— In-game description
Weapon skills that can trigger this trait
- Magic Bullet — Pistol
- Counter Blade — Sword
- Into the Void — Focus
- Phantasmal Mage — Torch
- Illusionary Wave — Greatsword
- Chaos Storm — Staff
- Vortex — Spear
- Illusion of Drowning — Trident
- Phantom Razor — Dagger
- Mirage Thrust — Sword
- Wave of Panic — Trident
Utility skills that can trigger this trait
- Power Lock
- Phantasmal Defender — Phantasm
- Signet of Domination — Signet
- Well of Senility — Well
- Psychic Force — Psionic
Elite skills that can trigger this trait
Profession mechanic skills that can trigger this trait
Trait skills that can trigger this trait
For a detailed trait history, see here.
|February 25, 2020||Competitive content update:
|December 11, 2018||
|December 12, 2017||
|June 24, 2015||
|June 23, 2015||Specialization update:
|April 18, 2014||
|April 15, 2014||
- A Guild Wars skill bears the same name as this trait.