Guild Wars 2: Path of Fire content

Firebrand

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Firebrand.jpg

These zealous lorekeepers are skilled in conjuring magical fire, and they use axes and mantras in close combat. Their virtues are replaced by conjured tomes, which act as weapons to rebuke enemies and protect allies..

— Official site

Firebrand.pngFirebrand tango icon 20px.png Firebrand is an elite specialization for the guardian focusing on mantra skills. It converts their virtues into offensive and defensive tomes. It also allows the guardian to equip an axe in the main hand.

List of firebrand skills[edit]

See also: List of guardian skills

Profession mechanic[edit]

Tomes replace virtues as the firebrand's profession mechanic. Their passive effects are identical to virtues, but using a tome replaces your weapon skills and gives you a certain amount of skill uses ("pages") before the tome disappears.

Skill Activation time Recharge time Description
Tome of Justice.png
 Tome of Justice
0.75¾ 30 Burn foes every few attacks.
Activate: Pull forth a magical tome on the dangers of the blazing heat in Kourna.
Each tome skill use consumes a page.
Tome of Resolve.png
 Tome of Resolve
0.5½ 40 Regenerates health.
Activate: Draw forth an enchanted tome that recounts the trials undergone by the people of Vabbi.
Each tome skill use consumes a page.
Tome of Courage.png
 Tome of Courage
0.25¼ 50 Grants aegis every few seconds.
Activate: Conjure a mystic tome containing stories about the heroes of Istan.
Each tome skill use consumes a page.

Tome of Justice[edit]

Skill Activation time Recharge time Description
Chapter 1- Searing Spell.png
 Chapter 1: Searing Spell
0.5½ Tome. Fueled by tales of the desolation in Istan, incite a great swelling of heat before you.
Chapter 2- Igniting Burst.png
 Chapter 2: Igniting Burst
0.75¾ 4 Ignite the air around you in an expanding burst.
Chapter 3- Heated Rebuke.png
 Chapter 3: Heated Rebuke
0.75¾ 8 Call forth a heated vortex to collapse your enemies together.
Chapter 4- Scorched Aftermath.png
 Chapter 4: Scorched Aftermath
10.25¼ 10 Detail the suffering in fire and blood inflicted during Vabbi's occupation.
Epilogue- Ashes of the Just.png
 Epilogue: Ashes of the Just
0.75¾ 12 Recall the memory of fallen heroes, granting allies the searing blades of justice.

Tome of Resolve[edit]

Skill Activation time Recharge time Description
1
Chapter 1- Desert Bloom.png
 Chapter 1: Desert Bloom
0.5½ Tales of desert blooms create a wave of healing for your allies.
2
Chapter 2- Radiant Recovery.png
 Chapter 2: Radiant Recovery
1 4 Release magic from pages detailing the rebuilding of Vabbi, cleansing conditions on nearby allies. Allies are healed for each condition removed.
3
Chapter 3- Azure Sun.png
 Chapter 3: Azure Sun
0.75¾ 8 Inspired by countless poems describing the comforting powers of the water-reflected sun, grant boons to allies.
4
Chapter 4- Shining River.png
 Chapter 4: Shining River
0.75¾ 10 Release a torrent of pages describing the water cycle of the Elon River. Heal allies and grant them swiftness.
5
Epilogue- Eternal Oasis.png
 Epilogue: Eternal Oasis
0.75¾ 12 Purify your allies with the waters of Amnoon and increase the healing they receive.

Tome of Courage[edit]

Skill Activation time Recharge time Description
1
Chapter 1- Unflinching Charge.png
 Chapter 1: Unflinching Charge
0.5½ Roused by tales of mythical Sunspear charges, ground and motivate allies before you.
2
Chapter 2- Daring Challenge.png
 Chapter 2: Daring Challenge
0.25¼ 4 As the tales recount of Turai, taunt your enemies by issuing an insightfully inciting challenge.
3
Chapter 3- Valiant Bulwark.png
 Chapter 3: Valiant Bulwark
0.75¾ 8 Manifest the shimmering purity of the desert sun, reflecting enemy missiles.
4
Chapter 4- Stalwart Stand.png
 Chapter 4: Stalwart Stand
0.25¼ 10 Recount the stand of Elonian loyalists against Palawa Joko, granting resistance to your allies.
5
Epilogue- Unbroken Lines.png
 Epilogue: Unbroken Lines
0.75¾ 12 Recalling the memory of heroes past, enchant nearby allies with formidable defenses.

Weapon skills[edit]

Skill Type Activation.png Tango-recharge-darker.png Description

Axe[edit]

1
Core Cleave.png
 Core Cleave
0.5½ Cleave at your enemy with a physical and a magical axe.
1 Core Cleave, Bleeding Edge, Searing Slash (firebrand) chainRedirect Arrow.png
Bleeding Edge.png
 Bleeding Edge
0.5½ Slice through your foe again, physically and magically, as your weapon is heating up.
1 Core Cleave, Bleeding Edge, Searing Slash (firebrand) chainRedirect Arrow.png
Searing Slash (firebrand).png
 Searing Slash
0.5½ Unleash your searing axe in an overhand slash, following it up with a magical edge.
2
Symbol of Vengeance.png
 Symbol of Vengeance
Symbol 1 8 Cleave your axe into the ground, reducing enemy movement and carving a razor-sharp symbol of vengeance.
3
Blazing Edge.png
 Blazing Edge
0.75¾ 12 Conjure a magical axe to rake your enemies toward you.

