Ring of Fire

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Disambig icon.png This article is about the location, the Ring of Fire. For the other uses, see Ring of Fire (disambiguation).

Ring of Fire

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Ring of Fire map.jpg
Map of Ring of Fire

Levels
80
Type
Region
Within
Tyria
Connects to
Maguuma Jungle
Image(s)

Ring of Fire.jpg

Click to enlarge.

The Ring of Fire is a region in Tyria, a group of volcanic islands just south of the Tarnished Coast and west of the Ruins of Orr. The islands were reshaped by the Rising of Orr.

Within the Ring of Fire is Abaddon's Mouth, whose caldera contains the bloodstone and the Door of Komalie. The Door leads to the Foundry of Failed Creations in the Realm of Torment.

History[edit]

Early history[edit]

In the year 1 BE, the Six Gods dropped the fragmented Bloodstone into the Ring of Fire's largest volcano (Abaddon's Mouth) before leaving Tyria forever in year 0. A few hundred years later, the volcano erupted. Fragments of Bloodstone were flung in different directions throughout Central Tyria, though one of them landed right back in the caldera. The island has been active ever since.

A group of Mursaat created fortresses around the Mouth and built the Onyx Gate that prevented passage to the Door of Komalie, all in order to prevent the Flameseeker Prophecies from coming to pass. The gate was locked with two ether seals of protection, powered by the souls of the Chosen.

Guild Wars: Prophecies[edit]

In the year 1072 AE a group of heroes traveled to the Ring of Fire together with Vizier Khilbron in order to open the Door of Komalie, which resulted in the freeing of the titans and the annihilation of the mursaat. It was here that Vizier Khilbron revealed himself as the Lich commanding the undead forces invading Kryta and was subsequently killed atop the Bloodstone shard in the caldera.

Intermediate years[edit]

In the year 1173 AE Zinn and M.O.X. traveled to Draconis Mons and founded Rata Arcanum with the survivors that remained after Rata Novus fell to the chak in the Heart of Maguuma. However, the Druids who inhabited the volcano were perturbed by the newly arrived refugees. After suffering due to the asura's experiments, the Druids retaliated and wiped them all out, only leaving some golems behind. An Inquest krewe later established camp in the ruins of Rata Arcanum.

In the year 1219 AE, the Elder Dragon Zhaitan awoke from the depths. With the Rising of Orr, the isles were drastically reshaped, leaving doubt as to how many mursaat ruins and harbors remained.

At some point, a group of karka came to the shores of Ember Bay and created a colony. The dwarves built four dwarven machines on Ember Bay to prevent the torrent of magical energy under its volcano from building up and destroying the islands. A group, including Rhoban, were sent to the island to operate the machines, releasing the pressure and delaying an eruption.[1]

Before 1329 AE, a group of skritt pirates landed their ship, Dread Shiny, at Skritt Anchorage in Ember Bay and created a scratch after stumbling upon the remains of the petrified dwarf Rhoban, whom they started worshipping as "Rock Face". After the events of Heart of Thorns opened the Heart of Maguuma up to adventurers, a circus group captured a slubling, took to the seas, and ran aground at Shipwreck Beach.

Living World Season 3[edit]

In the year 1329 AE Taimi gave information on the Elder Dragon Primordus' movement near Ember Bay to the Arcane Council. The Council sent two krewes to the area, establishing an outpost at the Infernal Cape and another in the Fractured Caldera. The krewes were overrun by anomalous destroyers, which Taimi theorized had been altered by the additional death and plant energies released from the slaying of the Elder Dragons Zhaitan and Mordremoth.

The Pact Commander traveled to Ember Bay to confirm Taimi's theory and retrieve samples. The krewes pointed the Commander to the island's skritt, who guarded a device the asura believed was related to the "building seismic pressure" below the island. Once the skritt were appeased, the Commander was able to speak with Rhoban. He explained that, when Primordus entered the area and the destroyers appeared, he had lost contact with the others who were meant to operate the machines. The Commander took Rhoban's thumb and activated them in his stead, leading to the discovery of a mursaat stronghold still operating on the island.

A mursaat named Lazarus introduced himself to Dragon's Watch, leading Marjory Delaqua to join his followers as a spy. She returned to the guild with intel that they were building a base in Draconis Mons and the guild shortly thereafter unmasked Lazarus as the God Balthazar. The Commander and some members of Dragon's Watch followed Balthazar to Draconis Mons, where he'd already entered the island's volcano. Here, he planned to use Taimi's device to kill not only Primordus but also Jormag in a bid to absorb their power and defy the other gods. To withstand the superheated environment of Titan's Throat, the Commander gained the aid of the island's Druid spirits by freeing them from asuran containment. Though the guild destroyed manifestations of Balthazar's hounds (Temar and Tegon) and prevented him from killing the Elder Dragons, Balthazar was able to absorb enough energy to manifest his sword and abscond from the scene. Scanners indicated Primordus' energy returning to pre-awakening levels, likely reducing the magical instability beneath the islands as well.

Geography and climate[edit]

The landscape of the islands is dark and irregular, largely dominated by volcanoes, lava flows, and monstrous rock formations in the shape of skulls. It is speculated that these malevolent shapes are due to the Realm of Torment seeping out through the Door of Komalie. The reefs of the islands are made up of black pumice, and there is little vegetation to be seen. The islands contain old mursaat ruins, such as Caliph's Steps in Ember Bay.

Native flora is hardened to the environment, as with the Petrified Stumps that are common to Ember Bay and the Draconis-native Primordial Orchids whose stems are thickened and elevate its more delicate blossoms away from direct contact with the superheated ground. Draconis Mons contains the most varied examples of flora and fauna found so far within the Fire Islands. Though this island has a more tropical climate that can fill the air with condensation, the sulphuric water will slowly burn any who dare enter it. Traversal of these waters requires a submersible craft.

Thermal Tubes can be found in both Ember Bay and Draconis Mons, as well as updrafts and ley lines. The air is breathable but often thick with ash.

Locations[edit]

Explorable zones

Interactive map[edit]

Gallery[edit]

Notes[edit]

  • Ember Bay is mechanically part of the Heart of Maguuma region, so viewing vistas and gathering nodes in Ember Bay count as Heart of Maguuma dailies.

Related achievements[edit]

Trivia[edit]

Gwwlogo.png The Guild Wars Wiki has an article on Ring of Fire Islands.
  • The Ring of Fire is an area where a large number of earthquakes and volcanic eruptions occur in the basin of the ocean.
  • ArenaNet also named one of the European game servers as Ring of Fire.
  • Internally at ArenaNet, this area was known as "Lava."[2]

References[edit]