From Guild Wars 2 Wiki
Boons are a set of effects that are the positive counterpart to conditions. They will replace the enchantments from the original Guild Wars[1], and are designed to simplify the buff system. The duration of boons can be stacked, but their effectiveness does not stack, except for might.[2][3][4] For example, if a 10 second regeneration buff was placed on an ally with 5 seconds of regeneration still remaining, that ally would not gain extra regeneration but the buff would have 15 seconds remaining.
[edit] List of boons
| Icon
| Name
| Description
|
| Aegis
| Block the next attack. Exclusive to guardians.
|
| Fury
| 20% Critical Chance increase. Stacks in duration.
|
| Might
| X damage per attack increase. Stacks intensity.
|
| Protection
| 33% damage reduction. Stacks in duration.
|
| Regeneration
| Regenerates X health per second. Stacks in duration.
|
| Retaliation
| Does X damage to an opponent each time they hit you. Stacks in duration.
|
| Swiftness
| 33% movement speed increase. Stacks in duration.
|
| Vigor
| Faster endurance regeneration. Stacks in duration.
|
[edit] Skills that apply random boons
Mesmer
[edit] Skills that remove boons from their target
Mesmer
Necromancer
[edit] Skills that benefit from boons on their target
Mesmer
Necromancer
Radiance
- Searing Flames : When you apply burning to an enemy you have a 25% chance to remove a boon.
Valor
Virtues
Tactics
- Empowered : Deal extra damage for every boon on you.
Alchemy
Inventions
Nature Magic
Air Magic
- Inscription : Grant a boon associated [sic] with your current attunement when you cast a glyph.
Water Magic
Chaos
Domination
Death Magic
[edit] See also
[edit] References
- ^ Interview, Eric Flannum, Guild Wars 2 Italia
- ^ Compilation of tweets by Isaiah Cartwright, Guild Fans forum
- ^ Jon Peters talks combat by Jon Peters, ArenaNet blog post
- ^ Beta Development Update, Eric Flannum, ArenaNet blog