Glyphs are elementalist slotted skills that change their effect based on the caster's attunement. The attunement is decided at either the start or end of activation as attunements can be swapped mid-cast. Elemental Harmony, Glyph of Lesser Elementals and Glyph of Elementals are decided at the end of activation while Glyph of Storms and Glyph of Renewal are decided at the start of activation.
 List of glyph skills
|Elementalist||Healing||Glyph of Elemental Harmony||Heal yourself and gain a boon based on your attunement.Fire: might.Water: regeneration.Air: swiftness.Earth: protection.|
|Utility||Glyph of Elemental Power||Gain a chance for spells to inflict a condition based on your attunement.|
|Glyph of Lesser Elementals||Summon a lesser elemental based on your attunement.|
|Glyph of Renewal||Revive allies with different attunement effects.|
|Glyph of Storms||Create a storm based on your attunement.|
|Elite||Glyph of Elementals||Summon an elemental based on your attunement.|
- Inscription - Grants a boon associated with your current attunement when you cast a glyph.
- Quick Glyphs - Reduces recharge on glyphs.