List of elementalist traits

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This is a list of elementalist traits.

Fire.png Fire[edit]

"Raging flames, annihilate my foes."

Fire-based magic focuses on raw power and spells, dealing severe damage to multiple foes at once. Attuning to fire improves your ability to inflict burning and apply might to yourself.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Adept Empowering Flame.png Empowering Flame Gain power while in fire attunement.
Major Adept Burning Precision.png Burning Precision 5 Burning you inflict has increased duration and your critical hits gain a chance to inflict burning.
Major Adept Conjurer.png Conjurer Gain fire aura when an ally picks up a conjured weapon.
Major Adept Burning Fire.png Burning Fire Cast Lesser Cleansing Fire when you have a number of conditions on you.
Minor Master Sunspot.png Sunspot Gain a fire aura, and damage nearby foes when you attune to fire.
Also triggers on overload skills.
Major Master Burning Rage.png Burning Rage Sunspot inflicts burning, and its radius is increased. Your condition damage is increased.
Major Master Smothering Auras.png Smothering Auras Fire auras have increased duration. Applying auras to allies removes conditions, and transmuting auras removes conditions from nearby allies.
Major Master Power Overwhelming (trait).png Power Overwhelming While at or above the might threshold, gain increased power. Power bonuses are doubled while attuned to fire.
Minor Grandmaster Pyromancer's Training.png Pyromancer's Training Your fire-weapon skills gain reduced recharge. Deal increased strike damage to burning foes.
Major Grandmaster Persisting Flames.png Persisting Flames Fire fields created by weapon skills last longer. Whenever your fire fields hit a foe, gain increased strike damage for a duration.
Major Grandmaster Pyromancer's Puissance.png Pyromancer's Puissance Gain might for using any skill while attuned to fire. When leaving fire attunement or successfully completing a fire overload, unleash a Flame Expulsion.
Major Grandmaster Blinding Ashes.png Blinding Ashes 8 Inflict blindness on foes you burn.
This trait can only affect the same enemy once per interval.

Air.png Air[edit]

"Swift as the wind, deadly as lightning."

Air-based magic specializes in high single-target damage and improving your mobility. It enhances the power of your critical hits and grants bonus effects when you disable an enemy.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Adept Zephyr's Speed (elementalist).png Zephyr's Speed Your chance to critically strike is increased. While attuned to air, your movement speed is also increased.
Major Adept Zephyr's Boon.png Zephyr's Boon Grant boons to allies you grant auras to.
Major Adept One with Air.png One with Air Gain superspeed when attuning to air.
Major Adept Ferocious Winds.png Ferocious Winds Gain ferocity based on your precision.
Minor Master Electric Discharge.png Electric Discharge Strike your target with a bolt of lightning when attuning to air.
Also triggers on overload skills.
Major Master Inscription (trait).png Inscription Gain boons upon casting a glyph based on your attunement.
Major Master Raging Storm.png Raging Storm 8 Critically striking a foe grants fury. Gain ferocity while under the effects of fury.
Major Master Stormsoul.png Stormsoul Deal increased strike damage to disabled or defiant foes. Outgoing stun duration increased.
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Minor Grandmaster Aeromancer's Training.png Aeromancer's Training Gain ferocity, and gain additional ferocity while attuned to air. Air weapon skills get a reduced recharge time.
Major Grandmaster Bolt to the Heart.png Bolt to the Heart Deal increased strike damage to enemies below the health threshold.
Major Grandmaster Fresh Air.png Fresh Air Recharge air attunement on a critical hit. Gain a ferocity boost when attuning to air.
Major Grandmaster Lightning Rod.png Lightning Rod Cast Lightning Rod when you disable a foe.
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.

Earth.png Earth[edit]

"I am a mountain, solid and enduring."

