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Dagger
From Guild Wars 2 Wiki
This article is about the class of weapon. For the specific weapon sold by NPC weaponsmiths, see Dagger (weapon).
The dagger is a one-handed weapon that may also be used in the off-hand. Daggers can be crafted by a weaponsmith. The maximum damage range is 924-981.
Contents |
[edit] Skills by profession
The following page was generated on June 19, 06:11 UTC. You may want to request the most recent version.
| Skill | Type | |
|
Description | |
|---|---|---|---|---|---|
[edit]
| |||||
| 4 | Stalker's Strike | ½ | 10 | Stab and poison your foe while evading attacks. | |
| 5 | Crippling Talon | ½ | 15 | Throw a dagger to bleed and cripple your foe. | |
[edit]
| |||||
| 1 | Double Strike | Strike your foe twice. | |||
| |
Strike your foe again. Gain endurance with a successful strike. | ||||
| |
¼ | Strike your foe and inflict poison. | |||
| |
Stealth Attack | ¼ | Attack your foe from the shadows, striking for double damage if you hit from behind. | ||
| 2 | Heartseeker | ¾ | 3 | Leap and strike your foe. The less health your target has, the more damage you cause. | |
| with no offhand | |||||
| 3 | Twisting Fangs | Dual wield (No offhand) | ½ | 4 | Spin in place, hitting nearby foes. Each hit causes bleeding. |
| with offhand Pistol | |||||
| 3 | Shadow Shot | Dual wield (pistol offhand) | 4 | Fire a blinding shot at your foe, then shadowstep to them for a dagger strike. | |
| with offhand Dagger | |||||
| 3 | Death Blossom | Dual wield (dagger offhand) | ½ | 5 | Do an evasive attack over your opponent, striking nearby enemies three times. Each hit causes bleeding. |
| 4 | Dancing Dagger | ¼ | 4 | Throw a dagger that cripples nearby foes and returns to you. | |
| 5 | Cloak and Dagger | ½ | 6 | Stab your foe and vanish in stealth, leaving them vulnerable. | |
[edit]
| |||||
| Fire | |||||
| 1 | Dragon's Claw | ½ | Fling fire in a claw-shaped spread at your foe. | ||
| 2 | Drake's Breath | 2¼ | 5 | Spray a cone of fire at foes while on the move. | |
| 3 | Burning Speed | ¾ | 15 | Slide forward and blast the area, leaving behind a line of fire that burns foes. | |
| 4 | Ring of Fire | ¼ | 15 | Damage nearby foes with a ring of fire, burning foes that pass through it. | |
| 5 | Fire Grab | ¾ | 45 | Damage foes in a cone in front of you. Deal more damage to burning foes. | |
| Water | |||||
| 1 | Vapor Blade | ½ | Cast a vapor blade that inflicts vulnerability and returns to you. | ||
| 2 | Cone of Cold | 2¼ | 10 | Spray an icy blast in a cone that damages foes and heals allies. | |
| 3 | Frozen Burst | ¼ | 15 | Detonate a burst of ice that chills nearby foes. | |
| 4 | Frost Aura | 40 | Protect yourself with frost armor. While active, it chills foes that hit you. | ||
| 5 | Cleansing Wave | ¾ | 40 | Heal yourself and nearby allies, curing a condition. | |
| Air | |||||
| 1 | Lightning Whip | ½ | Lash your foe with lightning. | ||
| 2 | Lightning Touch | ¾ | 10 | Shock your foe and inflict weakness. | |
| 3 | Shocking Aura | 25 | Envelop yourself with electrical energy that stuns nearby foes if they attack you. Each attacker can be affected by this only once every 2 seconds. | ||
| 4 | Ride the Lightning | 40 | Ride the lightning to your foe, then strike all nearby foes with an electrical burst. If a foe is hit by the burst, the skill's recharge is halved. | ||
| 5 | Updraft | 40 | Gain swiftness from a gust of wind that launches nearby foes. | ||
| Earth | |||||
| 1 | Impale | ¾ | Spear your foes on a giant stone spike. | ||
| 2 | Ring of Earth | ¾ | 6 | Bleed foes with a ring of rocky spikes. | |
| 3 | Magnetic Grasp | ½ | 12 | Immobilize your foe, making them vulnerabile to a Magnetic Leap attack. | |
| 4 | Earthquake | ¾ | 45 | Trigger a quake at your location, knocking down foes and dealing massive damage. | |
| 5 | Churning Earth | 3¼ | 30 | Make the earth churn, crippling nearby foes before unleashing a seismic wave that damages and bleeds them. | |
[edit]
| |||||
| 1 | Necrotic Slash | ¼ | Slash your foe twice. | ||
| |
Strike your foe again. | ||||
| |
Strike your foe and gain life force. | ||||
| 2 | Life Siphon | 3½ | 12 | Siphon health from your foe. | |
| 3 | Dark Pact | 1 | 25 | Immobilize your foe. | |
| 4 | Deathly Swarm | ¼ | 18 | Unleash an insect swarm, blinding multiple foes. Transfer three conditions to your target on a successful attack. | |
| 5 | Enfeebling Blood | ¾ | 25 | Inflict weakness and bleeding on foes in the target area. | |
[edit] Traits by profession
[edit]
Ranger
- Off-Hand Training - Offhand skills have a longer range and 20% quicker recharge.
[edit]
Thief
- Dagger Training - Dagger damage is increased by 5%.
[edit]
Elementalist
- Windborne Dagger - Move 15% faster when wielding a dagger.
[edit]
Necromancer
- Dagger Mastery - Dagger skills recharge 15% faster.
- Quickening Thirst - Move 15% faster while wielding a main hand dagger, move 10% faster while wielding an offhand dagger.