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List of elementalist skills

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This is a list of elementalist skills.

Contents

[edit] Profession mechanic

Attunements are the elementalist's profession mechanic, occupying the F1F4 slots above the skill bar. Fire and water attunements are unlocked by default; air attunement unlocks at level 3, and earth attunement unlocks at level 6.

Only 1 attunement can be active at a time, and the active attunement determines the available weapon skills. The active attunement can be switched at any time — doing so will place a 13-second cooldown on the previously active attunement, and a 1-second cooldown on the other two attunements (both of which can be reduced through the Arcana trait line).

Skill Description
Fire Attunement.png
 Fire Attunement
Attune to fire, gaining heavy damage and burning abilities.
Water Attunement.png
 Water Attunement
Attune to water, gaining superior support and healing abilities.
Air Attunement.png
 Air Attunement
Attune to air, gaining heavy damage and control abilities.
Earth Attunement.png
 Earth Attunement
Attune to earth, gaining superior damage-over-time and defensive abilities.

[edit] Weapon skills

[edit] Two-handed

Skill Type Activation.png Tango-recharge-darker.png Description

[edit] Staff
Fire Attunement.png
fire

1
Fireball.png
 Fireball
1 0 Cast a fireball that explodes on impact and hits multiple foes.
2
Lava Font.png
 Lava Font
6 Make lava erupt from the target area.
3
Flame Burst.png
 Flame Burst
0.5½ 10 Burn foes at the target location.
4
Burning Retreat.png
 Burning Retreat
20 Quickly roll backward, leaving behind a line of fire that burns.
5
Meteor Shower.png
 Meteor Shower
30.75¾ 30 Call down a meteor shower onto the target area.

[edit] Staff
Water Attunement.png
water

1
Water Blast.png
 Water Blast
0.75¾ 0 Spray a jet of water at foes that also heals allies in the blast radius.
2
Ice Spike.png
 Ice Spike
1 4 Drop a giant ice spike on foes to make them vulnerable.
3
Geyser.png
 Geyser
0.75¾ 20 Create a geyser to heal nearby allies.
4
Frozen Ground.png
 Frozen Ground
0 40 Coat the target area in ice, chilling foes that enter it.
5
Healing Rain.png
 Healing Rain
10.5½ 45 Call down a healing rain on the target area, granting regeneration to allies and curing conditions once every three seconds.

[edit] Staff
Air Attunement.png
air

1
Chain Lightning.png
 Chain Lightning
0.75¾ 0 Hit multiple foes with arcs of chain lightning.
2
Lightning Surge.png
 Lightning Surge
10.5½ 10 Charge a lightning surge that blinds foes near your target when it discharges.
3
Gust.png
 Gust
0.25¼ 30 Push foes backward with a burst of air.
4
Windborne Speed.png
 Windborne Speed
0.25¼ 30 You and nearby allies gain swiftness, while curing crippled, immobilized, and chilled.
5
Static Field (staff skill).png
 Static Field
0.75¾ 40 Create an electrical field that stuns foes crossing it.

[edit] Staff
Earth Attunement.png
earth

1
Stoning.png
 Stoning
0.75¾ Hurl a rock and weaken your foe.
2
Eruption.png
 Eruption
10.75¾ 6 Shake the ground until it erupts and damages foes.
3
Magnetic Aura.png
 Magnetic Aura
30 Reflect projectiles with magnetic energy.
4
Unsteady Ground.png
 Unsteady Ground
0.25¼ 30 Create unsteady ground that foes cannot cross.
5
Shockwave.png
 Shockwave
0.75¾ 30 Create a shockwave that bleeds and immobilizes your target.

[edit] Main-hand only

Skill Type Activation.png Tango-recharge-darker.png Description

[edit] Scepter
Fire Attunement.png
fire

1
Flamestrike.png
 Flamestrike
10.25¼ Strike your foe with flame.
2
Dragon's Tooth.png
 Dragon's Tooth
1 6 Drop an explosive dragon's tooth on your foe.
3
Phoenix.png
 Phoenix
0.25¼ 20 Release a fiery phoenix that first attacks foes in a line, then explodes and returns to you, curing a condition and granting you vigor.