Earth-based magic grants defensive benefits, reducing incoming damage and the severity of conditions. Attuning to earth gives you a superior advantage in combat, granting you abilities that cripple and immobilize your foes.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Adept Stone Flesh.png Stone Flesh Strike damage taken is reduced while attuned to earth.
Major Adept Earth's Embrace.png Earth's Embrace Gain barrier when attuning to earth. Note: this effect will not trigger when attuning to the same element.
Major Adept Serrated Stones.png Serrated Stones Bleeding you inflict has increased duration. Deal increased damage to bleeding foes.
Major Adept Elemental Shielding.png Elemental Shielding Auras you grant to allies also grant protection.
Minor Master Earthen Blast.png Earthen Blast Damage and cripple nearby foes when attuning to earth.
Also triggers on overload skills.
Major Master Strength of Stone.png Strength of Stone 3 Gain condition damage based on your toughness. Inflict bleeding when you immobilize a foe.
Bleeding can only occur on the same target once per interval.
Major Master Rock Solid.png Rock Solid Grant stability to nearby allies when attuning to earth.
Note: This effect will not trigger when attuning to the same element.
Major Master Earthen Blessing.png Earthen Blessing Decrease the duration of movement-impairing conditions applied to you. Restore endurance when you receive one of these conditions.
Minor Grandmaster Geomancer's Training.png Geomancer's Training Strike damage from nearby foes is reduced. Earth weapon skills gain reduced recharge.
Major Grandmaster Diamond Skin.png Diamond Skin 1 Remove conditions when struck while your health is above the threshold.
Major Grandmaster Written in Stone.png Written in Stone Signets continue to grant their passive bonuses while recharging. Gain an aura when you use a signet skill.
Major Grandmaster Stone Heart.png Stone Heart You cannot be critically hit for a duration of time after entering or exiting earth attunement.
Remaining effect duration is lost when exiting.

Water.png Water[edit]

"Soothing water heals all wounds."

Water-based magic specializes in superior support abilities, healing allies and cleansing various ailments. Utilizing various water-based abilities also allows you to support your allies by chilling your foes and inflicting vulnerability.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Adept Soothing Mist.png Soothing Mist You and nearby allies recover health while you are attuned to water.
Major Adept Soothing Ice.png Soothing Ice 20 Gain regeneration and frost aura when critically hit.
Major Adept Piercing Shards.png Piercing Shards Vulnerability you inflict has increased duration. Deal increased strike damage to vulnerable foes. Damage bonus is doubled while attuned to water.
Major Adept Stop, Drop, and Roll.png Stop, Drop, and Roll 10 Dodging removes burning and chilled from nearby allies.
Minor Master Healing Ripple.png Healing Ripple Heal nearby allies when attuning to water.
This effect will not trigger when attuning to the same element, but will be triggered by overload skills.
Major Master Soothing Disruption.png Soothing Disruption Cantrips grant boons.
Major Master Cleansing Wave (trait).png Cleansing Wave Remove conditions from nearby allies when attuning to water.
Major Master Flow like Water.png Flow like Water 10 Deal increased strike damage when your health is above the threshold. Blocking or evading an attack heals you.
Minor Grandmaster Aquamancer's Training.png Aquamancer's Training Increase healing to other allies. Water-weapon skills gain reduced recharge.
Major Grandmaster Cleansing Water.png Cleansing Water Cleanse conditions from allies you grant regeneration to.
Major Grandmaster Powerful Aura.png Powerful Aura Any aura you grant yourself is granted to nearby allies.
Major Grandmaster Soothing Power.png Soothing Power Soothing Mist is more effective.

Arcane (specialization).png Arcane[edit]

"The elements are at my command!"

