Thief
From Guild Wars 2 Wiki
“I'm sorry, did this belong to you?
Thieves are adept at the art of stealth. They utilize surprise and shadow to get close to their enemies, and they're deadly in one-on-one combat. They have an affinity for setting traps and going where they were never meant to go. As an adventurer profession, thieves wear medium armor.
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[edit] Abilities
Thieves are able to steal things from enemies, which they can then use as environmental weapons against them. In terms of game mechanics, the thief does not literally steal an item, but rather creates an environmental weapon based on the creature targeted, which the thief can store for later use. It has also been suggested that the stolen item will be taken from a pool of several possible items for each creature.
Weapon skills have no cooldown; instead they use initiative, which allows the thief to chain attacks more quickly at the cost of being unable to act afterward for a longer time.
[edit] Skills
See list of thief skills.
[edit] Special skill types
- Dual wield skills — Available only to the thief profession, these weapon skills are determined by the combination of main-hand and off-hand weapons equipped. They generally use the highest amount of initiative.
- Shadow stepping — Certain skills allow the thief to disappear from one location and then instantly appear at a different location by traveling through the shadows.
- Stealth — Thieves have access to multiple skills which make them invisible to enemy players and ignore aggro. While stealthed the thief is not targettable, but can still be damaged by AoEs/Ground-targeted skills, and attacking will break the deception.
- Stealth skills — While in stealth, the first weapon skill of the thief's skill bar is replaced by a special skill only usable while stealthed.
- Traps — Placed at a thief's current location, they trigger and cause an effect whenever an enemy steps onto one.
- Venoms - apply a creature's venom to your weapon to inflict conditions with attacks.
[edit] Traits
Thieves have the following trait lines: Deadly Arts, Critical Strikes, Shadow Arts, Acrobatics, and Trickery.
See list of thief traits.
[edit] Equipment
[edit] Armor
The thief is an adventurer profession and thus wears medium armor.
[edit] Weapons
- Two-handed
- Main-hand
- Off-hand
- Dagger — Gives access to close range skills which allow quick escape by crippling the enemy or vanishing from sight.
- Pistol — Ranged weapon used to quickly retreat or to daze the target by a shot to the head or from a pistol whip.
- Aquatic
- Harpoon gun — Bombard enemy with ranged attacks or pull them in, stab them and shadow step away.
- Spear — Rapid melee attacks spiced up with the usual thief tricks.
There are seven possible weapon sets for this profession and two weapon sets while underwater. The thief can switch between two weapon sets in combat.
[edit] Crafting
The following crafting disciplines can create items that are useful to the thief:
- Chef — Food.
- Huntsman — Harpoon guns, pistols, shortbows.
- Jeweler — Jewelry.
- Leatherworker — Medium armor.
- Weaponsmith — Daggers, spears, swords.
[edit] Personal story
In the biography step of character creation, thieves must choose what they believe is the most important characteristic to have in their line of work - anonymity, determination, or subterfuge.
[edit] Gallery
[edit] Trivia
- The thief was previewed under this image until its unveiling on March 11th, 2011.
- Whilst being a confirmed reworking of the original assassin, the thief was the second profession unveiled not to be in the original Guild Wars.
- This profession was originally leaked by an early video showing the second Guild Wars 2 demo.[1]
[edit] External links
- Thief on the official website.
[edit] References
- ^ GDC 11: Beginnings Walkthrough (Cam) Part 1, Game Trailers
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