List of engineer traits

From Guild Wars 2 Wiki
Jump to navigationJump to search

This is a list of engineer traits.

Explosives.png Explosives[edit]

"I'd duck if I were you."

Specializing in explosives improves the power of your explosion skills and grenade kit, giving them bonuses and additional enhanced effects. It allows you to make an Explosive Entrance on your enemies, adding an area effect to your first attack.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Adept Explosive Entrance.png Explosive Entrance Your first attack when entering combat explodes, dealing damage to nearby foes. This ability refreshes after a dodge roll.
Major Adept Grenadier.png Grenadier Increase the throw velocity and blast radius of grenades. Using a healing skill casts Lesser Grenade Barrage.
Major Adept Short Fuse.png Short Fuse 3 Gain fury when you hit a foe with an Explosion.
Major Adept Glass Cannon.png Glass Cannon Strike damage dealt increases when above health threshold.
Minor Master Steel-Packed Powder.png Steel-Packed Powder Explosions cause vulnerability.
Major Master Aim-Assisted Rocket.png Aim-Assisted Rocket 3 Missile hits launch a rocket at your target. After enough rockets have been fired, an orbital strike is called instead.
This trait has an internal cooldown.
Major Master Explosive Temper.png Explosive Temper Explosions grant stacking ferocity when they hit.
Major Master Blast Shield.png Blast Shield Explosive Entrance grants barrier. Gain vitality based on a percentage of your power.
Minor Grandmaster Explosive Powder.png Shaped Charge Deal increased strike damage for each stack of vulnerability on your target.
Major Grandmaster Flashbang.png Flashbang Explosive Entrance inflicts blindness when it hits. Additionally it dazes foes above the health threshold.
Major Grandmaster Shrapnel.png Shrapnel Explosions have a chance to cripple and cause bleeding on hit.
Major Grandmaster Big Boomer.png Big Boomer Deal increased strike damage to foes with a lower health percentage than you. Hitting with an Explosion heals you over a few seconds.

Firearms.png Firearms[edit]

"Pick 'em off, one at a time."

Specializing in firearms improves your critical-hit efficiency and enhances your bleeding and burning potency. It grants various condition damage bonuses and strengthens your flamethrower.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Adept Sharpshooter.png Sharpshooter Critical hits have a chance to cause bleeding.
Major Adept Chemical Rounds.png Chemical Rounds Gain condition damage. Your pistol skills gain increased condition duration.
Major Adept Heavy Armor Exploit.png Sanguine Array Gain might when you inflict bleeding on a foe.
Major Adept High Caliber.png High Caliber You have an increased critical hit chance against foes within the range threshold.
Minor Master Hematic Focus.png Hematic Focus You have increased chance to critically strike against bleeding foes.
Major Master Pinpoint Distribution.png Pinpoint Distribution 10 While you are in combat, grant might to yourself and nearby allies each interval.
Major Master Skilled Marksman.png Thermal Vision Gain expertise. Increase your outgoing condition damage when you inflict burning.
Major Master No Scope.png No Scope 8 Critical hits on foes within the range threshold have a chance to grant fury. Fury grants you ferocity.
Minor Grandmaster Serrated Steel.png Serrated Steel Bleeding you inflict gains increased duration.
Major Grandmaster Juggernaut.png Juggernaut Gain might and stability while wielding a flamethrower. Might applied to you gains increased duration.
Major Grandmaster Modified Ammunition.png Modified Ammunition Deal increased strike damage for each condition on a foe.
Major Grandmaster Incendiary Powder.png Incendiary Powder 10 Burning you inflict lasts longer, and your critical hits inflict burning.

Inventions.png Inventions[edit]

"Just a couple more twists here and...done!"