[edit] Scepter
Water Attunement.png
water

1
Ice Shards.png
 Ice Shards
0.75¾ 0 Fire three ice shards at your foe.
2
Shatterstone.png
 Shatterstone
1 2 Cast a shatterstone at the target area that explodes after two seconds.
3
Water Trident.png
 Water Trident
0.5½ 20 Cast a water trident that damages foes and heals allies.

[edit] Scepter
Air Attunement.png
air

1
Arc Lightning.png
 Arc Lightning
30.5½ Cast an arc of electricity at your foe.
2
Lightning Strike.png
 Lightning Strike
5 Strike your foe with lightning.
3
Blinding Flash.png
 Blinding Flash
10 Blind your foe with a flash of light.

[edit] Scepter
Earth Attunement.png
earth

1
Stone Shards.png
 Stone Shards
10.5½ Fling stone daggers at your foe to bleed them.
2
Rock Barrier.png
 Rock Barrier
1 15 Envelop yourself in a stony barrier that improves armor.
2 Redirect Arrow.png
Hurl.png
 Hurl
Hurl the rocks from your rock barrier at your foe.
3
Dust Devil.png
 Dust Devil
0.25¼ 15 Blind your foes with a blast of sand.

[edit] Main- and off-hand

Skill Type Activation.png Tango-recharge-darker.png Description

[edit] Dagger
Fire Attunement.png
fire

1
Dragon's Claw.png
 Dragon's Claw
0.5½ Fling fire in a claw-shaped spread at your foe.
2
Drake's Breath.png
 Drake's Breath
20.25¼ 5 Spray a cone of fire at foes while on the move.
3
Burning Speed.png
 Burning Speed
0.75¾ 15 Slide forward and blast the area, leaving behind a line of fire that burns foes.
4
Ring of Fire.png
 Ring of Fire
0.25¼ 15 Damage nearby foes with a ring of fire, burning foes that pass through it.
5
Fire Grab.png
 Fire Grab
0.75¾ 45 Damage foes in a cone in front of you. Deal more damage to burning foes.

[edit] Dagger
Water Attunement.png
water

1
Vapor Blade.png
 Vapor Blade
0.5½ 0 Cast a vapor blade that inflicts vulnerability and returns to you.
2
Cone of Cold.png
 Cone of Cold
20.25¼ 10 Spray an icy blast in a cone that damages foes and heals allies.
3
Frozen Burst.png
 Frozen Burst
0.25¼ 15 Detonate a burst of ice that chills nearby foes.
4
Frost Aura.png
 Frost Aura
40 Protect yourself with frost armor that reduces incoming damage by 10%. While active, it chills foes that hit you. Each attacker can only be affected by this once per second.
5
Cleansing Wave.png
 Cleansing Wave
0.75¾ 40 Heal yourself and nearby allies, curing a condition.

[edit] Dagger
Air Attunement.png
air

1
Lightning Whip.png
 Lightning Whip
0.5½ Lash your foe with lightning.
2
Lightning Touch.png
 Lightning Touch
0.75¾ 10 Shock your foe and inflict weakness.
3
Shocking Aura.png
 Shocking Aura
25 Envelop yourself with electrical energy that stuns nearby foes if they attack you. Each attacker can be affected by this only once every 2 seconds.
4
Ride the Lightning.png
 Ride the Lightning
0 40 Ride the lightning to your foe, then strike all nearby foes with an electrical burst. If a foe is hit by the burst, the skill's recharge is halved.
5
Updraft.png
 Updraft
40 Gain swiftness from a gust of wind that launches nearby foes.

