Guild Wars 2: Heart of Thorns content

Question sylvari refugees and determine where their loyalties lie

From Guild Wars 2 Wiki
Jump to navigationJump to search

Question sylvari refugees and determine where their loyalties lie

Interactive map

Interactive map

Question sylvari refugees and determine where their loyalties lie is a level 80 group event that occurs in Stonetwist Paths.

Objectives[edit]

Loyalties Determined

  • Event bar empty2.jpg

Rewards[edit]

Reward tier Experience Karma Coin
Gold 26,670 Experience.png 378 Karma.png 88 Copper coin
Silver 20,003 Experience.png 284 Karma.png 66 Copper coin
Bronze 13,335 Experience.png 189 Karma.png 44 Copper coin
These are the expected rewards for a level 80 player.

NPCs[edit]

Allies[edit]

Foes[edit]

Dialogue[edit]

Event pre
Chief Engineer Timblin: Doc, did you have some notion about testing the sylvari for corruption?
Doctor Elly: Yes, I thought we could collaborate on some kind of modified Mordrem detector.
Chief Engineer Timblin: Hmm, a kind of Mordrem lie detector for the sylvari? Could work.
Doctor Elly: We have to try. We need to know who's with us and who's against us.
Chief Engineer Timblin: Shouldn't take me long to whip something up. It will need testing, though.
Chief Engineer Timblin: All right, let's get to work!.
During event
Chief Engineer Timblin: Doc, do you think it's possible to fool the test protocol?
Doctor Elly: Theoretically, but the subject would have to know what we're looking for.
Doctor Elly: Even then, I expect it would be hard to train the body to respond.
<Character name>: Your closest friends have served Mordremoth all along...
The scanner fluctuates.
Talk combat option tango.png I believe you are guilty. Die!
Talk more option tango.png I believe you are innocent. You may go free.
Talk more option tango.png Hmm. The readings arent' clear. Let's try another question.
Talk end option tango.png Nothing. Never mind.

Related achievements[edit]

Notes[edit]

  • Talk to the nearby asuran NPC by the entrance to the area with the detained sylvari to receive an item that will allow you to test the sylvaris' loyalties. Speaking to a sylvari will display a red bar and a green bar in front of your character. If the red bar is higher than the green bar, they are guilty. If the green bar is higher than the red bar, they are innocent. If the two bars are of equal height, the results are inconclusive and you will need to ask another question.
  • The Excellent Judge of Character achievement is obtained by correctly identifying an innocent sylvari.
  • Detained Sylvari which are incorrectly found innocent will find a populated section of the camp and Self-Destruct, hitting players for well above 200,000 damage.