Enemies you interrupt are inflicted with torment.
This trait can only affect enemies with defiance bars once per interval.
- 2 Torment (8s): 352 Damage, 509 Damage if Moving
- Interval: 3 seconds
— In-game description
For a detailed trait history, see here.
|December 12, 2017
- Skills, traits, and sigils that have bonus effects when interrupting foes will now activate when used against foes with defiance bars as though they had been interrupted, with a 3-second cooldown.
- Torment duration has been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds.
|June 23, 2015
- Pressure Striking has been added to the game.