[edit] Dagger
Earth Attunement.png
earth

1
Impale (elementalist skill).png
 Impale
0.75¾ Spear your foes on a giant stone spike.
2
Ring of Earth.png
 Ring of Earth
0.75¾ 6 Bleed foes with a ring of rocky spikes.
3
Magnetic Grasp.png
 Magnetic Grasp
0.5½ 12 Immobilize your foe, making them vulnerabile to a Magnetic Leap attack.
3 Redirect Arrow.png
Magnetic Leap.png
 Magnetic Leap
Pull yourself to your magnetically grasped foe and deliver a strike.
4
Earthquake.png
 Earthquake
0.75¾ 45 Trigger a quake at your location, knocking down foes and dealing massive damage.
5
Churning Earth.png
 Churning Earth
30.25¼ 30 Make the earth churn, crippling nearby foes before unleashing a seismic wave that damages and bleeds them.

[edit] Off-hand only

Skill Type Activation.png Tango-recharge-darker.png Description

[edit] Focus
Fire Attunement.png
fire

4
Flamewall.png
 Flamewall
0.75¾ 20 Create a wall of flame at the target area that burns foes.
5
Fire Shield.png
 Fire Shield
40 Envelop yourself in a shield of fire that burns foes and grants might each time you are struck (cooldown of 1 second per attacker).

[edit] Focus
Water Attunement.png
water

4
Freezing Gust.png
 Freezing Gust
0.25¼ 25 Chill your foe for a brief time.
5
Comet.png
 Comet
0.75¾ 25 Drop a comet of ice on target foe, damaging and dazing foes in the area.

[edit] Focus
Air Attunement.png
air

4
Swirling Winds.png
 Swirling Winds
0.5½ 30 Create a swirling wind that destroys projectiles.
5
Gale.png
 Gale
0.75¾ 50 Knock down your foe with a charged wind blast.

[edit] Focus
Earth Attunement.png
earth

4
Magnetic Wave.png
 Magnetic Wave
25 Damage foes, cure three of your conditions, and reflect projectiles with a magnetic surge.
5
Obsidian Flesh.png
 Obsidian Flesh
50 Envelop yourself in stony armor, making yourself invulnerable.

[edit] Aquatic

Skill Type Activation.png Tango-recharge-darker.png Description

[edit] Trident
Fire Attunement.png
fire

1
Magma Orb.png
 Magma Orb
0.5½ Shoot a blob of molten rock that explodes after a delay.
2
Boil.png
 Boil
0.5½ 10 Boil the water around your foe.
3
Steam.png
 Steam
0.5½ 25 Blind your foe with superheated water.
4
Lava Chains.png
 Lava Chains
0.5½ 30 Cripple multiple foes with lava chains.
5
Heat Wave.png
 Heat Wave
1 40 Launch three waves of heat. Each burns foes and grants vigor to allies.

[edit] Trident
Water Attunement.png
water

1
Water Missile.png
 Water Missile
0.5½ Launch a slow-moving homing missile.
2
Ice Globe.png
 Ice Globe
0.5½ 10 Shoot a slow-moving, detonatable orb of ice.
2 Redirect Arrow.png
Ice Globe (sequence).png
 Ice Globe
Detonate your ice globe to damage foes.
3
Ice Wall.png
 Ice Wall
0.5½ 20 Create a wall of ice that you can shatter, chilling enemies near its location.
3 Redirect Arrow.png
Detonate (elementalist skill).png
 Detonate
Detonate your ice wall to damage and chill foes.
4
Undercurrent.png
 Undercurrent
10.25¼ 25 Release a current of water to damage foes and regenerate allies.
5
Tidal Wave.png
 Tidal Wave
10.75¾ 25 Charge forward with tidal force, damaging foes and healing allies.

[edit] Trident
Air Attunement.png
air

1
Forked Lightning.png
 Forked Lightning
0.5½ Fire three bolts of lightning in an arc in front of you.
2
Electrocute.png
 Electrocute
0.5½ 12 Charge the water around your foe with electricity.
3
Air Pocket.png
 Air Pocket
0.5½ 12 Release a slow-moving, detonatable air pocket. When it explodes, you teleport to that location.
3 Redirect Arrow.png
Vacuum.png
 Vacuum
Detonate your air pocket to damage foes.
4
Air Bubble.png
 Air Bubble
1 35 Trap your foe in an air bubble and make them float to the surface.
5
Lightning Cage.png
 Lightning Cage
0.5½ 35 Create an electrical field that stuns foes crossing it.

