Projectile

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Disambig icon.png This article is about the generic game mechanic. For the combo finisher mechanic, see Projectile Finisher.

A projectile is a ranged attack which must travel from the user to the target before dealing damage.

Most projectiles can be avoided by dodging, blocking or reflecting. Projectiles can also be obstructed by environment, or by other enemies in their way, though this can be negated by piercing. A few projectiles auto-track the target as it moves. Projectiles will travel further if they are fired from a height.

List of projectile skills[edit]

Weapon skills[edit]

Axe
Dagger
Pistol
Sword
Scepter
Focus
Shield
Torch
Warhorn
Greatsword
Hammer
Shortbow
Longbow
Rifle
Staff

Heal skill[edit]

Revenant tango icon 20px.png Revenant

Utility skill[edit]

Guardian tango icon 20px.png Guardian
Warrior tango icon 20px.png Warrior
Elementalist tango icon 20px.png Engineer
Thief tango icon 20px.png Thief
Elementalist tango icon 20px.png Elementalist
Mesmer tango icon 20px.png Mesmer
Necromancer tango icon 20px.png Necromancer

Elite skills[edit]

Engineer tango icon 20px.png Engineer
Thief tango icon 20px.png Thief
Elementalist tango icon 20px.png Elementalist
Necromancer tango icon 20px.png Necromancer

Related skills[edit]

Skills that reflect projectiles[edit]

Primary article: Reflect

Skills that destroy projectiles[edit]

Primary article: Block#Projectile destruction

Skills that affect projectiles[edit]

See also: Projectile finisher, Whirl finisher