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List of warrior traits

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This is a list of warrior traits.

Contents

[edit] Strength

Strength is a trait line for the warrior that focuses on dodging, physical utility skills and brute force.

Per point:

Power.png Power +10
Condition Duration.png Condition Duration +1%
Tier Name Description
Adept Trait warrior.png Reckless Dodge Damage foes at the end of a dodge roll.
Master Trait warrior.png Building Momentum Burst skills restore endurance.
Grandmaster Trait warrior.png Stick and Move Get a damage bonus when endurance is not full.
Adept Trait I.png Death from Above Damage and launch foes when you take falling damage. Take 50% less damage from falling.
Adept Trait II.png Restorative Strength Using a heal skill removes crippled, chilled, immobilize, and weakness.
Adept Trait III.png Great Fortitude 5% of power is given as a bonus to vitality.
Adept Trait IV.png Short Temper Gain 3 stacks of might for 5 seconds and 1 strike of adrenaline each time you are blocked.
Adept Trait V.png Berserker's Power Increases damage based [sic] how much adrenaline you have built.
Stage 1: 3%
Stage 2: 7%
Stage 3: 12%
Adept Trait VI.png Powerful Banners Banners do damage when summoned.
Master Trait VII.png Distracting Strikes Apply confusion when you interrupt a foe.
Master Trait VIII.png Dual Wielding Damage is increased by 5% when wielding an axe, mace, or sword in your offhand.
Master Trait IX.png Slashing Power Greatsword and spear damage is increased by 10%.
Master Trait X.png Axe Mastery Improve critical damage by 10% while wielding an axe in your main hand.
Grandmaster Trait XI.png Physical Training Physical utility skills do 100% more damage and recharge 20% faster.
Grandmaster Trait XII.png Berserker's Might Go into Berserker's Stance when you gain over 5 stacks of might. This effect can only occur once every 45 seconds.

[edit] Arms

Arms is a trait line for the warrior that focuses on critical hits and use of bleeding as source of damage.

Per point:

Precision.png Precision +10
Condition Damage.png Condition Damage +10
Tier Name Description
Adept Trait warrior.png Precise Strikes 33% chance to cause bleeding on critical hits.
Master Trait warrior.png Critical Burst Burst skills have a 10% increased critical chance.
Grandmaster Trait warrior.png Attack of Opportunity Increases damage to bleeding foes by 10%.
Adept Trait I.png Deep Strike Gain +40 precision for each unused signet you have equipped.
Adept Trait II.png Furious Speed 10% chance to gain swiftness (3s) on critical hits.
Adept Trait III.png Deep Cuts Bleeds you apply last 50% longer.
Adept Trait IV.png Unsuspecting Foe 50% critical-hit chance against stunned foes.
Adept Trait V.png Rending Strikes 33% chance to cause vulnerability on critical hits.
Adept Trait VI.png Furious Reaction Gain fury and vigor (10s) when you take more than 10% of your health in a single strike. This effect can only trigger every 30 seconds.
Master Trait VII.png Crack Shot Rifle and harpoon gun shots pierce. Rifle and harpoon gun skills recharge 20% faster.
Master Trait VIII.png Blademaster Increases your critical-hit chance with a sword by 10%.
Master Trait IX.png Opportunist Gain fury when you immobilize a target.
Master Trait X.png Forceful Greatsword Gain might on critical hit with a greatsword or spear. Greatsword and spear skill [sic] recharge 20% faster.
Grandmaster Trait XI.png Furious Critical hits grant an extra adrenaline strike.
Grandmaster Trait XII.png Last Chance Gain quickness for 4 seconds when you strike a foe with less than 25% health (90-second cooldown).

[edit] Defense

Defense is a trait line for the warrior that favors enduring of damage.

