Trapper's Expertise

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Trapper's Expertise.png

Trapper's Expertise

Specialization
Ranger tango icon 20px.png Skirmishing (trait list)
Tier
Adept
Type
Major
Training cost
3 Hero points
Game link
External links
API

Increase the duration of boons and conditions applied by traps. Traps gain reduced recharges and offensive ones cause cripple.

 Crippled.png Cripple (3s): -50% Movement Speed
 Count Recharge.png Recharge Reduced: 20%
 Duration.png Duration Increase: 60%

— In-game description

Notes[edit]

  • The cripple the trait provides is not affected by the increased condition duration.
  • Only the base durations are increased, thus not counting towards the maximum condition duration.
  • The boon duration for Healing Spring is actually increased by 66% to 5 seconds.
  • The condition duration for Flame Trap is actually increased by 66% to 4-1/4 seconds.

Skill Traited recharge
Healing Healing Spring.png Healing Spring 30 24
Utility Flame Trap.png Flame Trap 15 12
Frost Trap.png Frost Trap 30 24
Spike Trap.png Spike Trap (WvW, PvP) 20 16
Spike Trap.png Spike Trap (PvE) 45 36
Spike Trap.png Spike Trap 45 36
Viper's Nest.png Viper's Nest 20 16

Version history[edit]

For a detailed trait history, see here.

Patch Changes
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • This trait has been moved to the Adept tier.
  • Revamped trait:
    • Boons and conditions caused by your traps last 60% longer.
    • Your traps recharge 20% faster, and your offensive traps inflict 2 seconds of crippled.
August 28, 2012 Game release:
  • Trapper's Expertise has been added to the game.