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Weaver

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Spec image Weaver.jpg

Weavers can attune to two different elements simultaneously, deftly cycling them from hand to hand and combining them to powerful effect. They favor swords in battle, and channel the strength of the elements using their stance skills.

— Official site

Weaver.pngWeaver tango icon 20px.png Weaver is an elite specialization for the elementalist that focuses on stance skills and adds a new Dual Attack mechanic that creates a unique third weapon skill based on the two attuned elements. It also allows them to use a sword.

List of weaver skills[edit]

See also: List of elementalist skills

Profession mechanic[edit]

Weavers can be attuned to two elements at once. When attuning to a new element, the current main-hand attunement switches to the off hand, while the new attunement is placed on the main hand. You can attune to the same element twice in a row, resulting in a typical single-attunement skill bar.

The main-hand attunement specifies skills in slots 1 and 2, the off-hand attunement specifies slots 4 and 5, and the skill in slot 3 depends on the combination of both attunements. Being attuned to two different elements results in a corresponding Dual Attack in slot 3, regardless of the attunements' order.

Weapon skills[edit]

Skill Type Activation.png Tango-recharge-darker.png Description

Sword[edit]

Fire Attunement.png
 Fire Attunement
1
Fire Strike.png
 Fire Strike
0.5½ Build elemental flames into your sword and strike your enemies.
1 Fire Strike, Fire Swipe, Searing Slash (weaver) chainRedirect Arrow.png
Fire Swipe.png
 Fire Swipe
0.5½ Heat your sword a second time and strike your enemies for increased damage.
1 Fire Strike, Fire Swipe, Searing Slash (weaver) chainRedirect Arrow.png
Searing Slash (weaver).png
 Searing Slash
0.75¾ Heat your sword a final time and use the full power of your flames to sear enemies and ignite them.
2
Flame Uprising.png
 Flame Uprising
0.75¾ 8 Jump forward and deliver a fiery blast to the area.
3
Cauterizing Strike.png
 Cauterizing Strike
0.75¾ 15 Stab your foe with full force, dealing bonus damage against burning enemies.
Water Attunement.png
 Water Attunement
1
Seiche.png
 Seiche
0.5½ Imbue your blade with water, healing yourself for each target you strike.
1 Seiche, Clapotis, Breaking Wave chainRedirect Arrow.png
Clapotis.png
 Clapotis
0.5½ Deliver a second strike that heals you for each target it hits.
1 Seiche, Clapotis, Breaking Wave chainRedirect Arrow.png
Breaking Wave.png
 Breaking Wave
0.75¾ Strike your enemies and unleash a wave that heals allies.
2
Riptide.png
 Riptide
1 12 Use the element of water to propel yourself backward and regenerate, leaving a healing area at your location.
3
Aqua Siphon.png
 Aqua Siphon
0.75¾ 18 Strike an enemy and draw water from them, causing them to deliver a healing burst to your allies.
Air Attunement.png
 Air Attunement
1
Charged Strike.png
 Charged Strike
0.5½ Strike your foe with shocking force.
1 Charged Strike, Polaric Slash, Call Lightning chainRedirect Arrow.png
Polaric Slash.png
 Polaric Slash
0.5½ Deliver a second strike, gaining swiftness.
1 Charged Strike, Polaric Slash, Call Lightning chainRedirect Arrow.png
Call Lightning.png
 Call Lightning
0.75¾ Deliver the final attack, calling lightning strikes onto enemies.
2
Polaric Leap.png
 Polaric Leap
0.5½ 15 Shadowstep to your target and deliver a dazing strike. Gain superspeed if you interrupt an enemy.
3
Quantum Strike.png
 Quantum Strike
0.75¾ 15 Strike your foe, charging them with static and causing lightning to strike repeatedly for a short period of time.
Earth Attunement.png
 Earth Attunement
1
Crystal Slash.png
 Crystal Slash
0.5½ Strike your opponent with your serrated blade.
1 Crystal Slash, Crystalline Strike, Crystalline Sunder chainRedirect Arrow.png
Crystalline Strike.png
 Crystalline Strike
0.5½ Attack enemies with a second vicious attack.
1 Crystal Slash, Crystalline Strike, Crystalline Sunder chainRedirect Arrow.png
Crystalline Sunder.png
 Crystalline Sunder
0.75¾ Unleash a final crushing blow.
2
Earthen Vortex.png
 Earthen Vortex
0.75¾ 10 Burrow into the ground, then erupt with earth-shattering force.
3
Rust Frenzy.png
 Rust Frenzy
0.5½ 15 Strike your enemies with deadly force.

