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Scourge

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Spec image Scourge.jpg

Scourges channel their life force into the desert sands to summon biddable shades that damage enemies and create shields for their allies. They use punishment skills to torment their enemies, and wield torches to light the path to their destruction.

— Official site

Scourge.pngScourge tango icon 20px.png Scourge is an elite specialization for the necromancer that focuses on punishment skills, boon corruption, bestowing might and barriers to allies, and replacing their death shroud with the ability to conjure sand shades. It also allows the use of an offhand torch.

List of scourge skills[edit]

See also: List of necromancer skills

Profession mechanic[edit]

Scourges lose access to Death Shroud in favor of getting access to Shade skills at all times, which use life force directly on use. Life force cost is static, and does not scale with the total life force pool. Increasing vitality does not increase the cost of Shade skills.

Skill Activation time Recharge time Description
Manifest Sand Shade.png
 Manifest Sand Shade
0.5½ Manifest a sand shade using some of your life force. Whenever you use a shade ability, you and your sand shades strike nearby foes.
Nefarious Favor.png
 Nefarious Favor
5 You and your shade convert conditions from nearby allies into boons.
Targets affected by this ability can only be affected once per cast.
Sand Cascade.png
 Sand Cascade
8 Sand rises up near you and your shades to shield nearby allies.
Targets affected by this ability can only be affected once per cast.
Garish Pillar.png
 Garish Pillar
15 Induce fear in enemies around you and your sand shades.
Targets affected by this ability can only be affected once per cast.
Desert Shroud.png
 Desert Shroud
20 Enter the desert shroud, gaining a powerful barrier and pulsing necrotic energy around you and your sand shades.
Targets affected by this ability can only be affected once per pulse.

Weapon skills[edit]

Skill Type Activation.png Tango-recharge-darker.png Description

Torch[edit]

4
Harrowing Wave.png
 Harrowing Wave
0.5½ 20 Unleash a wave of corrupted fire, burning and tormenting enemies.
5
Oppressive Collapse.png
 Oppressive Collapse
0.75¾ 25 Corrupt the ground under your target; if they remain within the area, they will be knocked down. Grant might to allies near your target based on how many conditions they have.

Slot skills[edit]

Healing[edit]

Skill Type Underwater.png Hero point.png Activation.png Tango-recharge-darker.png Description
Sand Flare.png
 Sand Flare
Punishment 0.75¾ 25 Grant nearby allies a barrier. Convert boons on nearby enemies into torment and cripple.

Utility[edit]

Skill Type Underwater.png Hero point.png Activation.png Tango-recharge-darker.png Description
Trail of Anguish.png
 Trail of Anguish
Punishment Not available underwater.png 25 Leave a trail of sand as you travel. Grant swiftness to allies passing through it. Inflict burning on enemies and corrupt a boon into cripple and torment.
Dessicate.png
 Dessicate
Punishment 1 20 Draw in vital energy from your foes to gain life force and grant boons to nearby allies. Convert a boon on affected enemies into torment and cripple.
Sand Swell.png
 Sand Swell
Punishment 0.75¾ 35 Plunge into the ground, creating a portal through Tyria for allied use. Grant allies using this passage a health barrier. Convert a boon on nearby enemies into torment and cripple.
Serpent Siphon.png
 Serpent Siphon
Punishment Not available underwater.png 0.5½ 30 Unleash ghostly serpents toward foes in the targeted area; serpents striking their targets become magical sand, which grants allies a barrier. Convert a boon from struck enemies into torment and cripple.

Elite[edit]

Skill Type Underwater.png Hero point.png Activation.png Tango-recharge-darker.png Description
Ghastly Breach.png
 Ghastly Breach
Punishment 0.75¾ 75 Breach into the realm of torment for a brief time, granting might to allies and slowing enemies. Convert a boon on enemies into torment and cripple each pulse.

List of scourge traits[edit]

See also: List of necromancer traits
Tier Name Tango-recharge-darker.png Description
Minor Proficiency Torch Proficiency.png Torch Proficiency You can wield torches.
Minor Adept Mantle of Sand.png Mantle of Sand Gain the power to craft sand shadows and command them using your life force. Gain access to Punishment and Shade skills.
Major Adept Abrasive Gift.png Abrasive Gift Granting an ally a barrier removes conditions affecting them and grants might.
Major Adept Fell Beacon.png Fell Beacon Torch skills gain reduced recharge. Gain expertise based on your condition damage.
Major Adept Nourishing Rot.png Nourishing Rot 3 Gain life force for every boon you remove or corrupt.
Minor Master Sand Soul.png Sand Soul Gain concentration and expertise for each of your active sand shade
Major Master Desert Empowerment.png Desert Empowerment Manifest Sand Shade grants a barrier to allies near it.
Major Master Sadistic Searing.png Sadistic Searing Punishment skills gain reduced recharge and cause your next Manifest Sand Shade to inflict burning on foes near it.
Major Master Unending Corruption.png Unending Corruption Manifest Sand Shade corrupts boons on foes near it.
Minor Grandmaster Blood as Sand.png Blood as Sand Reduce incoming damage for each sand shade you have active.
Major Grandmaster Sand Savant.png Sand Savant You can summon only one shade at a time. This greater shade has reduced recharge. You affect more targets and influence a larger area with Shade skills.
A greater shade counts as three shades for related traits.
Major Grandmaster Demonic Lore.png Demonic Lore Torment you inflict deals increased damage and causes your foes to burn.
This trait can only inflict burning on a particular target once every three seconds.
Major Grandmaster Feed from Corruption.png Feed from Corruption When you remove or corrupt a boon from an enemy, gain that boon.

List of scourge equipment[edit]

Related achievements[edit]

Gallery[edit]

Trivia[edit]

External links[edit]