[edit] Trident
Earth Attunement.png
earth

1
Rock Blade.png
 Rock Blade
0.5½ Shoot three rocky blades at your foe.
2
Rock Spray.png
 Rock Spray
0.5½ 12 Spray a cone of gravel to bleed foes.
3
Magnetic Current.png
 Magnetic Current
0.5½ 18 Pull yourself to your foe.
4
Rock Anchor.png
 Rock Anchor
1 35 Anchor a rock to your foe, making them Sink.
5
Murky Water.png
 Murky Water
10.25¼ 40 Cloud the water to blind your target and nearby foes.

[edit] Slot skills

[edit] Healing

Skill Type Underwater.png Skill point.png Activation.png Tango-recharge-darker.png Description
Ether Renewal.png
 Ether Renewal
Not available underwater.png 1 30.5½ 15 Heal yourself and cure a condition with every pulse.
Glyph of Elemental Harmony.png
 Glyph of Elemental Harmony
Glyph 10.25¼ 25 Heal yourself and gain a boon based on your attunement.
Fire: might.
Water: regeneration.
Air: swiftness.
Earth: protection.
Signet of Restoration.png
 Signet of Restoration
Signet 3 1 25 Passive: Grants health every time you cast a spell.
Active: Heal yourself.
Arcane Brilliance.png
 Arcane Brilliance
Arcane 25 0.75¾ 25 Blast the area, hitting foes with critical damage and healing yourself. Healing effectiveness is increased per target hit.

[edit] Utility

Skill Type Underwater.png Skill point.png Activation.png Tango-recharge-darker.png Description
Arcane Blast.png
 Arcane Blast
Arcane 6 20 Blast your foe with energy for critical damage.
Arcane Power.png
 Arcane Power
Arcane 3 45 Your next five attacks do critical damage.
Arcane Shield.png
 Arcane Shield
Arcane 1 75 Block attacks with an energy shield. If it blocks three attacks, it explodes for critical damage.
Arcane Wave.png
 Arcane Wave
Arcane 1 30 Blast nearby foes with an energy wave for critical damage.
Armor of Earth.png
 Armor of Earth
Cantrip 6 75 Protect yourself with earth armor and gain protection and stability.
Cleansing Fire.png
 Cleansing Fire
Cantrip 3 40 Cure three conditions and burn foes.
Lightning Flash.png
 Lightning Flash
Cantrip Not available underwater.png 6 40 Teleport to target area.
Mist Form.png
 Mist Form
Cantrip 1 75 Morph into an invulnerable, vaporous mist for a brief time.
Conjure Earth Shield.png
 Conjure Earth Shield
Conjure Not available underwater.png 6 0.75¾ 60 Manifest a magnetic shield in your hands and at the target location. Wielders of the weapon gain increased toughness and vitality.
Conjure Flame Axe.png
 Conjure Flame Axe
Conjure Not available underwater.png 1 0.25¼ 60 Manifest a lava axe in your hands and at the target location. Wielders of the weapon gain increased power and condition damage.
Conjure Frost Bow.png
 Conjure Frost Bow
Conjure Not available underwater.png 3 0.25¼ 60 Manifest a frost bow in your hands and at the target location. Wielders of the weapon gain increased condition duration and healing power.
Conjure Lightning Hammer.png
 Conjure Lightning Hammer
Conjure Not available underwater.png 6 0.75¾ 60 Manifest a lightning hammer in your hands and at the target location. Wielders of the weapon gain increased precision and critical damage.
Glyph of Elemental Power.png
 Glyph of Elemental Power
Glyph 1 0 45 Gain a chance for spells to inflict a condition based on your attunement.
Glyph of Lesser Elementals.png
 Glyph of Lesser Elementals
Glyph Not available underwater.png 3 10.25¼ 45 Summon a lesser elemental based on your attunement.
Glyph of Renewal.png
 Glyph of Renewal
Glyph 6 30.25¼ 165 Revive allies with different attunement effects.
Glyph of Storms.png
 Glyph of Storms
Glyph Not available underwater.png 1 10.25¼ 60 Create a storm based on your attunement.
Signet of Air.png
 Signet of Air
Signet 3 0 30 Passive: Grants a 25% increase in movement speed.
Active: Blind your target and nearby foes.
Signet of Earth.png
 Signet of Earth
Signet 3 0.75¾ 30 Passive: Improves toughness.
Active: Immobilize your foe.
Signet of Fire.png
 Signet of Fire
Signet 1 0.75¾ 20 Passive: Improves critical chance.
Active: Burn your foe.
Signet of Water.png
 Signet of Water
Signet 3 0.75¾ 30 Passive: Cures a condition every ten seconds.
Active: Chill your foe.

