Trapper's Expertise

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Trapper's Expertise.png

Trapper's Expertise

Specialization
Ranger tango icon 20px.png Skirmishing
Tier
Adept
Type
Major
Game link
External links
API

Boons and conditions caused by traps last longer. Traps recharge faster and offensive ones cause cripple.

 Crippled.png Cripple (3s): -50% Movement Speed
 Count Recharge.png Recharge Reduced: 20%
 Duration.png Duration Increase: 60%

— In-game description

Notes[edit]

  • The cripple the trait provides is not affected by the increased condition duration.
  • Only the base durations are increased, thus not counting towards the maximum condition duration.
  • The boon duration for Healing Spring is actually increased by 66% to 5 seconds.
  • The condition duration for Flame Trap is actually increased by 66% to 4-1/4 seconds.
Skill Recharge Traited
Healing Skills
Healing Spring.png
 Healing Spring
30 Recharge time 24 Recharge time
Utility
Flame Trap.png
 Flame Trap
15 Recharge time 12 Recharge time
Viper's Nest.png
 Viper's Nest
20 Recharge time 16 Recharge time
Frost Trap.png
 Frost Trap
30 Recharge time 24 Recharge time
Spike Trap.png
 Spike Trap
45 Recharge time 36 Recharge time

Version history[edit]

For a detailed trait history, see here.

Patch Changes
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • This trait has been moved to the Adept tier.
  • Revamped trait:
    • Boons and conditions caused by your traps last 60% longer.
    • Your traps recharge 20% faster, and your offensive traps inflict 2 seconds of crippled.
August 28, 2012 Game release:
  • Trapper's Expertise has been added to the game.