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Movement speed

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Disambig icon.pngThis article is about speed at which characters move. For general mobility, see Movement. For the boon granting increased movement speed, see Swiftness.

Movement speed refers to the distance a character travels over a period of time, relative to the ground, by using the movement keys or movement actions.


[edit] Base speed

Movement speed can be expressed in units per second (u/s). Sideways or backward motion is much slower than forward motion and forward motion speed is reduced while in combat.

Direction Out of combat
In combat
Forward 294 210
Strafing 180 180
Backpedaling 105 105
Cap 400 400

[edit] Modifying movement speed

There are a number of effects that modify movement speed.

Effect Change
Swiftness.png Swiftness +33%
Crippled.png Crippled -50%
Chilled.png Chilled -66%
Immobilized.png Immobilized
Stun.png Stun
Reduced to 0.

Effects that increase movement speed do not stack with each other — only the greatest effect takes precedence. For example, a character under the effect of Signet of Air (+25%) and swiftness (+33%) will only move 33% faster. Maximum out-of-combat movement speed is capped at 133% of base speed; maximum in-combat speed is capped at 125% of base.

Movement speed also affects the distance traveled when leaping, e.g a character using Leap of Faith will move about a third farther under swiftness and only half as far while crippled.

[edit] Related skills

[edit] Utility skills that increase movement speed

[edit] Skills with special conditions that increase movement speed

[edit] Related traits

[edit] Traits that increase movement speed

[edit] Related equipment

[edit] Upgrade components that increase movement speed

[edit] Runes

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