Question sylvari refugees and determine where their loyalties lie
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Question sylvari refugees and determine where their loyalties lie
- Location
- Stonetwist Paths
(Verdant Brink) - Event type
- Dynamic event
- Part of
- Outpost: Pact Encampment
- Level
- 80
- Preceded by
- Rescue the captive sylvari from vigilantes
- Followed by
- Destroy tendrils and their source
- API
- API
Interactive map |
Interactive map |
Question sylvari refugees and determine where their loyalties lie is a level 80 group event that occurs in Stonetwist Paths.
Objectives[edit]
Loyalties Determined
Rewards[edit]
Reward tier | Experience | Karma | Coin |
---|---|---|---|
Gold | 26,670 | 378 | 88 |
Silver | 20,003 | 284 | 66 |
Bronze | 13,335 | 189 | 44 |
These are the expected rewards for a level 80 player.
NPCs[edit]
Allies[edit]
Foes[edit]
Dialogue[edit]
- Event pre
- Chief Engineer Timblin: Doc, did you have some notion about testing the sylvari for corruption?
- Doctor Elly: Yes, I thought we could collaborate on some kind of modified Mordrem detector.
- Chief Engineer Timblin: Hmm, a kind of Mordrem lie detector for the sylvari? Could work.
- Doctor Elly: We have to try. We need to know who's with us and who's against us.
- Chief Engineer Timblin: Shouldn't take me long to whip something up. It will need testing, though.
- Chief Engineer Timblin: All right, let's get to work!.
- During event
- Chief Engineer Timblin: Doc, do you think it's possible to fool the test protocol?
- Doctor Elly: Theoretically, but the subject would have to know what we're looking for.
- Doctor Elly: Even then, I expect it would be hard to train the body to respond.
- <Character name>: Your closest friends have served Mordremoth all along...
- <Character name>: A friend gives you a bouquet of withered flowers...
- <Character name>: You see a turtle on its back in the desert...
- <Character name>: You wake from a dream where thorns dripped red blood...
- <Character name>: The Pale Tree lies in ashes, the torch in your hand...
- The scanner fluctuates.
- I believe you are guilty. Die!
- I believe you are innocent. You may go free.
- Hmm. The readings arent' clear. Let's try another question.
- Nothing. Never mind.
Related achievements[edit]
- Verdant Brink: Excellent Judge of Character — Pardon an innocent sylvari held in the Pact Encampment. (5 )
Notes[edit]
- Talk to the nearby asuran NPC by the entrance to the area with the detained sylvari to receive an item that will allow you to test the sylvaris' loyalties. Speaking to a sylvari will display a red bar and a green bar in front of your character. If the red bar is higher than the green bar, they are guilty. If the green bar is higher than the red bar, they are innocent. If the two bars are of equal height, the results are inconclusive and you will need to ask another question.
- The Excellent Judge of Character achievement is obtained by correctly identifying an innocent sylvari. Incorrectly guessing will apply the effect Poor Judge to the player.
- Detained Sylvari which are incorrectly found innocent will find a populated section of the camp and Self-Destruct, hitting players for well above 200,000 damage.