Guild Wars 2: Heart of Thorns content

Flying Circus

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Adventure.png

Flying Circus

Map

Interactive map

Glide through the glowing rings and reach the finish line as fast as possible!

— Adventure objective

Description[edit]

Flying Circus is an adventure that starts at Uprooted Paradise in Verdant Brink. Upon beginning the adventure, checkpoint rings will light up and display the adventure icon until the player passes through them.

Getting there[edit]

From
Waypoint (tango icon).png
 Mellaggan's Valor Waypoint , head north-west and take the Bouncing Mushroom up to Uprooted Paradise (or climb the vine that goes through the crashed airship). The adventure is located within a hollow tree trunk on the northern edge of the platform.

The NPC at the start says: "This adventure requires daytime and Quaggan Outpost Complete.", but it can be started immediately after daytime without regard for outpost status.

Mechanics[edit]

The adventure spans a large part of Verdant Brink around the Ordnance Corps outpost, and requires you to navigate through rings with the glider. Along the path are yellow cubes which, when touched, give a short boost. Swarms of bugs (purple objects) give a one-use long range teleport called Bug Warp as well as apply a temporary effect, Victory Glow.png Energy Charge, which serves as an indicator to show for how long the ability is available. There are a few Mordrem Guard Sharpshooters along the way to be wary of, but otherwise no real threats. There are three possible routes to the adventure, with the path splitting after the Mordrem Guard Sharpshooters, and merging on the other side of the landmass.

The adventure will end if either the timer is up, the player is killed or upon reaching the end.

Unlike the others, simply flying through the finish line may not be enough. You need to land for it to count.

Masteries[edit]

Required
Glider Basics.png Glider Basics (Gliding Level 1)
Updraft Use.png Updraft Use (Gliding Level 2)
Optional
Lean Techniques.png Lean Techniques (Gliding Level 3) — Provides extra speed and maneuverability.
Stealth Gliding.png Stealth Gliding (Gliding Level 4) — Mordrem snipers can be avoided by using stealth.
Advanced Gliding.png Advanced Gliding (Gliding Level 5) — Reduces the time spent waiting for glider endurance to regenerate.

Rewards[edit]

First-time reward[edit]

Reward tier Time (m:ss) Experience Reward
Gold < 2:00 80,010
Experience.png
Verdant Brink.png Flying Circus: Gold
Silver < 2:30 40,005
Experience.png
Verdant Brink.png Flying Circus: Silver
Bronze < 3:00 26,670
Experience.png
Bag of Gear.png Bag of Gear

Daily reward[edit]

Reward tier Time (m:ss) Experience Reward
Gold < 2:00 24,003
Experience.png
Adventure reward gold.png Flying Circus: Gold
Silver < 2:30 16,002
Experience.png
Adventure reward silver.png Flying Circus: Silver
Bronze < 3:00 13,335
Experience.png
Adventure reward bronze.png Flying Circus: Bronze