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Question sylvari refugees and determine where their loyalties lie

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Question sylvari refugees and determine where their loyalties lie

Location
Stonetwist Paths
(Verdant Brink)
Event type
Event dialogue (map icon).png
Dynamic event
Part of
Outpost: Pact Encampment
Level
80
Preceded by
Talk back option tango.png
Rescue the captive sylvari from vigilantes
Followed by
Talk more option tango.png
Destroy tendrils and their source
Interactive map

Interactive map

Question sylvari refugees and determine where their loyalties lie is a level 80 group event that occurs in Stonetwist Paths.

Objectives[edit]

Loyalties Determined

  • Event bar empty2.jpg

Rewards[edit]

Reward tier Experience Karma Coin
Gold 26,670
Experience.png
378 Karma.png 88 Copper coin
Silver 20,003
Experience.png
284 Karma.png 66 Copper coin
Bronze 13,335
Experience.png
189 Karma.png 44 Copper coin
These are the expected rewards for a level 80 player.

NPCs[edit]

Allies[edit]

Foes[edit]

Dialogue[edit]

<Character name>: Your closest friends have served Mordremoth all along...
The scanner fluctuates.
Talk combat option tango.png
I believe you are guilty. Die!
Talk more option tango.png
I believe you are innocent. You may go free.
Talk more option tango.png
Hmm. The readings arent' clear. Let's try another question.
Talk end option tango.png
Nothing. Never mind.

Related achievements[edit]

Notes[edit]

  • Talk to the nearby asuran NPC by the entrance to the area with the detained sylvari to receive an item that will allow you to test the sylvaris' loyalties. Speaking to a sylvari will display a red bar and a green bar in front of your character. If the red bar is higher than the green bar, they are guilty. If the green bar is higher than the red bar, they are innocent. If the two bars are of equal height, the results are inconclusive and you will need to ask another question.
  • The Excellent Judge of Character achievement is obtained by correctly identifying an innocent sylvari.
  • Detained Sylvari which are incorrectly found innocent will find a populated section of the camp and Self-Destruct, hitting players for well above 200,000 damage.