Strength of Stone

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Hero panel Menu Bar icon.pngWvW Menu Bar icon.pngPvP Menu Bar icon.png This trait is split between game modes — select one to view:
Strength of Stone.png

Strength of Stone

3 Recharge time  

Elementalist tango icon 20px.png Earth
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Gain condition damage based on your toughness. Inflict bleeding when you immobilize a foe. Bleeding can only occur on the same target once per interval.

 Bleeding.png3 Bleeding (10s): 660 Damage
 Bleeding.png1 Bleeding (10s): 220 Damage
 Condition Damage attribute.png Gain Condition Damage Based on a Percentage of Toughness: 10%
 Interval.png Interval: 3 seconds

— In-game description


Version history[edit]

For a detailed trait history, see here.

Patch Changes
February 25, 2020
  • (Competitive split) Reduced bleeding stacks from 3 to 1.
August 13, 2019
  • Updated the description and skill facts to clarify that bleeding can only occur once every 3 seconds per target.
July 17, 2019
  • The bleeding inflicted by this trait now has a 3-second cooldown per target.
July 16, 2019
  • In addition to its previous effects, this trait now also causes the elementalist to inflict 3 stacks of bleeding for 10 seconds when immobilizing a foe.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
December 10, 2013
  • Added a 10% gain to condition damage based on toughness.
August 28, 2012 Game release:
  • Strength of Stone has been added to the game.