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Piercing is a line area of effect property of some projectile attacks that allows them to hit multiple enemies in their path within the maximum range instead of stopping at the first enemy the projectile hits.

Related skills[edit]

Weapon skills that pierce[edit]

Underwater weapons skills that pierce[edit]

Skills with special conditions that pierce[edit]

Related traits[edit]

Traits that grant piercing[edit]


  • Projectiles will pierce destructible objects, such as siege weaponry.