Guild Wars 2: Heart of Thorns content

Natural Convergence

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Natural Convergence.png

Natural Convergence

Not available underwater  
Ranger icon small.png Ranger (skill list)
Druid icon small.png Druid
Parent skill
Celestial Avatar.png Celestial Avatar
Weapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot filled tango.png
Celestial Avatar
Activ. type
Game link
Not available underwater This skill has an underwater replacement: Natural Convergence (underwater)
20.5½ Activation time  10 Recharge time  
Natural Convergence

Celestial Avatar. Channel your celestial powers, pulsing cripple and slow. Once the channel ends, any foes still within its radius will be trapped by a black hole, immobilizing them.

Damage.png Pulse Damage: 199 (0.75)?
Damage.png Final Damage: 532 (2.0)?
Might.png Might (10s): 30 Condition Damage, 30 Power
Might.png Might (5s): 30 Condition Damage, 30 Power
Crippled.png Cripple (1s): -50% Movement Speed
Slow.png Slow (1s): Skills and actions are slower.
Immobile.png5 Immobilize (1s): Unable to move.
Stability.png2 Stability (2s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Number of targets.png Number of Targets: 5
Miscellaneous effect.png Pulses: 4
Radius.png Radius: 360

— In-game description

Related traits[edit]

Marksmanship Marksmanship

Nature Magic Nature Magic

Druid Druid


  • Foes caught in the black hole are immobilized for a total of 8 seconds.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
June 27, 2023
  • This trait now grants might to nearby allies every pulse.
November 30, 2021
  • Fixed an issue in which this skill granted might around the target instead of the player when traited with Grace of the Land.
February 22, 2017
  • This skill will now provide Grace of the Land on every pulse when that trait is equipped.
October 23, 2015 Heart of Thorns release:
  • Natural Convergence has been added to the game.