Dual Attack weapon skills[edit]

Primary article: Dual Attack
Skill Type Activation.png Tango-recharge-darker.png Description

Sword[edit]

Fire Attunement
Water Attunement
Fire + Water
3
Twin Strike.png
 Twin Strike
Dual Attack 0.75¾ 10 Quickly strike enemies in front of you with the extreme nature of fire and water.
Fire Attunement
Air Attunement
Fire + Air
3
Pyro Vortex.png
 Pyro Vortex
Dual Attack 0.5½ 12 Strike enemies in an arc in front of you, creating burning vortexes on enemies you hit.
Fire Attunement
Earth Attunement
Fire + Earth
3
Lava Skin.png
 Lava Skin
Dual Attack 0.25¼ 18 Cover yourself in an increasing barrier while dealing damage to nearby enemies.
Water Attunement
Air Attunement
Water + Air
3
Shearing Edge.png
 Shearing Edge
Dual Attack 0.5½ 12 Form a frozen blade and spin it toward your enemies.
Water Attunement
Earth Attunement
Water + Earth
3
Natural Frenzy.png
 Natural Frenzy
Dual Attack 0.5½ 10 Fire a random volley of ice and earth at your enemies.
Air Attunement
Earth Attunement
Air + Earth
3
Gale Strike.png
 Gale Strike
Dual Attack 0.75¾ 20 Strike your enemies, lifting them and creating cyclones at their location.

Staff[edit]

Fire Attunement
Water Attunement
Fire + Water
3
Pressure Blast.png
 Pressure Blast
Dual Attack 1 15 Send out a vaporous projectile that heals allies it passes through. This projectile violently explodes if it hits the ground or strikes an enemy, healing allies and damaging foes in the area.
Fire Attunement
Air Attunement
Fire + Air
3
Plasma Blast.png
 Plasma Blast
Dual Attack 0.25¼ 12 Launch a ball of plasma that explodes on impact at your foes.
Fire Attunement
Earth Attunement
Fire + Earth
3
Pyroclastic Blast.png
 Pyroclastic Blast
Dual Attack 0.75¾ 15 Launch a molten rock that devastates an area.
Water Attunement
Air Attunement
Water + Air
3
Monsoon (weaver skill).png
 Monsoon
Dual Attack 0.5½ 20 Launch a hurricane in a direction, healing allies and damaging enemies.
Water Attunement
Earth Attunement
Water + Earth
3
Lahar.png
 Lahar
Dual Attack 0.5½ 20 Create an area that cripples and damages enemies.
Air Attunement
Earth Attunement
Air + Earth
3
Pile Driver.png
 Pile Driver
Dual Attack 10.5½ 18 After a short channel, launch a hyper-fast boulder that decimates foes in its path.

