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Power

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Power.png Power is an offensive attribute that increases any direct damage linearly. At level 80, all professions have a base amount of 916 power. Adding an additional 916 power would double a character's damage. In almost all cases, raising power is the most efficient way to increase direct damage. Might increases both power and Condition Damage.

Contents

[edit] Related skills

[edit] Utility skills that increase power

[edit] Elite skills that increase power

[edit] Related traits

[edit] Trait lines that increase power

1 trait point in the indicated trait line increases Power by 50 points.

[edit] Traits that increase power

[edit] Traits that benefit from power

[edit] Related equipment

[edit] Upgrade components that increase power

See also: list of runes that increase power
See also: Universal upgrade
See also: Gemstone

[edit] Related consumables

[edit] Consumables that increase power

Req. Level Name Power.png Power Duration (Minutes) Other Effect(s)
5 Eda's Apple Pie.png Eda's Apple Pie 20 60 +10 experience from kills
10 Spicy Flank Steak.png Spicy Flank Steak 10 30 +10 experience from kills
Seared Beef Steak.png Grilled Steak 20 15 +10 experience from kills
15 Roasted Meaty Sandwich.png Roasted Meaty Sandwich 20 30 +10 experience from kills
Rice Ball.png Rice Ball 20 10 +10 experience from kills
5 Slice of Eda's Apple Pie.png Slice of Eda's Apple Pie 20 while health > 90% 10 +10 experience from kills
10 Spicy Meat Kabob.png Spicy Meat Kabob 40 for 30 seconds after killing an enemy 30 +10 experience from kills
50 Bowl of Avocado Stirfry.png Bowl of Avocado Stirfry 50 30 60% chance to gain might on a kill, +10 experience from kills
17 Egg.png Griffon Egg 60 for 30 seconds after killing an enemy 10 +10 experience from kills
47 Beetletun Omelette.png Griffon Egg Omelet 60 60 +50 Precision, +10 experience from kills
75 Plate of Roast Meat with Braised Leeks.png Plate of Roast Meat with Braised Leeks 80 30 +60 Vitality, +10 experience from kills
80 Plate of Orrian Steak Frittes.png Plate of Orrian Steak Frittes 100 30 +70 Vitality, +10 experience from kills
80 Plate of Truffle Steak.png Plate of Truffle Steak 100 30 +70 Precision, +10 experience from kills
80 Poached Salmon Filet.png Icy Fish Snack 160 when health < 50% 10 Gain Vitality equal to 5% of your Toughness, +10 experience from kills
80 Bowl of Sweet and Spicy Butternut Squash Soup.png Bowl of Sweet and Spicy Butternut Squash Soup 100 60 +70 Ferocity, +10 experience from kills

[edit] History

Prior to the beta, Power was broken up into three separate attributes, Agility, Intelligence, and Strength. Agility increased damage with ranged weapons, Intelligence increased damage with magic spells and Strength increased damage with melee attacks. Strength was later used as a Warrior trait line. Agility became a Thief trait line, which was later renamed to Critical Strikes. Intelligence was used as the Elementalist class-specific attribute to reduce Attunement swap cooldown, and was later renamed Attunement Recharge Rate.


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