Guild Wars 2: Heart of Thorns content

Natural Convergence

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Natural Convergence.png

Natural Convergence

Not available underwater  20.5½ Activation time  10 Recharge time  
Profession
Ranger tango icon 20px.png Ranger (skill list)
Specialization
Druid tango icon 20px.png Druid
Parent skill
Celestial Avatar.png Celestial Avatar
Slot
Transform
Weapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot filled tango.png
Type
Celestial Avatar
Activ. type
Channeled
Game link
External links
API
Not available underwater.png This skill has an underwater replacement: Natural Convergence (aquatic)

Celestial Avatar. Channel your celestial powers, pulsing cripple and slow. Once the channel ends, any foes still within its radius will be trapped by a black hole, immobilizing them.

 Damage.png Pulse Damage: 199 (0.75)?
 Damage.png Final Damage: 532 (2.0)?
 Crippled.png Cripple (1s): -50% Movement Speed
 Slow.png Slow (1s): Skills and actions are slower.
 Immobile.png5 Immobilize (1s): Unable to move.
 Stability.png2 Stability (2s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
 Number of targets.png Number of Targets: 5
 Miscellaneous effect.png Pulses: 3
 Radius.png Radius: 360

— In-game description [?]

Notes[edit]

When targeting an enemy, the range of Might generation from Natural Convergence when traited with Grace of the Land is based around the targeted enemy, not the druid.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 22, 2017
  • This skill will now provide Grace of the Land on every pulse when that trait is equipped.
October 23, 2015 Heart of Thorns release:
  • Natural Convergence has been added to the game.