List of ranger traits

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This is a list of ranger traits.

Marksmanship.png Marksmanship[edit]

Tier Name Tango-recharge-darker.png Description
Minor Adept Opening Strike.png Opening Strike Cause vulnerability with your first strike when entering combat.
Major Adept Enlargement.png Enlargement Use Signet of the Wild when your health drops below the threshold.
Major Adept Clarion Bond.png Clarion Bond 30 Cast Call of the Wild when you swap pets.
Major Adept Predator's Instinct.png Predator's Instinct 30 Apply cripple to foes you hit while they are below the health threshold.
Minor Master Alpha Training.png Alpha Training Pets have Opening Strike.
Major Master Brutish Seals.png Brutish Seals Activating a signet grants might to you and your pet. Signets recharge faster.
Major Master Steady Focus.png Steady Focus Damage is increased when endurance is full.
Major Master Moment of Clarity.png Moment of Clarity Gain an attack of opportunity for you and your pet on interrupting a foe. Daze and stun durations you inflict last longer.
Minor Grandmaster Precise Strike.png Precise Strike Opening Strike always critical hits.
Major Grandmaster Predator's Onslaught.png Predator's Onslaught You and your pet deal increased damage to disabled or movement-impaired foes. Affected conditions are: Stun, Taunt, Daze, Cripple, Fear, Immobilize and Chilled.
Major Grandmaster Remorseless.png Remorseless Regain opening strike whenever you gain fury. Opening strike deals more damage.
Major Grandmaster Lead the Wind.png Lead the Wind While wielding a longbow, your attack speed is increased and your arrows pierce. Longbow and Harpoon Gun skills recharge faster.

Skirmishing.png Skirmishing[edit]

Tier Name Tango-recharge-darker.png Description
Minor Adept Tail Wind.png Tail Wind 9 Gain swiftness when swapping weapons in combat.
Major Adept Sharpened Edges.png Sharpened Edges Chance for you and the pet to cause bleeding on critical hits.
Major Adept Primal Reflexes.png Primal Reflexes 8 When you successfully evade an attack, gain vigor.
Major Adept Trapper's Expertise.png Trapper's Expertise Boons and conditions caused by traps last longer. Traps recharge faster and offensive ones cause cripple.
Minor Master Furious Grip.png Furious Grip 9 Gain fury when swapping weapons in combat.
Major Master Spotter.png Spotter Increases precision of nearby allies.
Major Master Strider's Defense.png Strider's Defense Chance to destroy projectiles while executing a melee attack. Sword skills recharge faster.
Major Master Hidden Barbs.png Hidden Barbs Bleeding you cause is more dangerous
Minor Grandmaster Hunter's Tactics.png Hunter's Tactics Increased chance to critically strike while attacking from behind or the side.
Major Grandmaster Quick Draw.png Quick Draw 9 When swapping weapons, the next ranger weapon skill you use will recharge faster.
Major Grandmaster Light on your Feet.png Light on your Feet Damage and condition duration is increased for a while after dodging. Short bow skills recharge faster and your arrows pierce.
Major Grandmaster Most Dangerous Game.png Most Dangerous Game While your health is below the threshold, you gain might.

Wilderness Survival.png Wilderness Survival[edit]

Tier Name Tango-recharge-darker.png Description
Minor Adept Natural Vigor.png Natural Vigor Increases endurance regeneration.
Major Adept Soften the Fall.png Soften the Fall Create Muddy Terrain when you take falling damage. You take less damage from falling.
Major Adept Oakheart Salve.png Oakheart Salve 10 Gain regeneration when you suffer from bleeding, poison or burning. While you have regeneration, you take reduced damage.
Major Adept Expertise Training.png Expertise Training Pets deal extra condition damage and have their condition durations increased.
Minor Master Companion's Defense.png Companion's Defense You and your pet gain protection when you dodge roll.
Major Master Ambidexterity.png Ambidexterity Gain condition damage while wielding a torch or dagger. Torch and Dagger skills recharge faster.
Major Master Refined Toxins.png Refined Toxins 10 While you are above the health threshold, your strikes inflict poison. While your pet's health is above the health threshold, its strikes inflict poison.
Major Master Shared Anguish.png Shared Anguish 60 Incoming disables are transferred to your pet instead.
Disables include: Stun, Taunt, Daze, Knockback, Pull, Knockdown, Sink, Float, Fear, or Launch.
Minor Grandmaster Bark Skin.png Bark Skin You and your pet take less damage while your health is above the threshold.
Major Grandmaster Empathic Bond.png Empathic Bond Pets periodically take conditions from you.
Major Grandmaster Wilderness Knowledge.png Wilderness Knowledge Survival skills have reduced recharge, grant fury, and remove conditions.
Major Grandmaster Poison Master.png Poison Master After swapping pets, your pet's first attack will inflict poison; your poison damage is increased.

