Beastly Warden

From Guild Wars 2 Wiki
Jump to navigationJump to search

Beastly Warden.png

Beastly Warden

Ranger icon small.png Beastmastery (trait list)
Training cost
8 Hero points
Game link
20 Recharge time
Beastly Warden

Beast abilities taunt nearby foes.

Taunt.png Taunt (2s): Involuntarily attack foes.
Number of targets.png Number of Targets: 5
Radius.png Radius: 240

— In-game description


  • The taunt is applied 1 second after the skill is used.
Soulbeasts can apply taunt after using their pet's F2 skill, then immediately merge and apply another taunt from their F3 skill, but not the other way around. This may be because the trait's cooldown is shared when merged, but independent when not.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • This trait now has a 1-second delay before the ranger's pet taunts nearby enemies. Fixed a bug that could prevent this trait from working with underwater pets.
August 08, 2017 Path of Fire pre-patch:
  • Updated text to affect any Beast ability instead of just the pets [F2] ability.
July 26, 2016
  • Increased the cooldown from 15 seconds to 20 seconds.
September 30, 2015
  • Fixed an issue in which the trait Beastly Warden interrupted pet-activated skills.
September 29, 2015
  • Fixed an issue in which the taunt from this ability could not be blocked or evaded.
July 28, 2015
  • Fixed an issue that prevented this trait from activating while in a downed state.
July 07, 2015
  • Fixed an issue that allowed players to taunt targets that should not have been affected.
June 23, 2015 Specialization update:
  • Beastly Warden has been added to the game.