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Sword
From Guild Wars 2 Wiki
This article is about the class of weapon. For the specific weapon sold by NPC weaponsmiths, see Sword (weapon).
The sword is a one-handed weapon that may also be used in the off-hand. They can be crafted by a weaponsmith. Swords balance positioning and avoiding attacks with inflicting damage, making them versatile for any profession to use. The maximum damage range for swords are 905–1,000.
Contents |
[edit] Skills by profession
The following page was generated on May 21, 21:59 UTC. You may want to request the most recent version.
| Skill | Type | |
|
Description | |
|---|---|---|---|---|---|
[edit]
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| 1 | Sword of Wrath | Slash your foe once. | |||
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½ | Slash your foe again. | |||
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½ | Send out a cone attack, striking up to three foes. | |||
| 2 | Flashing Blade | 10 | Teleport to your target, striking them and blinding nearby foes. | ||
| 3 | Zealot's Defense | ½ | 15 | Block ranged attacks while casting magical projectiles. | |
[edit]
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| |
Burst | ½ | 10 | Immobilize your foes with a flurry of bleeding strikes. Effect increases with adrenaline level. | |
| 1 | Sever Artery | ½ | Bleed your foe with a slash. | ||
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½ | Bleed your foe with a gash. | |||
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½ | Strike your foe with a final powerful thrust. | |||
| 2 | Savage Leap | ¾ | 8 | Lunge at your foe and strike them with your sword. | |
| 3 | Hamstring | ¼ | 15 | Cripple your foe with a precise slash. | |
| 4 | Impale | ½ | 15 | Throw your sword at your foe and apply multiple stacks of bleeding over time. | |
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¾ | 1 | Rip your sword from your foe for extra damage. | ||
| 5 | Riposte | 2¼ | 15 | Block the next incoming attack. Riposte and bleed your foe if you block a melee attack. Gain adrenaline if you are not attacked. | |
| |
Stop blocking and gain adrenaline. | ||||
[edit]
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| 1 | Slash | ½ | Slash your foe. | ||
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¼ | Kick your foe, crippling them for a short time. | |||
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¾ | Leap at your foe, striking them. Your pet gains might. | |||
| 2 | Hornet Sting | ½ | 8 | Stab your foe, then evade backward. | |
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¾ | Leap back into the fight, crippling your foe. | |||
| 3 | Serpent's Strike | 1 | 15 | Do an evasive roll around your target, striking them and poisoning them. | |
[edit]
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| 1 | Slice | Slice your foe. | |||
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½ | Slash your foe again. | |||
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½ | Cripple your foe with a final strike. | |||
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Stealth Attack | Blind your foe by bashing them with your sword hilt. Daze them instead if you attack from behind. | |||
| 2 | Infiltrator's Strike | 3 | Shadowstep to a foe and strike them. Use Shadow Return to shadowstep back and cure one condition. | ||
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2 | Return to your original location. Cure one condition. | |||
| with no offhand | |||||
| 3 | Stab | Dual wield (No offhand) | ½ | 4 | Stab your foe. |
| with offhand Dagger | |||||
| 3 | Flanking Strike | Dual wield (dagger offhand) | ½ | 3 | Evade and stab your foe. |
| |
½ | 1 | Stab your foe and steal up to two boons from them. | ||
| with offhand Pistol | |||||
| 3 | Pistol Whip | Dual wield (pistol offhand) | ¾ | 5 | Pistol-whip your foe, stunning them, then slash repeatedly with your sword. |
[edit]
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| 1 | Mind Slash | Chain | Slash your foe to make them vulnerable. | ||
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½ | Gash your foe to make them vulnerable. | |||
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½ | Stab your foe and rip a boon off of them. | |||
| 2 | Blurred Frenzy | ½ | 10 | Strike your foe with a flurry of strikes, distorting the space around you, making you evade attacks. | |
| 3 | Illusionary Leap | Clone | ¾ | 12 | Summon an illusion that leaps at your target, crippling them. After the initial leap, the clone will execute the Mind Slash sword chain. |
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Swap locations with your clone. Immobilize nearby foes. | ||||
| 4 | Illusionary Riposte | Clone | 2¼ | 15 | Block your foe and create an illusion when attacked. |
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¾ | Shoot out a bolt that dazes foes in a line. | |||
| 5 | Phantasmal Swordsman | Phantasm | 1 | 20 | Create an illusion that attacks your foe. |
[edit] Traits by profession
[edit]
Guardian
- Right-Hand Strength - Critical-hit chance with one-handed weapons is increased by 15%.
- Powerful Blades - Sword and spear damage is increased by 5%.
[edit]
Warrior
- Blademaster - Increases your critical-hit chance with a sword by 10%.
- Dual Wielding - Damage is increased by 5% when wielding an axe, mace, or sword in your offhand.
[edit]
Ranger
- Martial Mastery - Sword, greatsword, and spear skills recharge 20% faster.
[edit]
Mesmer
- Blade Training - +50 precision while wielding a one-handed sword or a spear. Reduces the recharge of sword and spear skills by 20%.