Dagger[edit]

Fire Attunement
Water Attunement
Fire + Water
3
Steam Surge.png
 Steam Surge
Dual Attack 0.75¾ 18 Slide to an area, blasting foes with steam while healing nearby allies.
Fire Attunement
Air Attunement
Fire + Air
3
Plasma Burst.png
 Plasma Burst
Dual Attack 0.25¼ 12 Burn your foes within a plasma blast.
Fire Attunement
Earth Attunement
Fire + Earth
3
Ashen Blast.png
 Ashen Blast
Dual Attack 0.5½ 12 Blind your foes with burning ashes.
Water Attunement
Air Attunement
Water + Air
3
Katabatic Wind.png
 Katabatic Wind
Dual Attack 0.25¼ 18 Release a frigid wind that damages foes.
Water Attunement
Earth Attunement
Water + Earth
3
Mud Slide.png
 Mud Slide
Dual Attack 1 20 Trip your foes with mud as you slide past them.
Air Attunement
Earth Attunement
Air + Earth
3
Grinding Stones.png
 Grinding Stones
Dual Attack 0.5½ 15 Shred foes with a storm of stones.

Scepter[edit]

Fire Attunement
Water Attunement
Fire + Water
3
Fiery Frost.png
 Fiery Frost
Dual Attack 0.75¾ 15 Launch a fire and ice bolt while evading.
Fire Attunement
Air Attunement
Fire + Air
3
Plasma Beam.png
 Plasma Beam
Dual Attack 10.25¼ 18 Fire a superheated jet of plasma at your foe.
Fire Attunement
Earth Attunement
Fire + Earth
3
Fracturing Strike.png
 Fracturing Strike
Dual Attack 1 12 Call a meteor from the sky that crashes to the ground, creating an eruption of magma.
Water Attunement
Air Attunement
Water + Air
3
Glacial Drift.png
 Glacial Drift
Dual Attack 0.75¾ 15 Whirl air and ice together, sending out a supercooled projectile that chills enemies it strikes.
Water Attunement
Earth Attunement
Water + Earth
3
Stone Tide.png
 Stone Tide
Dual Attack 0.75¾ 15 Bleed your foe with ice and sharpened stones.
Air Attunement
Earth Attunement
Air + Earth
3
Earthen Synergy.png
 Earthen Synergy
Dual Attack 0.75¾ 20 Smite your enemies with the earth and sky, dealing damage from below and then stunning from above.

Trident[edit]

Fire Attunement
Air Attunement
Fire + Air
3
Plasmic Strike.png
 Plasmic Strike
Dual Attack 0.5½ 12 Quickly heat the area around your enemy, melting defenses.
Fire Attunement
Earth Attunement
Fire + Earth
3
Molten Burst.png
 Molten Burst
Dual Attack 0.75¾ 12 Gain a shield of earth, then release a molten burst from your location.
Fire Attunement
Water Attunement
Fire + Water
3
Hydrothermal Vent.png
 Hydrothermal Vent
Dual Attack 1 15 Create a thermal vent around your target.
Water Attunement
Air Attunement
Water + Air
3
Absolute Zero.png
 Absolute Zero
Dual Attack 0.5½ 20 Send out a supercooled shard that freezes enemies it hits.
Water Attunement
Earth Attunement
Water + Earth
3
Elemental Compression.png
 Elemental Compression
Dual Attack 1 12 Inflict the area around your target with the immense pressures of the earth and sea.
Air Attunement
Earth Attunement
Air + Earth
3
Sodden Swath.png
 Sodden Swath
Dual Attack 0.5½ 18 Launch a twisting earthen vortex at your enemies.

Slot skills[edit]

Healing[edit]

Skill Type Underwater.png Hero point.png Activation.png Tango-recharge-darker.png Description
Aquatic Stance.png
 Aquatic Stance
Stance Not available underwater.png 0.75¾ 4 Striking a foe causes water to erupt from them, healing your nearby allies.

Utility[edit]

Skill Type Underwater.png Hero point.png Activation.png Tango-recharge-darker.png Description
Primordial Stance.png
 Primordial Stance
Stance 5 Channel the prime elements at their core, dealing damage based on your current attunements. Fully attuning deals the same condition twice.
Stone Resonance.png
 Stone Resonance
Stance 5 Enter an earthen state, gaining barrier periodically over the course of the stance.
Unravel.png
 Unravel
Stance 5 For a period of time, you forego your weaver training, choosing to fully attune to elements instead.
Twist of Fate.png
 Twist of Fate
Stance Not available underwater.png 1 5 Break stun, then spin and briefly evade attacks.

