Guild Wars 2: Heart of Thorns content

Delayed Reactions

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Delayed Reactions.png

Delayed Reactions

Chronomancer icon small.png Chronomancer (trait list)
Training cost
10 Hero points
Game link
Delayed Reactions

Disabling a foe slows them.
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
This trait can only affect the same enemy with once per interval.

Slow.png Slow (3s): Skills and actions are slower.
Slow.png Slow (10.5½s): Skills and actions are slower.
Interval.png Interval: 3 seconds

— In-game description

Related skills[edit]

Weapon skills that are improved by this trait

Utility skills that are improved by this trait

Elite skills that are improved by this trait

Profession mechanic skills that are improved by this trait

Trait skills that are improved by this trait


Chronomancers will also slow themselves when disabling themselves (certain disables originate from the player themself). For example, when using the Endless Fractal Challenge Mote Tonic which very briefly dazes upon transforming.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced slow duration from 3 seconds to 1.5 seconds.
October 01, 2019
  • This trait no longer grants alacrity but now triggers on any control effect rather than only on interrupts. Added a 3-second cooldown per target.
February 06, 2018
  • This trait now also gives you alacrity for 2 seconds when you interrupt a foe.
  • Fixed a bug that prevented this trait from working on enemies with defiance bars.
October 23, 2015 Heart of Thorns release:
  • Delayed Reactions has been added to the game.