The arcane specialization focuses on switching between elemental attunements, utilizing various benefits when jumping to a new element. Arcane abilities and traits also offer several ways to gain boons and additional boon duration.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Adept Arcane Fury.png Arcane Prowess Gain boons when you switch attunements.
Major Adept Arcane Precision.png Arcane Precision 3 Your critical strikes have a chance to inflict a condition based on your attunement.
Major Adept Renewing Stamina.png Renewing Stamina 10 Gain vigor when you critically strike a foe.
Major Adept Arcane Restoration.png Arcane Restoration Swapping attunements restores health.
Minor Master Elemental Attunement.png Elemental Attunement Grant a boon to nearby allies when changing attunements.
Note: This effect will not trigger when attuning to the same element.
Major Master Arcane Resurrection.png Arcane Resurrection 20 Cast Geyser when you begin reviving a downed ally. Geyser now partially revives downed allies. When you begin reviving an ally, you gain an aura based on your attunement.
Major Master Elemental Contingency.png Elemental Lockdown 1 When you disable a foe, gain a boon based upon your current attunement.
Major Master Final Shielding.png Final Shielding Cast Lesser Arcane Shield when you use an elite skill.
Minor Grandmaster Elemental Enchantment.png Elemental Enchantment Gain concentration and your attunements gain reduced recharge.
Major Grandmaster Evasive Arcana.png Evasive Arcana 10 Cast a skill when you dodge based on your attunement.
Major Grandmaster Elemental Surge.png Elemental Surge Arcane skills grant increased ferocity and inflict a condition based on your attunement.
Major Grandmaster Bountiful Power.png Bountiful Power Deal increased strike damage for each boon on you.

Tempest.png Tempest[edit]

"My power, coming to a peak!"

Overload your attunements to become a powerful singularity of elemental power, shouting at your foes and calling upon your allies. The tempest specialization offers superior area-of-effect abilities in exchange for a slower attunement rotation.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Proficiency Warhorn Proficiency.png Warhorn Proficiency You can wield the warhorn weapon.
Minor Adept Singularity.png Singularity Attain elemental singularity by remaining in an attunement for a period of time. Upon attaining singularity, you may overload the attunement to your vicinity. Gain access to Shouts.
Major Adept Gale Song.png Gale Song Grant protection to nearby allies when you use a healing skill.
Major Adept Latent Stamina.png Latent Stamina 10 Grant vigor to nearby allies when attuning to water. Restore endurance to allies you grant vigor.
Major Adept Unstable Conduit.png Unstable Conduit Overloads grant an aura based on your attunement.
Minor Master Gathered Focus.png Gathered Focus Your concentration is increased. Gain additional concentration while above the health threshold.
Major Master Tempestuous Aria.png Tempestuous Aria Using a shout grants allies might. Granting an aura to an ally increases your outgoing damage for a period of time.
Major Master Harmonious Conduit.png Harmonious Conduit Gain stability and swiftness when starting an overload.
Major Master Invigorating Torrents.png Invigorating Torrents Auras you grant also grant regeneration and vigor.
Minor Grandmaster Hardy Conduit.png Hardy Conduit Overloads grant protection. Protection gains increased damage reduction.
Major Grandmaster Transcendent Tempest (effect).png Transcendent Tempest Time to attain singularity is reduced. Upon successfully completing an overload, gain increased damage.
Major Grandmaster Lucid Singularity.png Lucid Singularity Apply alacrity to nearby allies while channeling and when successfully completing a channel.
Major Grandmaster Elemental Bastion.png Elemental Bastion 30 Heal allies you grant an aura to. Grant frost aura to nearby allies when struck while below the health threshold.

Weaver.png Weaver[edit]

"The elements are twisting, turning—melding as one."

