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“I must be as relentless as justice itself.
— The Dragonhunter
Dragonhunter is a guardian elite specialization that can wield longbows and has access to traps.
List of dragonhunter skills[edit]
- See also: List of guardian skills
Profession mechanic[edit]
Skill | Description | |
---|---|---|
Spear of Justice | 20 | Virtue: Burn foes every few attacks. Activate: Hurl a spear of light that passes through foes. Enemies struck become tethered and receive conditions periodically. |
Wings of Resolve | 25 | Virtue: Regenerates health. Activate: Leap to a target area, healing allies in the area. |
Shield of Courage | 45 | Virtue: Grants aegis periodically. Activate: Grant aegis to nearby allies and create a shield in front of you that blocks attacks. You are vulnerable from the sides and behind while this shield is active. |
Weapon skills[edit]
# | Skill | Description | |||
---|---|---|---|---|---|
Longbow[edit] | |||||
1 | Puncture Shot | ¾ | Fire an arrow that pierces enemies. If the arrow hits a second target, all enemies struck are crippled. | ||
2 | True Shot | ¾ | 4 | Charge up energy, creating a powerful attack that pierces through enemies. | |
3 | Deflecting Shot | ¾ | 10 | Fire a missile that knocks back enemies and blocks missiles. | |
4 | Symbol of Energy | ½ | 12 | Symbol. Fire a slow, arcing arrow that explodes on impact to burn targets and sear a symbol of energy into the ground. | |
5 | Hunter's Ward | 1 | 20 | Form your arrows into a barrier, and deal damage at the location. |
Slot skills[edit]
Healing[edit]
Skill | Description | |||
---|---|---|---|---|
Purification | ¾ | 24 | Trap. Heal yourself and imbue your light into a trap. Enemies that trigger this trap are damaged and blinded as the light returns to you for a second heal. |
Utility[edit]
Skill | Description | |||
---|---|---|---|---|
Fragments of Faith | 25 | Trap. Lay a trap that deals damage and unleashes multiple fragments into the area when triggered. Each fragment grants aegis to allies, as long as they don't already have aegis. | ||
Light's Judgment | ½ | 20 | Trap. Lay down a trap that creates an area of pure light that reveals enemies and pierces their armor. The first strike dazes foes. | |
Test of Faith | 24 | Trap. Lay a trap that creates a ring of weapons that punishes enemies that attempt to cross their threshold. Passthrough damage is increased against disabled targets. | ||
Procession of Blades | ½ | 16 | Trap. Set a trap that whirls around and damages enemies when activated. |
Elite[edit]
Skill | Description | |||
---|---|---|---|---|
Dragon's Maw | ½ | 40 | Trap. Lay a trap that pulls enemies and creates a barrier that holds them in. |
List of dragonhunter traits[edit]
- See also: List of guardian traits
Tier | Trait | Description | |
---|---|---|---|
Minor Proficiency | Longbow Proficiency | You can wield a longbow. | |
Minor Adept | Virtuous Action | The guardian's resolve has further increased, allowing Virtues to be manifested as physical aspects. Gain access to Traps. | |
Major Adept | Hunter's Premonition | Traps skills grant aegis when used. | |
Major Adept | Dulled Senses | Cripple enemies that you disable. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear. | |
Major Adept | Soaring Devastation | Wings of Resolve delivers an attack upon landing. Movement speed is increased. | |
Minor Master | Defender's Dogma | 1 | Gain vitality. Blocking an attack causes justice to reach its maximum charge and reduces the cooldown of Spear of Justice. |
Major Master | Hunter's Determination | Activating your elite skill breaks stuns. | |
Major Master | Zealot's Aggression | Deal increased strike damage to crippled foes. Justice's passive effect cripples enemies. | |
Major Master | Bulwark | Shield of Courage gains increased radius and duration. | |
Minor Grandmaster | Pure of Sight | Deal bonus strike damage based on your distance to the enemy. | |
Major Grandmaster | Hunter's Fortification | 1 | Remove conditions and heal when blocking attacks. |
Major Grandmaster | Heavy Light | 1 | Gain stability when disabling an enemy. Deal increased strike damage to disabled or defiant foes. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear. |
Major Grandmaster | Big Game Hunter | Striking an enemy tethered by your Spear of Justice inflicts vulnerability and increases strike damage dealt. Tether duration is increased. |
Gallery[edit]
Notes[edit]
- This elite specialization's reward track unlocks a unique longbow and heavy gloves skin.
Trivia[edit]
- The Dragonhunter name was inspired by medieval witch hunters. Guardians consider themselves protectors of the innocent, and the dragonhunter faction believes justice is the eradication of dragons and their minions.[1]
External links[edit]
References[edit]
- ^ Post by Jon Peters, Official Guild Wars 2 Forums