Nature Magic.png Nature Magic[edit]

Tier Name Tango-recharge-darker.png Description
Minor Adept Rejuvenation.png Rejuvenation 18 Gain regeneration when you receive damage while your health is below the threshold.
Major Adept Bountiful Hunter.png Bountiful Hunter You and your pet deal more damage per boon that is on you.
Major Adept Instinctive Reaction.png Instinctive Reaction 20 Gain quickness when your health drops below the threshold. Gain power based on your healing.
Major Adept Allies' Aid.png Allies' Aid When you begin reviving an ally, you use search and rescue on them. Increase revive speed.
Minor Master Fortifying Bond.png Fortifying Bond Any boon you get is shared with your pet.
Major Master Evasive Purity.png Evasive Purity 10 Dodging removes blindness, crippling, and poison from you.
Major Master Vigorous Training.png Vigorous Training Pets grant vigor to nearby allies when you swap pets.
Major Master Windborne Notes.png Windborne Notes Call of the wild also grants regeneration, and warhorn skills recharge faster.
Minor Grandmaster Lingering Magic.png Lingering Magic Boons applied by you and your pets last longer.
Major Grandmaster Nature's Vengeance.png Nature's Vengeance Your spirits have increased health and grant a boon to allies around them. Spirit-activated skills affect a larger area.
Major Grandmaster Protective Ward.png Protective Ward 15 When you receive damage, nearby foes are weakened and you gain protection.
Major Grandmaster Protective Ward.png Protective Ward (PvP) 18 When you receive damage, nearby foes are weakened and you gain protection.
Major Grandmaster Invigorating Bond.png Invigorating Bond 20 Your pet heals allies in an area when executing a command F2 ability.

Beastmastery.png Beastmastery[edit]

Tier Name Tango-recharge-darker.png Description
Minor Adept Pack Alpha.png Pack Alpha Your pet is more powerful, and their skills gain recharge reduction.
Major Adept Go for the Eyes.png Go for the Eyes 12 Your pet gains toughness. Your pet's command [F2] ability causes blindness to foes around it.
Major Adept Companion's Might.png Companion's Might Your critical hits grant might to your pet. Critical strikes from your pet's basic attack cause bleeding.
Major Adept Resounding Timbre.png Resounding Timbre Shouts apply regeneration and swiftness to allies. Reduces recharge on shouts.
Minor Master Loud Whistle.png Loud Whistle While your health is above the threshold, your pet deals more damage. Your pet swap gains recharge reduction.
Major Master Wilting Strike.png Wilting Strike Your pet inflicts weakness on their target(s) when executing a command [F2] ability.
(This effect will only occur once on each target affected by abilities.)
Major Master Two-Handed Training.png Two-Handed Training 10 Greatsword and spear damage is increased, and those skills recharge faster. Greatsword and spear attacks have a chance to grant fury on hit.
Major Master Natural Healing.png Natural Healing Your pet gains natural health regeneration and improved healing.
Minor Grandmaster Pet's Prowess.png Pet's Prowess Pets move faster and deal more damage on critical hits.
Major Grandmaster Beastly Warden.png Beastly Warden 20 Your pet taunts foes near them when executing a command [F2] ability.
Major Grandmaster Zephyr's Speed (ranger).png Zephyr's Speed 15 You and your pet gain might and quickness when you swap pets.
Major Grandmaster Honed Axes.png Honed Axes Gain ferocity while wielding an axe in your main hand. Winter's bite is now an AoE skill. Axe skills recharge faster.

Druid.png Druid[edit]

Tier Name Tango-recharge-darker.png Description
Minor Adept Celestial Being.png Celestial Being Gain access to glyphs. You can become a celestial avatar once you gain enough astral force. Generate astral force by healing allies and damaging foes.
Major Adept Druidic Clarity.png Druidic Clarity Becoming celestial avatar removes conditions from you.
Major Adept Cultivated Synergy.png Cultivated Synergy Using a healing skill heals allies around you and your pet.
Major Adept Primal Echoes.png Primal Echoes 8 Reduces recharge of staff skills. Daze nearby foes when you swap to staff.
Minor Master Live Vicariously.png Live Vicariously 1 When you heal an ally, you are also healed.
Major Master Celestial Shadow.png Celestial Shadow Grants superspeed and stealth to nearby allies when leaving celestial avatar form.
Major Master Verdant Etching.png Verdant Etching Reduces recharge of glyphs. Activating a glyph skill plants a seed.
Major Master Natural Stride.png Natural Stride Reduces the duration of movement-impairing conditions. Your movement speed is increased as long as you have none of these conditions.
Minor Grandmaster Natural Mender.png Natural Mender Increase outgoing healing whenever you heal another ally.
Major Grandmaster Grace of the Land.png Grace of the Land Grant increased damage to allies within the radius of your celestial avatar abilities.
Major Grandmaster Lingering Light.png Lingering Light 12 Healing an ally causes their next attack to heal them and blind their target.
Major Grandmaster Ancient Seeds.png Ancient Seeds 10 Striking a stunned, dazed, knocked down, or launched foe summons roots to entangle them.