Per point:

Toughness.png Toughness +10
Healing Power.png Healing Power +10
Tier Name Description
Adept Trait warrior.png Thick Skin Extra armor when health is above 90%.
Master Trait warrior.png Adrenal Health Regenerate health based on adrenaline level.
Grandmaster Trait warrior.png Armored Attack 5% of toughness is given as a bonus to power.
Adept Trait I.png Embrace the Pain Gain adrenaline when hit.
Adept Trait II.png Dogged March Incoming immobilize, chill, and cripple conditions are reduced by 33%. Gain regeneration for 3 seconds when you are affected by one of these conditions (this regeneration can only be gained once every 10 seconds).
Adept Trait III.png Sure-Footed Increases stance duration by 25%.
Adept Trait IV.png Vigorous Return Increases health on rally.
Adept Trait V.png Missile Deflection Reflect missiles whenever you are blocking.
Adept Trait VI.png Cull the Weak Increases damage to weakened foes by 5%.
Master Trait VII.png Sundering Mace Mace damage is increased by 10% when a foe is weakened. Reduces cooldown of mace skills by 20%.
Master Trait VIII.png Last Stand Activates Balanced Stance when you are dazed, knocked down, launched, pushed back, or stunned.
Master Trait IX.png Shield Master Gain +90 toughness while using a shield. Shield skills recharge 20% faster.
Master Trait X.png Merciless Hammer Hammer damage is increased by 25% when a foe is disabled. Reduces cooldown of hammer skills by 20%.
Grandmaster Trait XI.png Defy Pain Activates Endure Pain at 25% health.
Grandmaster Trait XII.png Spiked Armor Gain 5 seconds of retaliation when struck by a critical hit. Cannot trigger more than once every 15 seconds.

[edit] Tactics

Tactics is a trait line for the warrior that favors revival of allies and supporting them with banners, shouts and the warhorn.

Per point:

Vitality.png Vitality +10
Boon Duration.png Boon Duration +1%
Tier Name Description
Adept Trait warrior.png Determined Revival Gain 5 extra toughness per level while reviving.
Master Trait warrior.png Fast Healer Increases revive speed by 10%.
Grandmaster Trait warrior.png Reviver's Might Grant might to nearby allies when you revive someone.
Adept Trait I.png Leg Specialist Apply a 1-second immobilize whenever you cripple a target with a skill.
Adept Trait II.png Empower Allies Increases power of nearby allies by 70 points.
Adept Trait III.png Desperate Power You do 20% extra damage under 25% health.
Adept Trait IV.png Stronger Bowstrings Increases longbow range.
Adept Trait V.png Inspiring Banners Banners apply their bonuses to a larger area. Banners recharge 20% faster.
Adept Trait VI.png Empowered Increases damage for every boon on you.
Master Trait VII.png Shrug It Off Use Shake It Off automatically when you have more than 1 condition. This can only trigger once every 30 seconds.
Master Trait VIII.png Lung Capacity Shouts recharge 20% faster.
Master Trait IX.png Quick Breathing Warhorn skills recharge 20% faster. Warhorn skills convert 1 condition into a boon.
Master Trait X.png Burning Arrows Longbow damage is increased by 10% against burning foes.
Grandmaster Trait XI.png Inspiring Battle Standard Banners also grant regeneration to allies.
Grandmaster Trait XII.png Vigorous Shouts Shouts heal.

[edit] Discipline

Discipline is a trait line for the warrior that focuses on improving adrenaline gain and switching weapons in combat.

Per point:

Critical Damage.png Critical Damage +1%
Warrior tango icon 20px.png Burst Damage +0.1%
Tier Name Description
Adept Trait warrior.png Versatile Rage Gain 5 strikes of adrenaline on weapon swap.
Master Trait warrior.png Fast Hands Weapon-swapping recharges 5 seconds faster.
Grandmaster Trait warrior.png Versatile Power Gain might for 10 seconds on weapon swap.
Adept Trait I.png Mighty Defenses You gain might when you block an attack.
Adept Trait II.png Thrill of the Kill Gain extra adrenaline on a kill.
Adept Trait III.png Warrior's Sprint Run faster while wielding melee weapons.
Adept Trait IV.png Inspiring Shouts Gain adrenaline when using a shout.
Adept Trait V.png Heightened Focus Gain a 2% critical-hit chance for 1 stage of adrenaline, 5% for 2 stages, and 9% for 3 stages.
Adept Trait VI.png Signet Mastery Signets recharge 20% faster.
Master Trait VII.png Sweet Revenge 100% chance to rally if you kill someone while in vengeance.
Master Trait VIII.png Vigorous Focus Gain vigor when using a stance.
Master Trait IX.png Sharpened Axes Critical hits with axes grant extra adrenaline.
Master Trait X.png Mobile Strikes Movement skills break immobilize.
Grandmaster Trait XI.png Burst Mastery Burst skills recharge 20% faster and cost less.
Grandmaster Trait XII.png Destruction of the Empowered Deal 3% bonus damage per boon on your target.

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