Game updates/May 2013
May 2013 updates |
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Update - May 31, 2013[edit]
Living World[edit]
- Fixed an issue where NULL would become immune to condition damage.
- Restored Consortium Harvesting Sickle's gathering animation to something more appropriate for the item.
Balance, Bug-Fixing, Polish[edit]
General[edit]
- Fixed a client crash bug.
Profession[edit]
Engineer[edit]
- Throw Mine – Mine Field: Mines will now detonate properly when enemies run over them.
Guild Wars 2 Wiki Notes[edit]
- Introduced a bug that prevents progress in all activities, e.g. Keg Brawl and Crab Toss.
- Introduced a bug that prevents Crab Toss Champion from being completed after the Daily has been earned.
- Build: 18,997
Update - May 30, 2013[edit]
- Fixed a salvaging bug introduced in the last patch that sometimes caused salvage kits to yield incorrect results.
Guild Wars 2 Wiki Notes[edit]
- The previous update inadvertently resulted in a sharp decrease in the salvage rate of ecto from L68+ rare and exotic items; the bug was fixed in this update.
- Players who used a Black Lion Salvage Kit during the affected time period received a free replacement in the mail.
The Guild Wars 2 Customer Support Team From GW2 Customer Support Due to a salvage kit bug, we're replacing the Black Lion kits you used while the bug was active. Wegen einem Fehler bei Wiederverwertungskits ersetzen wir den Schwarzlawen-Kit, den ihr wahrend des Fehlers verwendet habt. Suite a un bug nacessaires de recyclage, nous remplagons les nacessaires utilisas pendant que ce bug acrait actif. Debido a un error en los Kit de reciclaje, estamos reemplazando los Kits de reciclaje de la tienda de gemas usados anteriormenete.—The Guild Wars 2 Customer Support Team |
Update - May 29, 2013[edit]
Living World[edit]
- The Consortium Harvesting Sickle now uses the original harvesting animation.
- Fixed a bug that prevented players from completing the Consortium and Settler Supporter achievements.
- Fixed a bug where Canach was able to take condition damage while temporarily immune to players.
Balance, Bug-fixing, Polish[edit]
Events[edit]
- Malchor's Leap – "Defend Pact engineers while they establish a camp at the Eastern Colonnade." – Slightly reduced spawn rate of enemies
Personal Story[edit]
- "Conscript the Dead Ships" – Fixed a blocking issue where some of the Risen would not become hostile
Profession[edit]
Necromancer[edit]
- Staff Mastery: This trait will now function with Greater Marks.
Engineer[edit]
Structured PvP[edit]
- Right-click targeting of enemy players has been re-enabled.
World vs. World[edit]
- Fixed issue where siege placement in WvW was being incorrectly limited.
Guild Wars 2 Wiki Notes[edit]
- Build: 18,906
Update 2 - May 28, 2013[edit]
Balance, Bug-fixing, Polish[edit]
- Fixed an issue where players who completed the Canach's Lair instance before the release today can no longer receive rewards. All players will now be able claim the reward for completing this instance once more on any character.
- Fixed an issue where the map marker for the Canach's Lair instance would not display properly.
- Karka spawn will no longer aggressively harass players trying to enter Canach's Lair.
- Clicking the Last Stand at Southsun Cove world event UI will now open the correct achievement category.
Guild Wars 2 Wiki Notes[edit]
- Icon to launch death breakdown added next to "You are defeated" in PvP.
- Build: 18,862
Update - May 28, 2013[edit]
Living World[edit]
Last Stand at Southsun[edit]
Help Inspector Kiel track down Canach, the villain behind the increased animal aggression and the focused attacks on Consortium settlements. Canach's intent is to destroy the settler contracts (and punish Subdirector Blingg for his vendetta against Canach). Players must work together to protect the settlements and the innocents within from the crazed horde's sustained assault, ultimately allowing Inspector Kiel to destroy the records and free the settlers from their unfair commitments without harming any of the island's residents. This sets the stage for the upcoming Dragon Bash festival to happen without settler unrest spoiling the festivities.
Open World[edit]
Note: All this open world content takes place on the Southsun Cove map. Even if you manage to capture Canach, can you also foil his master plan? Defend the new settlers on Southsun Cove from a massive final onslaught of rampaging wildlife or die trying! And beginning June 5, a hulking monstrosity joins the fray—without your help, it will destroy the settlers and everything they've built!
- Added new island-wide meta-event where players defend and liberate the new settlements across Southsun Cove. If players hold all four settlements, merchants will become available with unique items, and there is a chance that an Enraged Karka Queen boss will spawn.
- The Enraged Karka Queen boss event rewards large boss chests like other world bosses and gives two guaranteed rare or better items once per day.
- Added four new items as rare rewards to all Southsun Cove content. These items are tradable and soulbound on use.
- Mini Reef Rider: Your very own exotic miniature version of the reef rider. Hurry, because this limited-edition item only drops for the next two weeks!
- Settler's Keepsake: An exotic accessory with toughness, healing, and condition damage stats.
- Settler's Amulet: An exotic amulet with toughness, healing, and condition damage stats.
- Settler's Ring: An exotic ring with toughness, healing, and condition damage stats.
Still Available in Southsun Cove[edit]
- Wild animals (karka, reef drakes, wind riders) continue to exhibit more aggressive behavior.
- Visitors trapped by the hostile wildlife need to be escorted to safety.
