Air Attunement
From Guild Wars 2 Wiki
“Attune to air, change your weapon spells, and shock nearby foes with lightning.
— In-game description
Air Attunement is an elementalist attunement skill that attunes the elementalist to air. While attuned to air, the elementalist's weapon skills become air magic skills, and lightning bolts strike enemies near to the elementalist.
[edit] Skills by weapon
[edit] Staff
[edit] Dagger
- Main-hand
- Off-hand
[edit] Scepter
[edit] Focus
[edit] Trident
[edit] Related Traits
[edit] Air Magic
- Air Training - Deal 10% more damage while attuned to air.
- Inscription - Grants a boon associated with your current attunement when you cast a Glyph.
- One with Air - You move faster the longer you are attuned to air.
- Zephyr's Speed - Move 10% faster while attuned to air.
[edit] Arcana
- Arcane Fury - Grant yourself Fury on attunement.
- Arcane Resurrection - When you revive an ally, you and the revived ally gain an aura based on your attunement.
- Elemental Attunement - When attuning to an element, you and all nearby allies gain:
Fire: Might
Air: Swiftness
Earth: Protection
Water: Regeneration - Elemental Surge - Based on attunement, Arcane skills cause:
Fire: Burning for 5 seconds
Air: Blindness for 5 seconds
Earth: Immobilize for 1 second
Water: Chill for 3 seconds - Evasive Arcana - Create an attunement-based spell on dodge.
- Lingering Elements - Attunement bonuses linger for 5 seconds.
[edit] Trivia
- A Guild Wars skill bears the same name as this skill.