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|Minor Adept||Pack Alpha||Your pet's attributes are improved and pet skills gain recharge reduction.|
Improved attributes are power, condition damage, precision, toughness, and vitality.
|Major Adept||Go for the Eyes||12||Nearby foes are blinded by Beast abilities.|
|Major Adept||Potent Ally||1||You and your pet each grant might to the other when critically striking a foe.|
|Major Adept||Resounding Timbre||Commands apply additional boons around you and gain reduced recharge.|
|Minor Master||Loud Whistle||While your health is above the threshold, your pet deals more damage. Your pet swap gains recharge reduction.|
|Major Master||Wilting Strike||Beast abilities inflict weakness on those struck.|
This effect will only occur once on each target struck by an ability.
|Major Master||Two-Handed Training||10||Greatsword and spear skills deal more damage and recharge faster. Gain fury when you disable a foe.|
|Major Master||Natural Healing||Your pet recovers health each interval.|
|Minor Grandmaster||Pet's Prowess||Your pet moves faster and deals more damage on critical hits.|
|Major Grandmaster||Beastly Warden||20||Beast abilities taunt nearby foes.|
|Major Grandmaster||Zephyr's Speed||15||Cast Lesser Quickening Zephyr when you swap pets. |
Soulbeasts can trigger this trait by entering or leaving beastmode.
|Major Grandmaster||Honed Axes||You and your pet gain ferocity. Axe skills gain reduced recharge, and you gain additional ferocity while wielding an axe.|
- See also: List of ranger traits