[edit] Elite

Skill Type Underwater.png Skill point.png Activation.png Tango-recharge-darker.png Description
Conjure Fiery Greatsword.png
 Conjure Fiery Greatsword
Conjure Not available underwater.png 10 1 180 Manifest a fiery greatsword in your hands and at the target location. When it lands, it damages and burns foes. Wielders of the weapon gain increased power and condition damage.
Glyph of Elementals.png
 Glyph of Elementals
Glyph Not available underwater.png 10 10.25¼ 120 Summon an elemental based on your attunement.
Tornado.png
 Tornado
Transform Not available underwater.png 30 1 150 Gain stability and shape-shift into a tornado that damages and launches foes.
Underwater.png
Whirlpool.png
 Whirlpool
Transform 10.25¼ 180 Shape-shift into a whirling maelstrom that pulls foes into its destructive vortex.

[edit] Downed and drowning skills

Skill Type Activation.png Tango-recharge-darker.png Description

[edit] Downed

1
Discharge Lightning.png
 Discharge Lightning
0.5½ 0 Blast your foe with lightning.
2
Vapor Form.png
 Vapor Form
20 Assume a mobile, vaporous form, returning to a downed state when the effect ends.
3
Grasping Earth.png
 Grasping Earth
30.5½ 10 Immobilize your foe with hands erupting from the ground.
4
Bandage.png
 Bandage
490.25¼ 5 Call your allies for help. Restores health while you channel it.

[edit] Drowning

1
Water Fist.png
 Water Fist
0.5½ 0 Throw a punch of concentrated water.
2
Stone Kick.png
 Stone Kick
0.75¾ 6 Wrap your foot in stone and kick your foe.
3
Steam Vent.png
 Steam Vent
15 Float to the surface on a burst of steam, blinding and burning enemies.
4
Bandage.png
 Bandage
490.25¼ 5 Call your allies for help. Restores health while you channel it.

[edit] Auxiliary skillbars

The following skillbars replace your weapon skills after using the specified skill.

[edit]
Conjure Earth Shield.png
 Conjure Earth Shield

Skill Type Activation.png Tango-recharge-darker.png Description
1
Shield Smack.png
 Shield Smack
0.5½ Smack your foe with the magnetic shield.
1 Redirect Arrow.png
Shield Smash.png
 Shield Smash
0.75¾ Smash your foe with the magnetic shield.
1 Redirect Arrow.png
Crippling Shield.png
 Crippling Shield
0.75¾ Throw your shield in a line, crippling struck foes.
2
Stone Sheath.png
 Stone Sheath
20.25¼ 8 Block the next attack and cause bleeding to foes around you.
3
Magnetic Surge.png
 Magnetic Surge
0.75¾ 12 Unleash a magnetic force, surging at your opponent and dazing them.
4
Magnetic Shield (elementalist skill).png
 Magnetic Shield
10.5½ 25 Pull nearby foes to you with a magnetic force. Gain protection for each pulled foe.
5
Fortify.png
 Fortify
3 30 Use magnetism to envelop yourself in a shield, becoming invulnerable.

