Guild Wars 2: Heart of Thorns content

Natural Convergence (underwater)

From Guild Wars 2 Wiki
Jump to navigationJump to search

Natural Convergence.png

Natural Convergence

Profession
Ranger icon small.png Ranger (skill list)
Specialization
Druid icon small.png Druid
Parent skill
Celestial Avatar.png Celestial Avatar
Slot
Transform
Weapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot filled tango.png
Type
Celestial Avatar
Activ. type
Channeled
Game link
API
34070
Underwater.png This skill is the underwater replacement for: Natural Convergence
20.25¼ Activation time  10 Recharge time  
Natural Convergence

Celestial Avatar. Channel your celestial powers, pulsing cripple and slow. Once the channel ends, any foes still within its radius will be trapped by a black hole, immobilizing them.

Damage.png Pulse Damage: 199 (0.75)?
Damage.png Final Damage: 532 (2.0)?
Crippled.png Cripple (1s): -50% Movement Speed
Slow.png Slow (1s): Skills and actions are slower.
Immobile.png4 Immobilize (1s): Unable to move.
Stability.png2 Stability (2s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Number of targets.png Number of Targets: 5
Miscellaneous effect.png Pulses: 3
Radius.png Radius: 360

— In-game description

Notes[edit]

  • Foes caught in the black hole are immobilized for a total of 8 seconds.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
June 25, 2024
  • (Undocumented) Reduced immobile stacks from 5 to 4.
February 22, 2017
  • This skill will now provide Grace of the Land on every pulse when that trait is equipped.
October 23, 2015 Heart of Thorns release:
  • Natural Convergence has been added to the game.