The weaver gains the ability to combine two different elements and wield them simultaneously. Rapidly combine elements to create a fast and dynamic fighting style that dances in and out of combat.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Proficiency Sword Proficiency.png Sword Proficiency You can wield swords in your main hand.
Minor Adept Weaver (trait).png Weaver Your active attunement is now applied to your main hand, with the old attunement moving to your off hand. Attunement recharges are reduced. Gain access to Dual Attack and the Stance utility types.
Major Adept Superior Elements.png Superior Elements 4 Dual Attack skills weaken enemies. Attacks against weakened foes have increased critical chance.
Major Adept Elemental Pursuit.png Elemental Pursuit 10 Gain superspeed when inflicting inhibiting conditions on enemies.
Major Adept Master's Fortitude.png Master's Fortitude Gain increased vitality when wielding a sword. Gain bonus vitality based on a portion of your power and condition damage.
Minor Master Elemental Refreshment.png Elemental Refreshment Grant barrier to yourself and nearby allies when using Dual Attack skills.
Major Master Weaver's Prowess.png Weaver's Prowess Gain increased condition damage and duration for a period of time after attuning to a different element.
Major Master Swift Revenge.png Swift Revenge Gain swiftness when using a Dual Attack. Deal increased strike damage to enemies while under the effects of swiftness or superspeed.
Major Master Bolstered Elements.png Bolstered Elements 70 Gain barrier when activating a Stance. Activate Lesser Stone Resonance when struck while below the health threshold.
Minor Grandmaster Elemental Polyphony.png Elemental Polyphony Gain attributes based on your current attunement. When dual attuned, gain both benefits.
Major Grandmaster Elements of Rage.png Elements of Rage Gain a bonus to all damage dealt for a period of time when attuned to a single element. Gain precision based on a percentage of your vitality.
Major Grandmaster Woven Stride.png Woven Stride 3 Gain swiftness when you are inflicted with inhibiting conditions. When gaining either superspeed or swiftness, also gain regeneration and cleanse a condition. Swiftness has increased effectiveness.
Major Grandmaster Invigorating Strikes.png Invigorating Strikes Gain vigor when using a Dual Attack. Dodge rolling grants a barrier.

Catalyst.png Catalyst[edit]

"My power shapes and bends the world."

Master cutting-edge Canthan technology to wield nature's forces with scientific precision. Imbue the elements into your jade-tech Sphere, creating wells of immense power.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Proficiency Hammer Proficiency.png Hammer Proficiency You can wield hammers.
Minor Adept Depth of Elements.png Depth of Elements 15 Build up elemental energy when you strike foes. Energy is consumed to imbue the Jade Sphere with different elements, creating combo fields and granting boons to allies in the area.
Gain access to Augments.
Major Adept Hardened Auras.png Hardened Auras Damage reduction is increased when you grant yourself an aura. When this triggers, the duration of all stacks are refreshed.
Major Adept Vicious Empowerment.png Vicious Empowerment 0.25¼ Gain Elemental Empowerment and might when you disable or immobilize a foe.
Major Adept Energized Elements.png Energized Elements Gain energy and fury when you switch attunements. Energy can only be gained while in combat.
Minor Master Elemental Empowerment.png Elemental Empowerment 15 Gain Elemental Empowerment while in combat.
Major Master Empowering Auras.png Empowering Auras Gain increased outgoing damage when you grant yourself an aura. When this triggers, the duration of all stacks are refreshed.
Major Master Evasive Empowerment.png Evasive Empowerment 1 Gain Elemental Empowerment and vigor while evading an attack.
Major Master Spectacular Sphere.png Spectacular Sphere Your jade sphere is larger and grants quickness and an additional boon based on your current attunement to nearby allies when activated.
Minor Grandmaster Elemental Epitome.png Elemental Epitome 10 Gain an aura based on your current attunement when you combo. Gain Elemental Empowerment when you grant yourself an aura. Auras can be gained this way once per attunement per interval.
Major Grandmaster Staunch Auras.png Staunch Auras Gain stability when you grant yourself an aura.
Major Grandmaster Empowered Empowerment.png Empowered Empowerment Elemental Empowerment is more effective. While at maximum stacks of Elemental Empowerment, its effectiveness is increased further.
Major Grandmaster Sphere Specialist.png Sphere Specialist Boons applied by your Jade Sphere have increased duration.