Movement speed

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Disambig icon.png This article is about speed at which characters move. For general mobility, see Movement. For the boon granting increased movement speed, see Swiftness.

Movement speed refers to the distance a character travels over a period of time, relative to the ground, by using the movement keys or movement actions.

Base speed[edit]

Movement speed can be expressed in units per second (u/s). Sideways or backward motion is much slower than forward motion and forward motion speed is reduced by 33% while in combat.

Movement speed increases do not stack with each other—only the greatest value takes effect. For example, a character under the effect of Signet of Air (+25%) and swiftness (+33%) will only move 33% faster. Maximum movement speed is universally capped at 400 units per second; this translates to 133% of base out-of-combat speed, but 200% of base in-combat speed. As such, a strong movement buff like Superspeed only makes use of its full 100% increase while in combat.

Direction Out of combat
In combat
Forward 300 200
Strafing 180 180
Backpedaling 105 105
Cap 400 400

Related effects[edit]

Effect Change
Super Speed.png Superspeed +100%
Mist Form.png Mist Form +66%
Swiftness 40px.png Swiftness +33%
Speed boon.png Speed boons +15%
Ichor.png Ichor -33%
Crippled 40px.png Crippled -50%
Chilled 40px.png Chilled -66%
Quicksand (effect).png Quicksand -90%
Immobile 40px.png Immobile Unable to move or turn.
Stun 40px.png Stun Unable to move or turn.

Related skills[edit]

Related traits[edit]

Related equipment[edit]

Related consumables[edit]

See also[edit]