Slot skills[edit]

Healing[edit]

Skill Type Underwater.png Hero point.png Activation.png Tango-recharge-darker.png Description
Mantra of Solace.png
 Mantra of Solace
Mantra 20.75¾ 30 Prepare to heal yourself and grant allies aegis.
The final charge of this ability is more powerful.
Redirect Arrow.png
Restoring Reprieve.png
 Restoring Reprieve
Mantra 1 Gain health. Grant aegis to you and allies in front of you.
Redirect Arrow.png
Rejuvenating Respite.png
 Rejuvenating Respite
Final Charge 1 Gain significant health. Grant aegis to you and allies before you.

Utility[edit]

Skill Type Underwater.png Hero point.png Activation.png Tango-recharge-darker.png Description
Mantra of Flame.png
 Mantra of Flame
Mantra 20.75¾ 25 Prepare a chant to sear your enemies.
The final charge of this ability is more powerful.
Redirect Arrow.png
Flame Rush.png
 Flame Rush
Mantra 0.75¾ Unleash a wave of purging fire in front of you.
Redirect Arrow.png
Flame Surge.png
 Flame Surge
Final Charge 0.75¾ Unleash a powerful wave of flame.
Mantra of Lore.png
 Mantra of Lore
Mantra 20.75¾ 25 Recite the ritual of cleansing, removing conditions and speeding recovery.
The final charge of this ability is more powerful.
Redirect Arrow.png
Opening Passage.png
 Opening Passage
Mantra 0.75¾ Recite a cleansing work, purifying allies of conditions and helping them recover.
Redirect Arrow.png
Clarified Conclusion.png
 Clarified Conclusion
Final Charge 0.75¾ Recite the concluding passage, converting corruption into enhancements for your allies and aiding them in recovery.
Mantra of Truth.png
 Mantra of Truth
Mantra 20.75¾ 25 Prepare the tenets of truth to debilitate your foes.
The final charge of this ability is more powerful.
Redirect Arrow.png
Echo of Truth.png
 Echo of Truth
Mantra 1 Recount a truth to enemies in front of you, inflicting them with conditions.
Redirect Arrow.png
Voice of Truth.png
 Voice of Truth
Final Charge 1 Reveal a harsh truth to enemies before you, devastating them with conditions.
Mantra of Potence.png
 Mantra of Potence
Mantra 20.75¾ 25 Recite a hymn from the annals of Turai to hasten yourself and allies.
The final charge of this ability is more powerful.
Redirect Arrow.png
Potent Haste.png
 Potent Haste
Mantra 1 Inspire allies before you, enhancing their speed and strength.
Redirect Arrow.png
Overwhelming Celerity.png
 Overwhelming Celerity
Final Charge 1 Inspire allies before you, greatly enhancing their speed and strength.

Elite[edit]

Skill Type Underwater.png Hero point.png Activation.png Tango-recharge-darker.png Description
Mantra of Liberation.png
 Mantra of Liberation
Mantra 20.75¾ 40 Echo remnants of an ancient pamphlet from Vabbi that urged Elonians to freedom. Grant stability and swiftness to allies while breaking stun.
The final charge of this ability is more powerful.
Redirect Arrow.png
Portent of Freedom.png
 Portent of Freedom
Mantra 1 Hints of freedom echo around, stabilizing and breaking stuns on you and your allies.
Redirect Arrow.png
Unhindered Delivery.png
 Unhindered Delivery
Final Charge 1 Your whispers guard your allies, stabilizing and breaking stuns on them while weakening enemies.

List of firebrand traits[edit]

See also: List of guardian traits
Tier Name Tango-recharge-darker.png Description
Minor Proficiency Axe Proficiency.png Axe Proficiency You can wield axes.
Minor Adept Purity of Word.png Purity of Word Gain knowledge of Elonian lore, igniting a fierce drive to purge corruption and manifesting your Virtues as mystic tomes. Gain access to Mantras.
Major Adept Unrelenting Criticism.png Unrelenting Criticism Axe skills gain a chance to inflict bleeding. Symbol of Vengeance now dazes on its initial strike.
Major Adept Liberator's Vow.png Liberator's Vow 12 Grant allies quickness when you use your heal skill.
Major Adept Archivist of Whispers.png Archivist of Whispers Your Virtues gain additional pages.
Minor Master Swift Scholar.png Swift Scholar 5 Equipping or stowing a Virtue grants you quickness.
Major Master Weighty Terms.png Weighty Terms 10 The final charge of your Mantra skills inflict immobilize. Mantras gain reduced recharge.
Major Master Stalwart Speed.png Stalwart Speed 5 When you grant aegis or stability, grant quickness.
This can affect multiple targets simultaneously.
Major Master Legendary Lore.png Legendary Lore Tome skills gain bonuses from scribbling in the margins by ancient bards.
Minor Grandmaster Imbued Haste.png Imbued Haste Gain increased attributes while affected by quickness.
Major Grandmaster Stoic Demeanor.png Stoic Demeanor 5 Inflict slow on foes you disable or immobilize.
Disables includes: stun, daze, knockback, pull, knockdown, sink, float, launch, taunt and fear
Major Grandmaster Quickfire.png Quickfire 10 Granting quickness to an ally also grants Ashes of the Just
This can affect multiple targets simultaneously.
Major Grandmaster Loremaster.png Loremaster Tome skills gain reduced recharge. Retain Virtues passives while they are on cooldown.

List of firebrand equipment[edit]

Related achievements[edit]

Gallery[edit]

Trivia[edit]

  • Its virtues become Tomes. Two of the original elite skills for the guardian were also tomes.
  • The Firebrand's mantras were one of the reasons why Arenanet developed the Ammunition System. The old mantra system was inconvenient as once a mantra charge was used and the fight ended, players could either waste the next charge and wait for it to recharge or go into the next fight with one less mantra charge.

External links[edit]