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Deadeye

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Spec image Deadeye.jpg

The Deadeye is a thief who stalks their targets with patience and brutal accuracy. They use a Rifle to snipe at a long range, marking targets to harass them with harmful effects. Their mastery of shadow magic lets them cast cantrips which gain bonuses when used against marked targets, or as their malice increases.

— Official site

Deadeye.pngDeadeye tango icon 20px.png Deadeye is an elite specialization for the thief. It allows the thief to use a rifle and cantrips.

List of deadeye skills[edit]

See also: List of thief skills

Profession mechanic[edit]

Skill Activation.png Tango-recharge-darker.png Description
Deadeye's Mark.png
 Deadeye's Mark
0.5½ 30 Mark a single target to generate stacks of malice over time. Malice generates faster and increases your damage against the marked target as long as you have recently struck it. Lose all malice when the mark ends or this skill is recast.

Weapon skills[edit]

Skill Type Activation.png Initiative.png Description

Rifle[edit]

1
Brutal Aim.png
 Brutal Aim
0.75¾ Fire a shot that inflicts vulnerability on your target. Applies additional vulnerability when used against your marked target.
1 Brutal Aim, Deadly Aim chainRedirect Arrow.png
Deadly Aim.png
 Deadly Aim
Kneel 0.75¾ Fire a shot that inflicts vulnerability on your target. Applies additional vulnerability when used against your marked target.
1 Chain Arrow Toolbelt.png
Cursed Bullet.png
 Cursed Bullet
Stealth Attack 0.75¾ 1 Fire a cursed bullet that tracks your target and converts its boons into conditions. Deals increased damage while kneeling.
2
Skirmisher's Shot.png
 Skirmisher's Shot
0.5½ 3 Fire a bullet that inflicts conditions on your target and grants you a boon.
2 Skirmisher's Shot, Spotter's Shot chainRedirect Arrow.png
Spotter's Shot.png
 Spotter's Shot
Kneel 0.5½ 3 Fire a bullet that grants you boons and inflicts conditions on your target.
3
Double Tap.png
 Double Tap
0.75¾ 4 Fire two bullets that grant might if they hit your target.
3 Double Tap, Three Round Burst chainRedirect Arrow.png
Three Round Burst.png
 Three Round Burst
Kneel 1 4 Fire three bullets that grant might if they hit your target.
4
Death's Retreat.png
 Death's Retreat
0.25¼ 5 Shadowstep backward and lose conditions. Poisons foes at your starting location.
4 Death's Retreat, Death's Judgment chainRedirect Arrow.png
Death's Judgment.png
 Death's Judgment
Kneel 0.75¾ 6 Fire a shot that deals increased damage based on your number of malice stacks. This attack reveals you.
5
Kneel.png
 Kneel
0.5½ 1 Become immobile and gain access to kneel skills, which have increased projectile velocity. You can still dodge roll while kneeling. Kneel is canceled if you swap weapons or become disabled.
5 Free Action, Sniper's Cover chainRedirect Arrow.png
Free Action.png
 Free Action
Kneel Cancel kneeling and move freely. Remove conditions.

Slot skills[edit]

Healing[edit]

Skill Type Underwater.png Hero point.png Activation.png Tango-recharge-darker.png Description
Malicious Restoration.png
 Malicious Restoration
Cantrip Not available underwater.png 0.75¾ 30 Heal yourself. Heal more and lose a condition for each stack of malice you have.

Utility[edit]

Skill Type Underwater.png Hero point.png Activation.png Tango-recharge-darker.png Description
Binding Shadow.png
 Binding Shadow
Cantrip Not available underwater.png 0.75¾ 30 Immobilize your target after a short delay. If the foe is your marked target, they'll be knocked down instead. Conditions applied by this skill have increased duration for each stack of malice.
Mercy.png
 Mercy
Cantrip 30 Cancel your current mark and instantly refresh Deadeye's Mark. Gain initiative for each stack of Malice you had prior to using this skill.
Shadow Flare.png
 Shadow Flare
Cantrip Not available underwater.png 0.75¾ 30 Throw an orb of shadow magic that damages nearby foes at your targeted location. You may reactivate this skill to swap places with the orb. Damage is increased for each stack of malice.
Redirect Arrow.png
Shadow Swap.png
 Shadow Swap
Not available underwater.png Swap places with your shadow flare.
Shadow Gust.png
 Shadow Gust
Cantrip Not available underwater.png 0.5½ 40 Knock away nearby foes with a burst of shadow magic, then stealth yourself. If this skill hits your marked target, they'll be launched instead.

Elite[edit]

Skill Type Underwater.png Hero point.png Activation.png Tango-recharge-darker.png Description
Shadow Meld.png
 Shadow Meld
Cantrip 0.5½ 5 Remove revealed and stealth yourself.

List of deadeye traits[edit]

See also: List of thief traits
Tier Name Tango-recharge-darker.png Description
Minor Proficiency Rifle Proficiency (deadeye).png Rifle Proficiency You can wield rifles.
Minor Adept Deadeye's Gaze.png Deadeye's Gaze Steal is replaced with Deadeye's Mark which gives new stolen skills. Gain access to rifles and Cantrips.
Major Adept Revealed Malice.png Revealed Malice Being revealed from a stealthed state grants malice and might.
(Requires a marked target.)
Major Adept Iron Sight.png Iron Sight Incoming damage from your marked target is reduced.
Major Adept One in the Chamber.png One in the Chamber When you cast a Cantrip gain one new random stolen skill.
{Requires a marked target. Overwrites any existing stolen skill.)
Minor Master Renewing Gaze.png Renewing Gaze Deadeye's Mark recharges if your mark is defeated. Gain regeneration during this recharge.
Major Master Silent Scope.png Silent Scope Kneel becomes Sniper's Cover, which has an increased initiative cost and grants stealth. Rifle skill critical hit chance increased while kneeling.
Major Master Unforgiving.png Unforgiving Your first attack stuns if it hits a newly marked target.
Major Master Peripheral Vision.png Peripheral Vision Stolen skills apply their boons to allies near you and apply their conditions to foes around your marked target.
Minor Grandmaster Perfectionist.png Perfectionist 8 Gain boons when malice is at maximum stacks.
Major Grandmaster Maleficent Seven.png Maleficent Seven Increase maximum malice stack count. Time between malice gains is reduced. Perfectionist heals you upon reaching the new maximum.
Major Grandmaster Be Quick or Be Killed.png Be Quick or Be Killed Gain quickness when marking a foe. Your power and precision are increased while under this effect.
Major Grandmaster Fire for Effect.png Fire for Effect Hitting your marked target with a stolen skill grants might to allies around your mark. If you are outside the range threshold, might is also granted to allies around you.

List of deadeye equipment[edit]

Related achievements[edit]

Gallery[edit]

Notes[edit]

  • Deadeye is a specialization that sacrifices some of the mobility of the baseline and Daredevil specializations for a strong, long-range play-style.
  • The Deadeye may suffer from low damage unless assuming the kneeling stance provided by the #5 rifle skill, Kneel.
  • Patience is a great asset to the Deadeye with the introduction of their new mechanic called Malice. Once they mark an enemy, the Deadeye will slowly generate Malice over time up to a maximum of 5/7.
  • A Deadeye utilizing a rifle fares well against large, single target enemies as you can get two or three Death's Judgments off before the Mark falls off. For large groups of enemies, Daredevils tend to be much more effective.
  • Deadeyes utilize cantrips that help with positioning, refreshing Malice, or providing extra tools when enemies get too close.

Trivia[edit]

  • Deadeye was created to address the thief's lack of strong long-ranged options.

External links[edit]