Guild Wars 2: Heart of Thorns content

Tendril Torchers

From Guild Wars 2 Wiki
Jump to: navigation, search
Adventure.png

Tendril Torchers

Burn tendrils and avoid unexploded shot before time runs out!

— Adventure objective

Description[edit]

Tendril Torchers is an adventure in Snarled Frontier in which the player is given a flamethrower and must burn as many tendrils as possible within the time limit.

Getting there[edit]

Run south from
Waypoint (tango icon).png
Shipwreck Peak Waypoint — through Dry Step Mesas, and head south-east into Snarled Frontier.

Mechanics[edit]

The adventure takes place near a downed Pact airship and the ground is littered with Unexploded Shot which can blow up knocking players back if too close when it detonates. The adventure will end if either the timer is up or if 110 tendrils are destroyed.

When the adventure begins, immediately run up the hill at the left of the airship and jump onto the ledge to the left of the vine. Jump once more to get on the plateau and you'll see a field of tendrils. Clear them, then run to the edge of the cliff on the other side of the vine and look down. You'll see a steel beam sticking out from the airship. Jump down to the beam, then down to the ground. Clear the tendrils all the way down the hill; the path will curve to the right. There is a vine on the left near the end of the path; be sure to clear the tendrils on it. At the bottom of the hill, jump on the bouncing mushroom on the right-hand side and you'll land back at the start of the adventure. Run into the airship and clear the remaining tendrils.

Masteries[edit]

Optional
Bouncing Mushrooms.png Bouncing Mushrooms (Itzel Lore Level 1) — There are 2 mushrooms that can be used as shortcuts.
Blazing Speed Mushrooms.png Blazing Speed Mushrooms (Itzel Lore Level 3) — Speed mushrooms behind the ship can be used for a speed boost.

Skills[edit]

Skill Activation time Recharge time Description
1
Flamethrower.png
 Flame Jet
20.25¼ Spray fire in a cone pattern while moving, burning foes on the final attack. Deals 10% bonus damage to burning targets.
2
Napalm.png
 Napalm Shot
0.25¼ Fire a napalm ball to burn anything caught in its blast radius.
0
Return.png
 Quit
End the transformation and forfeit the adventure.

Rewards[edit]

First-time reward[edit]

Reward tier Tendrils torched Experience Reward
Gold 110 80,010
Experience.png
Verdant Brink.png Tendril Torchers: Gold
Silver 75 40,005
Experience.png
Verdant Brink.png Tendril Torchers: Silver
Bronze 50 26,670
Experience.png
Bag of Gear.png Bag of Gear

Daily reward[edit]

Reward tier Tendrils torched Experience Reward
Gold 110 24,003
Experience.png
Adventure reward gold.png Tendril Torchers: Gold
Silver 75 16,002
Experience.png
Adventure reward silver.png Tendril Torchers: Silver
Bronze 50 13,335
Experience.png
Adventure reward bronze.png Tendril Torchers: Bronze

Trivia[edit]

  • In early stages of development, it was called "Tendril Torching" with the description as "Burn as many tendrils as possible in 2 minutes."