Specializing in inventions grants access to protective boons and several defensive gadgets that'll help you out of...sticky situations. From smoke bombs to proximity mines and turrets, this specialization offers a plethora of creative options for dominating the battlefield.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Adept Cleansing Synergy.png Cleansing Synergy 10 Using a heal skill triggers a cleansing pulse around you.
Major Adept Over Shield.png Over Shield Shield skills grant protection to nearby allies. Protection on you gains increased damage reduction.
Major Adept Automated Medical Response.png Automated Medical Response 120 Heal skills are recharged when you are struck while below the health threshold.
Major Adept Autodefense Bomb Dispenser.png Autodefense Bomb Dispenser Drop a smoke bomb when you are disabled.
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Minor Master Heal Resonator.png Reconstruction Enclosure Grant protection to nearby allies when you use a heal skill.
Major Master Experimental Turrets.png Experimental Turrets Turrets. Turrets create a reflective barrier when built and grant boons to allies around them on a regular interval.
Major Master Soothing Detonation.png Soothing Detonation Heal nearby allies when using a tool belt skill.
Major Master Mecha Legs.png Mecha Legs Movement speed is increased. Cripple, chill, and immobilize durations are reduced.
Minor Grandmaster Energy Amplifier.png Energy Amplifier Your healing power is increased while you have regeneration.
Major Grandmaster Anticorrosion Plating.png Anticorrosion Plating When you grant protection to an ally, cleanse conditions from them.
Major Grandmaster Bunker Down.png Bunker Down 2 Create a proximity mine and med kit at your location when you critically hit with an attack.
Major Grandmaster Medical Dispersion Field.png Medical Dispersion Field While in combat, a percentage of healing you apply to yourself is stored by your Medical Dispersion Field. Each interval, stored healing is spent to heal nearby allies.

Alchemy.png Alchemy[edit]

"This one'll knock a little life into you."

Engineers that are adept in alchemy have access to various elixirs that either grant various boons or cure ailments. Use your elixirs to heal yourself on the fly or give you a little boost in combat.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Adept Hidden Flask.png Hidden Flask Drink a Lesser Elixir B when struck while below the health threshold.
Major Adept Invigorating Speed.png Invigorating Speed 5 When you gain swiftness or superspeed, you also gain vigor.
Major Adept Protection Injection.png Protection Injection 10 Gain protection when you are disabled.
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Major Adept Health Insurance.png Health Insurance Increase your incoming healing effectiveness. Gain increased healing to others while using a med kit.
Minor Master Transmute.png Transmute Drink a Lesser Elixir C when you use a healing skill.
Major Master Comeback Cure.png Comeback Cure Grant regeneration when you remove a condition from an ally.
Major Master Emergency Elixir.png Emergency Elixir 40 Drink an Elixir E when you use an elite skill.
Major Master Backpack Regenerator.png Backpack Regenerator Recover health every second when using an Engineering Kit.
Minor Grandmaster Alchemical Tinctures.png Compounding Chemicals Heal yourself when you grant yourself a boon. Gain increased concentration.
Major Grandmaster HGH.png HGH Elixirs gain increased durations, and grant might.
Major Grandmaster Purity of Purpose.png Purity of Purpose 2 When you would cleanse a condition from an ally, convert it into a boon instead.
This can affect multiple targets simuntaneously.
Major Grandmaster Iron Blooded.png Iron Blooded Reduce physical and condition damage for each boon you have.

Tools.png Tools[edit]

"An engineer is as good as their tool belt, I'd say."

Specializing in tools focuses on enhancing the use of tool belt skills and utility kits, granting them added bonuses and effects. It also enhances your dodging mobility and endurance.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Adept Optimized Activation.png Optimized Activation Using tool belt skills grants vigor.
Major Adept Static Discharge.png Static Discharge Discharge a bolt of lightning whenever you use a tool belt skill.
Major Adept Reactive Lenses.png Reactive Lenses 40 Activate Lesser Utility Goggles when using a healing skill.
Major Adept Power Wrench.png Power Wrench Reduce the recharge of your elite skill when you dodge.
Minor Master Mechanized Deployment.png Mechanized Deployment Your tool belt skills gain reduced recharge. Tool belt skills remove conditions. Engage Photon Forge cannot activate this trait.
Major Master Streamlined Kits.png Streamlined Kits 20 Equipping an Engineering Kit creates an attack or spell and grants you swiftness.
Major Master Lock On.png Lock On Striking a stealthed foe triggers Invisible Analysis.
Disabling a foe triggers Controlled Analysis.
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Major Master Takedown Round.png Takedown Round Deal increased strike damage while your endurance is not full.
Minor Grandmaster Excessive Energy.png Excessive Energy Strike damage dealt is increased while you have vigor.
Major Grandmaster Kinetic Battery.png Kinetic Battery Gain Kinetic Charges when you use a tool belt skill. At maximum,[sic] charges gain a burst of speed.
Major Grandmaster Adrenal Implant.png Adrenal Implant Endurance regeneration is increased.
Major Grandmaster Gadgeteer.png Gadgeteer Gadget skills are more powerful.

