The wiki upgrade is complete. If you notice anything that seems to be functioning incorrectly, please file a bug report.
Dynamic data-driven content (e.g. item icons, skill descriptions, etc.) will appear incomplete while our datastore is being rebuilt. Please do not replace any dynamic templates that appear to be broken - they will fix themselves. Notice something wrong, missing, or unsatisfactory? Feel free to edit pages yourself and make use of discussion pages. Wiki content is created, maintained, and administrated by players. See how you can help.
|
[dismiss] |
Revival
From Guild Wars 2 Wiki
(Redirected from Reviving)
Revival is the process of bringing a player or NPC back from a downed or defeated state. Any character can revive another by using the context-sensitive action (default key F) while next to the applicable target. Some NPCs will revive other NPCs and (occasionally) players. The more characters that assist, the faster the revival process completes. In contrast, characters affected by downed penalty take longer to revive.
Contents |
[edit] Mechanics
- For downed targets, revival consists of healing them until their health reaches 25% of their maximum.
- Even if players cannot fully revive a downed character, the increased health from the revival process helps them to rally more easily.
- Defeated characters remain at zero health until the process completes, at which point they are restored to 25% of their maximum health.
- After revival, targets become invulnerable for one second.
- Healing Power has no effect on reviving downed or defeated targets. Fast Healer will work on both downed and defeated players.
- Characters and NPCs requiring revival can be identified as follows:
[edit] Related skills
Skills that revive allies can only revive them from Downed state, not Defeated state.
[edit] Skills that revive allies
Signet of Mercy
"Search and Rescue"; requires active pet
Glyph of Renewal
Illusion of Life; temporary (permanent if ally defeats opponent)
Signet of Undeath
Battle Standard
Nature's Renewal; active from Spirit of Nature
Toss Elixir R; from Elixir R
[edit] Related traits
[edit] Traits that affect revival
Protective Reviver; both of you get aegis, regeneration and protection
Resolute Healer; create a Shield of Absorption
Determined Revival; gain extra armor
Fast Healer; increases revive speed
Reviver's Might; grant might to nearby allies
Trapper's Defense; create a Spike Trap
Healer's Celerity; grant swiftness to nearby allies
Merciful Ambush; create an ambush trap
Arcane Resurrection; increases revive speed and both of you get an aura
Medic's Feedback; create a Feedback bubble
Ritual of Life; create a Well of Blood
Mark of Revival; create a Reaper's Mark
[edit] Related items
[edit] Items that affect revival
[edit] Rune of Mercy
- With 2/6; You take less damage while reviving
- With 4/6; You resurrect allies with 20% more health
- With 6/6; You revive 10% faster
[edit] Notes
- You gain a small amount of experience by reviving allies. Certain achievements are tied to reviving allies.
- Reviving an ally pushes you to the top of the aggro table; canceling it returns you to the previous threat level. You can use this to affect how foes respond to you.
- Quickness speeds up revival.