Ice Spike

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Ice Spike.png

Ice Spike

Ground-targeted  
Profession
Elementalist icon small.png Elementalist (skill list)
Weapon
Staff
Weapon slot empty tango.pngWeapon slot filled tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.png
Attunement
Water
Game link
API
5550
0.75¾ Activation time  6 Recharge time  
Ice Spike

Drop a giant ice spike on foes to make them vulnerable.

Damage.png Damage: 605 (1.5)?
Damage.png Damage: 456 (1.13)?
Vulnerability.png5 Vulnerability (10s): +5% Incoming Damage, +5% Incoming Condition Damage
Vulnerability.png12 Vulnerability (6s): +12% Incoming Damage, +12% Incoming Condition Damage
Number of targets.png Number of Targets: 5
Radius.png Radius: 300
Combo.png Combo Finisher: Blast
Range.png Range: 1,200

— In-game description

Related traits[edit]

Texture on the ground.

Water Water

Notes[edit]

  • If cancelled or interrupted, the animation will still play but will have no effect.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
June 28, 2022
  • Increased power coefficient from 0.91 to 1.13 in PvP and WvW.
July 07, 2020
  • Reduced cooldown from 8 seconds to 6 seconds in PvP and WvW.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced power coefficient from 1.5 to 0.91. Adjusted vulnerability duration from 5 stacks for 10 seconds to 12 stacks for 6 seconds. Increased cooldown from 6 seconds to 8 seconds.
December 11, 2018
  • This skill now strikes first before applying vulnerability.
June 20, 2017
  • The cooldown of this skill has been increased from 4 seconds to 6 seconds and now causes a blast finisher when the spike lands.
October 18, 2016
  • The casting time for this ability has been reduced from 1 second to 0.75 seconds.
  • Aftercast of this ability has been reduced by 0.5 seconds.
July 26, 2016
  • Fixed a bug in which the animation became unsynchronized when this skill was used under the effects of quickness or slow.
June 23, 2015 Specialization update:
  • Blasting Staff: The effects of this trait have been added to all staff-skill area attacks by default.
April 15, 2014
  • Fixed a bug that allowed the spell effects to continue even if the skill was canceled early.
January 28, 2013
  • This skill now appropriately displays area-of-effect rings.
November 15, 2012
  • This skill's tooltip now states the correct amount of vulnerability when traited.
August 28, 2012 Game release:
  • Ice Spike has been added to the game.

Trivia[edit]