Scrapper.png Scrapper[edit]

"I'll patch you right on up."

Scrappers are support-oriented engineers with access to gyros and a plethora of other cleansing abilities. You can aid multiple allies in large-scale battles with massive area-of-effect skills, healing and providing superspeed and other necessary boons. They are also adept at crowd control.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Proficiency Hammer Proficiency.png Hammer Proficiency You can wield hammers.
Minor Adept Function Gyro.png Function Gyro You gain access to the function gyro, which replaces your tool belt skill 5. Gain access to Gyro [sic] skills.
Major Adept Gyroscopic Acceleration.png Gyroscopic Acceleration Well abilities have an increased area of effect and grant superspeed to nearby allies on their first pulse. Your function gyro also grants superspeed to allies when cast.
Major Adept System Shocker.png System Shocker Disabling a foe grants barrier to nearby allies. Your function gyro dazes foes when cast.
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Major Adept Mass Momentum.png Mass Momentum Gain might while you have stability. Your Function Gyro applies stability to allies when cast.
Minor Master Speed of Synergy.png Speed of Synergy Using a heal skill grants superspeed in a radius around you. Using a healing skill's associated tool-belt skill grants you personal superspeed.
Major Master Rapid Regeneration.png Rapid Regeneration Regenerate health while affected by swiftness or superspeed.
Major Master Expert Examination.png Expert Examination Your function gyro grants protection to allies when cast. Using a healing skill's associated toolbelt grants protection to nearby allies.
Major Master Object in Motion.png Object in Motion Deal increased strike damage while you have stability, swiftness, or superspeed. This damage increase compounds for each boon you have.
Minor Grandmaster Impact Savant.png Impact Savant A percentage of the strike damage you deal is converted into barrier.
Major Grandmaster Ex Machina.png Ex Machina Function gyro has additional charges, no longer has a recharge penalty, and grants barrier to nearby allies.
Major Grandmaster Kinetic Accelerators.png Kinetic Accelerators Grant boons to nearby allies when you successfully combo a field with a blast or leap finisher. Your function gyro is now a blast finisher.
Major Grandmaster Applied Force.png Applied Force 10 Gain stability when you gain might at or above the threshold. Might grants bonus power.

Holosmith.png Holosmith[edit]

"Burnin' up!"

Use your Photon Forge to generate weapons of pure, blinding light, cauterizing your enemies—but be careful not to use these weapons for too long, or you'll overheat.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Proficiency Sword Proficiency.png Sword Proficiency You can wield swords in your main hand.
Minor Adept Photon Projector.png Photon Projector Photon Forge [sic] replaces your tool belt skill 5. Gain access to Exceed skills.
Major Adept Light Density Amplifier.png Light Density Amplifier Photon Forge reduces incoming damage but has increased passive heat generation.
Major Adept Prismatic Converter.png Prismatic Converter Deactivate Photon Forge converts conditions into boons based on your heat level.
Major Adept Solar Focusing Lens.png Solar Focusing Lens Your first few attacks after entering or exiting Photon Forge inflict burning and deal increased strike damage. This bonus is also granted if you overheat.
Minor Master Heat Therapy.png Heat Therapy Gain health per unit of heat lost.
This trait does not function while cooling due to an overheat unless Photonic Blasting Module is equipped.
Major Master Crystal Configuration- Storm.png Crystal Configuration: Storm Photon Forge skill 1 now fires explosive projectiles, but generates extra heat.
Major Master Crystal Configuration- Eclipse.png Crystal Configuration: Eclipse Corona Burst grants a barrier for each target struck.
Major Master Crystal Configuration- Zephyr.png Crystal Configuration: Zephyr Holo Leap removes movement-impairing conditions, grants superspeed instead of swiftness, and inflicts cripple.
Minor Grandmaster Laser's Edge.png Laser's Edge While Photon Forge is active, your outgoing strike damage is increased based on your current heat.
Major Grandmaster Thermal Release Valve.png Thermal Release Valve Dodge rolling vents heat as an attack against nearby foes.
(Attack will not occur without heat.)
Major Grandmaster Enhanced Capacity Storage Unit.png Enhanced Capacity Storage Unit Increases maximum heat capacity. While above 100% heat, periodically gain might. Some skills and traits gain additional heat tiers.
Major Grandmaster Photonic Blasting Module.png Photonic Blasting Module Overheat now blasts damage to nearby foes and no longer deals its initial damage to you. The tool belt recharge penalty for Overheat is reduced. Heat can only be lost after overheating.
Damage over time from Overheat is still applied.