Elite[edit]

Skill Type Underwater.png Hero point.png Activation.png Tango-recharge-darker.png Description
Weave Self.png
 Weave Self
Stance 0.75¾ 90 Temporarily reduce the recharge time of attunements while gaining bonuses for attuning to new elements. Successfully attuning to all elements ends this stance and grants Perfect Weave.
Redirect Arrow.png
Tailored Victory.png
 Tailored Victory
0.75¾ Release all of your woven elements and end your Weave Self stance, causing gravity itself to unravel around you.

List of weaver traits[edit]

See also: List of elementalist traits
Tier Name Tango-recharge-darker.png Description
Minor Proficiency Sword Proficiency.png Sword Proficiency You can wield swords in your main hand.
Minor Adept Weaver (trait).png Weaver Your active attunement is now applied to your main hand, with the old attunement moving to your off hand. Attunement recharges are reduced. Gain access to Dual Attack and the Stance utility types.
Major Adept Superior Elements.png Superior Elements 10 Dual Attack skills weaken enemies. Attacks against weakened foes have increased critical chance.
Major Adept Elemental Pursuit.png Elemental Pursuit 10 Gain superspeed when inflicting inhibiting conditions on enemies.
Major Adept Master's Fortitude.png Master's Fortitude Gain increased vitality when wielding a sword. Gain bonus vitality based on a portion of your power and condition damage.
Minor Master Elemental Refreshment.png Elemental Refreshment Gain barrier when using Dual Attack abilities.
Major Master Weaver's Prowess.png Weaver's Prowess Gain increased condition damage and duration for a period of time after attuning to a different element.
Major Master Swift Revenge.png Swift Revenge Gain swiftness when using a Dual Attack. Deal extra damage to enemies while under the effects of swiftness or superspeed.
Major Master Bolstered Elements.png Bolstered Elements 70 Gain stability when activating a stance. Activate Lesser Stone Resonance when struck while below the health threshold.
Minor Grandmaster Elemental Polyphony.png Elemental Polyphony Gain attributes based on your current attunement. When dual attuned, gain both benefits.
Major Grandmaster Elements of Rage.png Elements of Rage Gain a damage bonus for a period of time when attuned to a single element. Gain ferocity based on a percentage of your power.
Major Grandmaster Unravel Hexes.png Woven Stride 3 Gain swiftness when you are inflicted with inhibiting conditions. When gaining either superspeed or swiftness, also gain regeneration. Swiftness has increased effectiveness.
Major Grandmaster Invigorating Strikes.png Invigorating Strikes Gain vigor when using a Dual Attack. Dodge rolling grants a barrier.

List of weaver equipment[edit]

Related achievements[edit]

Gallery[edit]

Notes[edit]

  • Weaver is a true melee character with the sword skills. Players need to beware of how squishy they are as they can get spiked quickly if not careful.
  • The sword skill #2 is always a movement skill that allows player to gap close or retreat depending on the attunement. Fire and Air are more offensive gap closers while Water and Earth are more defensive retreats.
  • Elementalist core utility skills like Glyph of Elementals will be based on the mainhand attunement. When swapping attunements with Weaver, there is a cooldown on all the attunements. This is different from core elementalists that only have a cooldown on the previous attunement switched from.
  • Players may speak to Folarin Oyekan around Vehtendi Academy in the Domain of Vabbi to learn more about the specialization.

Trivia[edit]

  • Weaver is a concept that started development before the Heart of Thorns expansion. It was a contender for an elite specialization for HoT but the tech wasn't quite there yet.
  • The developers recommend people use the Unravel utility when they try to get familiar with the Weaver mechanics. This basically allow you to lose the weaver mechanics temporarily and fully attune to the elements instead. It can be handy to get to a skill you need quickly without preplanning.
  • The elite skill reward players that can weave through all four attunements instead of sticking with two.

External links[edit]