List of guardian traits
From Guild Wars 2 Wiki
This is a list of guardian traits.
Contents
Zeal[edit]
Zeal is a trait line for the guardian that focuses on improving symbols and spirit weapons.
Per point:
-
Power +50
-
Condition Duration +5%
| Tier | Name | |
Description |
|---|---|---|---|
| Adept | |
Create a Symbol of Wrath when you are struck while below the health threshold. | |
| Master | |
Symbols apply vulnerability to foes. | |
| Grandmaster | |
Increases damage of symbols. | |
| Adept | |
Immobilizing a foe also applies vulnerability to them. | |
| Adept | |
Increases damage against burning foes. | |
| Adept | |
Create a Symbol of Protection when you take falling damage. You take less damage when falling. | |
| Adept | |
Increased damage while downed. | |
| Adept | |
When an aegis you applied is removed, it damages nearby foes. | |
| Adept | |
Reduces recharge on spirit-weapon skills. | |
| Master | |
Attacks with your greatsword deal an extra 5% damage and heal you. | |
| Master | |
Reduces recharge on focus skills. | |
| Master | |
Scepter damage is increased. | |
| Master | |
Spirit weapon command skills have reduced recharge. | |
| Grandmaster | |
Increases spirit weapon damage by 50%. | |
| Grandmaster | |
Gain condition damage based on your power. | |
| Grandmaster | |
Burning damage is increased. |
Radiance[edit]
Radiance is a trait line for the guardian that focuses on improving signets, burning and blinding.
Per point:
-
Precision +50
-
Condition Damage +50
| Tier | Name | |
Description |
|---|---|---|---|
| Adept | |
When activating Virtue of Justice, nearby foes are blinded. | |
| Master | |
Virtue of Justice is renewed when you kill a foe. | |
| Grandmaster | |
Deal more damage to foes inflicted with conditions. | |
| Adept | |
Gain retaliation when using a heal skill. | |
| Adept | |
Reduces recharge on signets. | |
| Adept | |
60 | Burn nearby foes when you are struck while below the health threshold. |
| Adept | |
When you are set on fire, you gain fury. | |
| Adept | |
10 | When you apply burning to a foe, remove a boon. |
| Adept | |
Applying blind also applies vulnerability. | |
| Master | |
Reduces recharge on torch skills. All burning durations are increased | |
| Master | |
Spirit weapons cause burning. | |
| Master | |
Using a signet cures a condition on you. | |
| Master | |
Sword and spear damage is increased. | |
| Grandmaster | |
Critical-hit chance with one-handed weapons is increased. | |
| Grandmaster | |
Signet passive effects are improved. | |
| Grandmaster | |
Retaliation damage scales from condition damage instead of power. |
Valor[edit]
Valor is a trait line for the guardian that focuses on improving blocking and meditations.
Per point:
| Tier | Name | |
Description |
|---|---|---|---|
| Adept | |
90 | Gain aegis when you are struck while below the health threshold. |
| Master | |
Virtue of Courage is recharged when you rally. | |
| Grandmaster | |
Gain might when you block attacks. | |
| Adept | |
Reduces recharge on meditations. | |
| Adept | |
Gain a chance to burn attackers when blocking. | |
| Adept | |
Lose health slower while downed. | |
| Adept | |
Nearby allies gain toughness based on your effective level. | |
| Adept | |
Lose conditions at a set time interval. | |
| Adept | |
Gain precision based on your toughness. | |
| Master | |
Wielding a mace grants additional damage. Wielding a mace also grants healing power (based on level). | |
| Master | |
15 | Critical hits with hammer chill enemies. |
| Master | |
Critical hits with hammer chill enemies. | |
| Master | |
Gain toughness when wielding a shield. Reduces recharge on shield skills. | |
| Master | |
Meditations grant fury. | |
| Grandmaster | |
Applying a boon to allies heals you. | |
| Grandmaster | |
Using a meditation skill heals you. | |
| Grandmaster | |
20 | Grant aegis to allies when you block an attack. |
Honor[edit]
Honor is a trait line for the guardian that focuses on improving dodging, symbols and shouts.
Per point:
-
Vitality +50
-
Healing Power +50
| Tier | Name | |
Description |
|---|---|---|---|
| Adept | |
10 | Gain vigor when you deliver a critical hit. |
| Master | |
The end of your dodge roll heals nearby allies. | |
| Grandmaster | |
Deal more damage when your endurance is not full. | |
| Adept | |
Aegis gives retaliation when it ends. | |
| Adept | |
Reduces recharge on shouts. | |
| Adept | |
Symbols are larger. | |
| Adept | |
When you revive an ally, you both gain aegis, protection, and regeneration. | |
| Adept | |
60 | Generates a Shield of Absorption when you start reviving an ally. |
| Adept | |
Aegis heals you when it blocks an attack. | |
| Master | |
Symbols last longer. | |
| Master | |
1 | You and nearby allies gain might when you land a critical hit. |
| Master | |
Reduces recharge on two-handed weapon skills. | |
| Master | |
All symbols heal allies with each pulse. | |
| Grandmaster | |
Allies affected by shouts have conditions converted to boons. | |
| Grandmaster | |
Nearby allies gain Virtue of Resolve's passive effect. | |
| Grandmaster | |
You have increased vitality, based on your level. |
Virtues[edit]
Virtues is a trait line for the guardian that focuses on improving consecrations and virtues.
Per point:
-
Boon Duration +5%
-
Virtue Recharge Rate +5%
| Tier | Name | |
Description |
|---|---|---|---|
| Adept | |
Virtues now also apply the following boons to allies when activated: | |
| Master | |
Gain retaliation when you activate a virtue. | |
| Grandmaster | |
Deal extra damage for each boon you have. | |
| Adept | |
Deal more damage while under the effects of aegis. | |
| Adept | |
Retaliation lasts longer. | |
| Adept | |
Consecration skills use ground targeting. | |
| Adept | |
30 | Gain retaliation whenever you are disabled (stun, daze, knockback, pull, knockdown, sink, float, fear,pulled, or launch). |
| Adept | |
Spirit weapons last longer. | |
| Adept | |
Reduces recharge on consecration skills and increases their durations. | |
| Master | |
Elite skills last longer and Tome skills gain stability. | |
| Master | |
Virtue of Justice causes burning more frequently. When activating Virtue of Justice, the burn duration is increased. | |
| Master | |
Activating Virtue of Resolve removes conditions from nearby allies. Virtue of Resolve's passive effect is stronger. | |
| Master | |
Activating Virtue of Courage grants stability to nearby allies. Virtue of Courage's passive effect triggers more frequently. | |
| Grandmaster | |
Virtue of Justice's passive effect no longer burns your target, but instead burns the area around you each time it activates. | |
| Grandmaster | |
Activating Virtue of Courage also breaks stun for any ally affected by the ability. | |
| Grandmaster | |
Your Virtue of Resolve's passive effect also regenerates endurance. |