[edit]
Conjure Flame Axe.png
 Conjure Flame Axe

Skill Type Activation.png Tango-recharge-darker.png Description
1
Lava Axe.png
 Lava Axe
0.5½ Throw a lava axe at your foe.
2
Explosive Lava Axe.png
 Explosive Lava Axe
0.5½ 5 Throws an explosive lava axe at the target location.
3
Burning Retreat (Lava Axe skill).png
 Burning Retreat
15 Quickly roll backward, leaving behind a line of fire that burns.
4
Ring of Fire (Lava Axe skill).png
 Ring of Fire
0.5½ 15 Damage nearby foes with a ring of fire, burning foes that pass through it.
5
Flame Leap.png
 Flame Leap
0.75¾ 15 Leap at your foe with a flaming attack that causes burning.

[edit]
Conjure Frost Bow.png
 Conjure Frost Bow

Skill Type Activation.png Tango-recharge-darker.png Description
1
Water Arrow.png
 Water Arrow
0.75¾ Shoot an arrow of water that damages foes and heals allies around the area of impact.
2
Frost Volley.png
 Frost Volley
20.5½ 4 Rapidly fire at your foe, making them vulnerable with each hit.
3
Frost Fan.png
 Frost Fan
0.25¼ 15 Damage foes with a spread of icy arrows that cause chill.
4
Ice Storm.png
 Ice Storm
20.75¾ 20 Call down an ice storm on the target area.
5
Deep Freeze.png
 Deep Freeze
10.5½ 30 Encase your target in a block of solid ice.

[edit]
Conjure Lightning Hammer.png
 Conjure Lightning Hammer

Skill Type Activation.png Tango-recharge-darker.png Description
1
Lightning Swing.png
 Lightning Swing
0.5½ Bash your foe.
1 Redirect Arrow.png
Static Swing.png
 Static Swing
0.5½ Strike your foe again.
1 Redirect Arrow.png
Thunderclap (Lightning Hammer skill).png
 Thunderclap
0.5½ Smash the ground and damage nearby foes.
2
Lightning Leap.png
 Lightning Leap
0.75¾ 6 Leap at your foe and hit them with electrical damage.
3
Wind Blast.png
 Wind Blast
1 18 Launch your foe with a banishing smash.
4
Lightning Storm (Lightning Hammer skill).png
 Lightning Storm
10.25¼ 20 Strike up to five nearby enemies with lightning.
5
Static Field (Lightning Hammer skill).png
 Static Field
0.75¾ 25 Manifest an electrical field that stuns foes crossing it.

[edit]
Conjure Fiery Greatsword.png
 Conjure Fiery Greatsword

Skill Type Activation.png Tango-recharge-darker.png Description
1
Flame Wave.png
 Flame Wave
20.75¾ Shoot a fireball at your foe with each swing.
2
Fiery Eruption.png
 Fiery Eruption
10.25¼ 5 Ram your sword into the ground and make fire erupt near your foes.
3
Fiery Whirl.png
 Fiery Whirl
0.25¼ 5 Advance forward, slashing foes in your way.
4
Fiery Rush.png
 Fiery Rush
10.25¼ 10 Charge at your foe, leaving a line of fire behind you.
5
Firestorm.png
 Firestorm
0.75¾ 15 Call down a firestorm on the target area.

[edit]
Tornado.png
 Tornado

Skill Type Activation.png Tango-recharge-darker.png Description
1
Electrified Tornado.png
 Electrified Tornado
1 Electrify your tornado form and make it shoot lightning.
2
Dust Tornado.png
 Dust Tornado
1 Gather up dust into your tornado form, making it shoot out dust devils that blind foes.
3
Debris Tornado.png
 Debris Tornado
1 Gather up debris into your tornado form and send it flying.

[edit] Bundle

There are skills unique to the elementalist profession that will appear when they are holding certain bundles.


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