Daze
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Daze
- Effect type
- Control effect
- Stacking
- No
- Game link
“Unable to activate skills.
— In-game description
Daze is a control effect that disables all skills and interrupts any current action. NPCs who become dazed are forced to remain still for its duration.
Related skills[edit]
Weapon skills that daze
- Pommel Bash — Mace
- Smoldering Arrow — Longbow
- Disrupting Stab — Dagger
- Throw Shield — Shield
- Essence of Borrowed Time — Short bow
- Wild Strikes — Mace
- Call of the Wild — Warhorn
- Hilt Bash — Greatsword
- Concussion Shot — Short bow
- Deft Strike — Sword
- Overbearing Smash — Hammer
- Head Shot — Pistol
- Tactical Strike — Sword
- Choking Gas — Short bow
- Helmet Breaker — Staff
- Malicious Tactical Strike — Sword
- Dazing Discharge — Pistol, when attuned to air
- Comet — Focus, when attuned to water
- Electrocute — Trident, when attuned to air
- Katabatic Wind — Dagger, when attuned to air and water
- Enervating Earth — Pistol, when attuned to air and earth
- Polaric Leap — Sword, when attuned to air
- Pile Driver — Staff, when attuned to air and earth
- Magic Bullet — Pistol
- Counter Blade — Sword
- Phantasmal Mage — Torch
- Chaos Storm — Staff
- Phantom Razor — Dagger
- Mirage Thrust — Sword
Bundle skills that daze
Transform skills that daze
- Uppercut — Rampage
- Lunar Impact — Celestial Avatar
- Lunar Impact — Celestial Avatar
- Voracious Arc — Harbinger Shroud
- Voracious Dive — Harbinger Shroud
Utility skills that daze
- Light's Judgment — Trap
- Quick Retribution — Physical
- Darkrazor's Daring — Legendary Renegade Stance
- Reaver's Rage — Legendary Alliance Stance, Luxon
- Banner of Strength — Banner
- Call Lightning — Spirit
- Glyph of Equality — Glyph
- Distracting Daggers — Physical
- Well of Silence — Well
- Power Lock
- Well of Senility — Well
Elite skills that daze
Profession mechanic skills that daze
- Gun Flame — Primal Burst, Rifle
- Rupturing Smash — Primal Burst, Hammer
- Skull Grinder — Primal Burst, Mace
- Full Counter — Burst
- Launch Personal Battering Ram — Tool belt, Personal Battering Ram
- Spare Capacitor — Tool belt, Shredder Gyro
- Jade Mortar — Tool belt, Mech Command
- Charge
- Heavy Shot
- Mace Head Crack — Stolen skill
- Throw Rock — Stolen skill
- Diversion — Shatter
- Time Sink — Shatter
- Bladesong Dissonance — Bladesong
Pet skills that daze
- Charge — Rock Gazelle
- Dazing Screech — Juvenile Black Moa
- Dazing Screech — Juvenile Pink Moa
- Heavy Shot — Turtle
- Ley Energy Pulse — Juvenile Sky-Chak Striker
Downed skills that daze
Drowning skills that daze
Combos that daze
Racial skills that daze
Common skills that daze
- Bash — Rusty Mace
- Become the Wolf
- Detonate — Inquest Golem Arm (bundle)
- Detonate — Inquest Golem Arm, Inquest Golem Arm (bundle)
- Detonate — Power Matrix, Power Matrix (bundle)
- Detonate E.M.P. — E.M.P.
- Distraction
- Dragon Kick
- Drink — Bottle of Rum
- Electromagnetic Pulse
- Gift Smash — Presents
- Hammer Crush — Kodan Icehammer, Koda's Hammer (bundle)
- Headbutt
- Hilt Bash — Jotun Greatsword (bundle)
- Jumpkick — Drysdan Transformation (Rabbit)
- Lunging Wolf Slam
- Mace Head Crack — Mace (bundle)
- Pommel Bash — "The Fixer" Wrench
- Pumpkin Smash — Pumpkin (Lunatic Inquisition)
- Punch
- Screech — Moa Form (My Parrot)
- Sonic Blast — Overminer's Boomstick
- Sonic Blast — Dredge Sonic Rifle
- Sonic Shout — Dredge Suit
- Throw — Empty Bottle, Ascalonian Wine Bottle, Bottle, Elixir Bottle, Bottles, Captain's Elixir, Bottle of Dwayna's Draft
- Throw Gear — Steam Creature Transformation
- Throw Rock — Loose Ore, Rock (bundle), Slimy Rock
- Throw Rock — Rock (bundle)
- Thrown Dagger — Old Ascalonian Dagger
Related traits[edit]
- See also: Traits related to disable (Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.)
Traits that daze
- Unrelenting Criticism (Firebrand) — Axe skills gain a chance to inflict bleeding. Symbol of Vengeance now dazes on its initial strike.
- Flashbang (Explosives) — Explosive Entrance inflicts blindness when it hits. Additionally it dazes foes above the health threshold.
- System Shocker (Scrapper) — Disabling a foe grants barrier to nearby allies. Your function gyro dazes foes when cast. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
- Blood Moon (Druid) — Daze enemies when you become a celestial avatar. Inflict bleeding on enemies you immobilize or disable.
- Sleight of Hand (Trickery) — Stealing also dazes the target. Reduces the recharge of Steal.
- Chronophantasma (Chronomancer) — The first time a phantasm would become a clone, it instead resummons itself and attacks again. Resummoned phantasms inflict a percentage of the original's damage. (Resummoned phantasms are briefly dazed.)
Trait skills that daze
- Lesser Chaos Storm (Method of Madness) — Create a magical storm at the target location that applies random conditions to foes and boons to allies. The first strike of the storm dazes foes.
Traits that improve daze
- No Escape (Spellbreaker) — Dazes and stuns inflict immobilize.
- Dispelling Force (Spellbreaker) — Dazes, stuns, pulls, knockdowns, knockbacks, and launches remove boons.
- Moment of Clarity (Marksmanship) — Gain an attack of opportunity for you and your pet on interrupting a foe. Daze and stun durations that you inflict last longer. This trait can only grant an attack of opportunity against enemies with defiance bars once per interval.
- Predator's Onslaught (Marksmanship) — You and your pet deal increased strike damage to disabled, defiant, or movement-impaired foes. Affected conditions are stun, taunt, daze, cripple, fear, immobilize, and chilled.
- Dazzling (Domination) — Dazing or stunning a foe also applies vulnerability.
Related equipment[edit]
Relics that grant daze[edit]
- Relic of Dagda — After using an elite skill, fire a projectile at the target or nearest enemy that damages and inflicts conditions. Damage scales with the recharge of the elite skill.
Upgrade components that improve daze[edit]
The Guild Wars Wiki has an article on Daze. |
Runes[edit]
- Superior Rune of the Mesmer (rank 6 – +33% duration increase)
Sigils[edit]
- Superior Sigil of Paralyzation (+30% increased duration)
- Major Sigil of Paralyzation (+20% increased duration)
- Minor Sigil of Paralyzation (+10% increased duration)
Version history[edit]
Patch | Changes |
---|---|
July 07, 2020 |
|
April 14, 2020 |
|
September 02, 2015 |
|
October 15, 2013 |
|
August 28, 2012 | Game release:
|
Trivia[edit]
- The July 7, 2020 game update changed the daze icon in skill and trait tooltips from gray to purple.