Mechanist.png Mechanist[edit]

"All systems go. Mech cleared for launch!"

The mechanist is an innovator and master of jade tech, battling alongside a mech of their own creation. Customize your mech and use it to crush your enemies—together, you're unstoppable.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Proficiency Mace Proficiency.png Mace Proficiency You can wield maces in your main hand.
Minor Adept Mechanical Genius.png Mechanical Genius Through your mechanical genius, you have utilized Canthan jade technology to build a customized battle mech that will fight at your side.
Your mech inherits a percentage of all of your combat attributes except precision, which is added to its own.
Your tool belt skills are replaced with Mech Commands, customized by your trait choices.
Mech Commands take longer to recharge when using them far away from your mech.
Gain access to signet utility skills.
Major Adept Mech Arms- Single-Edge Cutters.png Mech Arms: Single-Edge Cutters Unlocks the Mech Command skill Rolling Smash. Your mech's attacks apply bleeding. This attack's effect may only affect a certain target once per interval.
Major Adept Mech Arms- High-Impact Drivers.png Mech Arms: High-Impact Drivers Unlocks the Mech Command skill Explosive Knuckle. Your mech's attacks now generate might for allies within a radius. This effect may only occur once per interval.
The mech does not count against the target count for this trait.
Major Adept Mech Arms- Jade Cannons.png Mech Arms: Jade Cannons 1 Melee attacks become ranged, have an increased chance to critically hit, and apply vulnerability. Unlocks the Mech Command skill Spark Revolver.
Minor Master Mech Fighter.png Mech Fighter New combat subroutines enable your mech to use Rocket Punch when you activate Skill 3 on your equipped weapon. Your mech gains a greater percentage of your own toughness and vitality stats.
Major Master Mech Frame- Conductive Alloys.png Mech Frame: Conductive Alloys Unlocks the Mech Command skill Discharge Array. Your mech gains a greater percentage of your own condition damage and expertise stats.
Major Master Mech Frame- Channeling Conduits.png Mech Frame: Channeling Conduits 1 Unlocks the Mech Command skill Crisis Zone. When you or your mech apply barrier, also grant alacrity to the affected target. Your mech gains a greater percentage of your concentration and healing power stats.
Major Master Mech Frame- Variable Mass Distributor.png Mech Frame: Variable Mass Distributor Unlocks the Mech Command skill Core Reactor Shot. Your mech gains a greater percentage of your own precision stats.
Minor Grandmaster Exigency Protocols.png Exigency Protocols 60 When your mech is struck while under half health, it activates Exigency Protocols, gaining damage reduction and regeneration for a short duration. Regeneration boons you apply are stronger.
Major Grandmaster Mech Core- Jade Dynamo.png Mech Core: Jade Dynamo Unlocks the Mech Command skill Jade Mortar. Mech Command skills grant you quickness when used and have a reduced cooldown.
Major Grandmaster Mech Core- Barrier Engine.png Mech Core: Barrier Engine Unlocks the Mech Command skill Barrier Burst. While in combat, your mech will automatically grant a small barrier each interval to nearby allies. The mech does not count against the target count for this trait.
Major Grandmaster Mech Core- J-Drive.png Mech Core: J-Drive Gain access to the Mech Command skill Sky Circus. While dismissed or away for repairs, your mech supports you with an occasional aerial bombardment.
Signet skills gain improved passive effects and continue to grant their passive bonuses while recharging.