Fiery Rush

From Guild Wars 2 Wiki
Jump to navigationJump to search

Fiery Rush.png

Fiery Rush

Profession
Elementalist icon small.png Elementalist (skill list)
Parent skill
Conjure Fiery Greatsword.png Conjure Fiery Greatsword
Bundle
Fiery Greatsword
Weapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot filled tango.pngWeapon slot empty tango.png
Movement
Leap
Game link
API
5517
10 Recharge time  
Fiery Rush

Charge at your foe, leaving a line of fire behind you.

Damage.png Damage: 895 (2.0)?
Damage.png Fire Wall Damage: 90 (0.2)?
Chilled.png Condition Effect Ignored
Crippled.png Condition Effect Ignored
Duration.png Fire Wall Duration: 3 seconds
Range.png Range: 900

— In-game description

Notes[edit]

  • The skill functions similar to Swoop, where the character will move a maximum of roughly 600 units towards the target, and then execute a leap attack when within a range of roughly 300 units.
  • If the player is out of range, the dash portion will still be executed, but not the leap.
  • The line of fire is similar to Burning Speed and is left behind for the dashing portion of the attack.
    • The line is composed of multiple smaller lines generated at your current position and direction.
    • A line is generated every 50 units and is about 100 units long.
    • Each individual fire line lasts 3 seconds and hits independently, meaning foes will usually be hit multiple times.
  • The fire walls created from the trail will not generate if the character's position does not change significantly (for example, running against a wall).
  • The skill-fact damage does not include the power bonus of Fiery Greatsword.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
August 08, 2017 Path of Fire pre-patch:
  • This skill is now able to hit an enemy only once per second.
  • The damage of the wall portion has been increased by 100%.
June 23, 2015 Specialization update:
  • The damage of this ability has been increased by 60%.
  • Movement-speed adjustments no longer affect the intended travel distance.
September 09, 2014
  • Fiery Rush no longer generates fire fields if the character's position does not change significantly (for example, running against a wall).
  • The number of fire fields created by this skill has been reduced by 50%.
  • Reduced damage of fire fields by 70%.
  • This skill now ignores the movement penalties from chilled and crippled conditions.
  • Increased damage of the leap attack by 140%.
July 15, 2014
  • Fixed a bug that caused the damage from this skill's final attack to appear in the combat log incorrectly.
June 03, 2014
  • Added fire wall damage and fire wall duration skill facts.
May 20, 2014
  • Updated the damage skill fact to display a more accurate estimate of the damage dealt.
April 15, 2014
  • This skill now aborts if Shadowstep or Teleport is used.
April 30, 2013
  • The Fiery Rush no longer consumes a warrior's adrenaline pool.
August 28, 2012 Game release:
  • Fiery Rush has been added to the game.