Chilled

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Chilled 40px.png

Chilled

Effect type
Condition
Stacking
Duration


Chilled.png Chilled is a condition that causes those affected by it to acquire a blue tint and have a 66% movement speed reduction. While chilled, skills already recharging will recharge 66% slower. Stacks in duration.

[edit] Related skills




[edit] Related traits





[edit] Related equipment

[edit] Upgrade components that apply chilled

[edit] Runes

[edit] Sigils

[edit] Upgrade components that affect chilled on foes

[edit] Runes

[edit] Sigils

[edit] Upgrade components that affect chilled on yourself

[edit] Runes

[edit] Upgrade components that benefit from chilled

[edit] Runes

[edit] Trivia

  • This condition was previously known as "frozen".

Effects
Boons Aegis.png Aegis Fury.png Fury Might.png Might Protection.png Protection
Regeneration.png Regeneration Retaliation.png Retaliation Swiftness.png Swiftness Vigor.png Vigor
Conditions Bleeding.png Bleeding Blind.png Blind Burning.png Burning Chilled.png Chilled
Confusion.png Confusion Crippled.png Crippled Fear.png Fear Immobilized.png Immobilized
Poison.png Poison Vulnerability.png Vulnerability Weakness.png Weakness
Control Daze.png Daze Float.png Float Knockdown.png Knockdown Launch.png Launch
Pull Push.png Push Sink.png Sink Stun.png Stun
Other Distortion.png Distortion Frenzy (skill).png Frenzy Frost Aura.png Frosty Armor Haste.png Haste
Invulnerability.png Invulnerability Power of the Mists.png Power of the Mists Quickening Zephyr.png Quickening Zephyr Quickness.png Quickness
Virtue of Resolve.png Rejuvenation Virtue of Justice.png Smiting Stability.png Stability Stealth.png Stealth
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