Movement speed

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Disambig icon.png This article is about speed at which characters move. For general mobility, see Movement. For the boon granting increased movement speed, see Swiftness.

Movement speed refers to the distance a character travels over a period of time, relative to the ground, by using the movement keys or movement actions.

Base speed[edit]

Movement speed can be expressed in units per second (u/s). Sideways or backward motion is much slower than forward motion and forward motion speed is reduced by 30% while in combat.

Movement speed increases do not stack with each other—only the greatest value takes effect. For example, a character under the effect of Signet of Air (+25%) and swiftness (+33%) will only move 33% faster. Maximum movement speed is capped at 133% of base speed; this means e.g. Superspeed makes use of its full 100% increase while in combat.

Direction Out of combat
In combat
Forward 294 210
Strafing 180 180
Backpedaling 105 105
Cap 400 400

Related effects[edit]

Effect Change
 Movement speed is greatly increased. Superspeed +100%
Movement speed increased by 33%; stacks duration. Swiftness +33%
Speed boon.png Speed boons +15%
Ichor Ichor -33%
Movement speed decreased by 50%; stacks duration. Crippled -50%
Movement speed decreased by 66%; skill cooldown increased by 66%; stacks duration. Chilled -66%
... Quicksand -90%
Unable to move; stacks duration. Immobile Unable to move or turn.
Unable to act; stacks duration.[sic] Stun Unable to move or turn.

Related skills[edit]

Related traits[edit]

Related equipment[edit]

Related consumables[edit]

See also[edit]