- The crazed wildlife will attack new and existing settlements on the island; players must fend off the attack and defend the sites.
- More robust resource nodes to harvest, providing passiflora flowers and fruit, karka shells, and other island-specific resources.
- Players can view the interactions between two high-profile tourists on the island: Lord Faren and Lady Kasmeer.
- The "Crab Toss" activity is still available.
Instances[edit]
- Added new Canach single-player story boss encounter.
- Added explorable multiplayer variant (unlocked if you defeat Canach).
- Added new single-player instance for the culmination of the story.
Achievements[edit]
- New content-based and story-based achievements designed to encourage play on the Southsun Cove map.
Guild Content[edit]
- Added a new guild puzzle to Snowden Drifts.
New Features And Content[edit]
World vs. World[edit]
- Changed World vs. World matchmaking:
- The deviation listed on the leaderboards is used with a new formula to create more varied matchups.
- The matchups are listed on the leaderboards page.
- Commander map pings and strokes are now visible to members of their squad.
- Players now gain World Experience for killing guards, destroying walls, destroying gates, and building mortars, cannons, and burning oil.
- Added a laurel merchant selling Ascended items:
- Ascended rings can be purchased for 25 laurels and 250 badges of honor.
- Ascended amulets can be purchased for 20 laurels and 250 badges of honor.
- Ascended accessories can be purchased for 40 laurels and 50 globs of ectoplasm.
- WvW-specific infusions have been added and can be purchased for 5 laurels and 125 badges of honor.
- Offensive infusions provide players with +1% damage to guards and lords.
- Defensive infusions provide players with -1% damage from guards and lords.
- Added a new reward chest. Every time players gain a WvW Rank, they receive a chest with WvW rewards:
- Coins.
- Badges.
- A chance for:
- Traps.
- Siege blueprints.
- Superior siege blueprints.
- Masterwork armor/weapons.
- Rare armor/weapons.
- Exotic armor/weapons.
- Ascended rings.
- Precursors.
- Players who gained World Rank prior to the chests being added will receive 1 additional chest per rank gained until they have received a number equal to the ranks they had gained previously.
- Added 5 tiers to Defense Against Guards, for a total of 10:
- All Defense Against Guards abilities count towards lords and supervisors.
- 7% reduced damage (total) against guards, lords, and supervisors.
- Gain retaliation when the player negates guard damage.
- 10% reduced damage (total) against guards, lords, and supervisors.
- Gain 1 stack of applied fortitude when killing a guard, lord, or supervisor.
- Applied fortitude: Grants the player 20 vitality (max of 5 stacks; stacks are lost on death).
- Added Oil Mastery to the available ranks and abilities list:
- Increases burning oil radius by 25%.
- Increases burning oil damage by 15%.
- Grants protection to the player and oil cauldron when the player is using the cauldron.
- Burning oil damage removes 1 supply from enemies.
- Skill 3, Burning Shell: Creates a fiery dome that reflects projectiles for 10 seconds.
Structured PvP[edit]
- Spectators now see their target's rank on the HUD.
- Spectators may now select targets while viewing from fixed cameras.
- Spectators may now right-click and double-click players to switch follow targets.
- Spectators now hear local chat around their position.
- Spectators now see health bars with every visible nameplate.
- The Spectator Inspect window saves position.
- Reworked the spectator list to allow context menus.
- Nameplates do not fade on unselected targets during spectating.
- Nameplates have brighter team colors during spectating.
- Nameplates no longer show level 80.
- Added a button on the defeated health bar to show death breakdown.
- Added a victory animation at the end of PvP matches.
- Added /gameend admin command to force-end custom arena matches after they've started. This does not award stats, glory, or rank points.
- Fixed a bug where team selection buttons were not disabled when the team was full.
- Fixed a bug where players would occasionally join a team and spawn in the wrong starting area.
- Player and pet map icons are now always layered above capture point map icons.
- Death breakdown no longer shows automatically upon defeat.
- Minimap objective markers are now a fixed size when changing zoom levels.
Game Optimization[edit]
- Continued optimizations to the game to improve server performance and work toward eliminating lag during large encounters. We'll be continuing to improve performance in this area in upcoming releases and provide as optimal an experience as possible with large numbers of players on screen.
Balance, Bug-Fixing, Polish[edit]
World Polish[edit]
- Caledon Forest: Adjusted camera position during the mossheart transformation.
- Drawing the Juggernaut Hammer no longer causes armor that has glowing areas to become invisible.
- Timberline Falls: Adjusted the UI for the skill challenge to fight Cooroo's crab.
- Queensdale: Carnie Jeb has been promoted to a veteran to make his fight comparable to other skill challenges.
- Particles now correctly align to the ground on the Undead Coral Creature.
- Effects now appear at the correct size when attached to the Karka Young creature.
- Branded Lesser Air Elemental art now has legs and a tail.
- Encumbered state now automatically resolves with empty inventory slots.
- Full hint completion now awards the hint achievement.
Events[edit]
- Global: Minor UI fixes for several events.
- "Defend Lionguard Lindi as she searches for buried treasure": Fixed an issue blocking event progression.
- Dredgehaunt Cliffs: Dredge tunnels can now be hit reliably with ranged attacks.
- Fields of Ruin: Wasps near Ebonhawke Delegation are now the same level as other wildlife in the area.
- Temple of Lyssa: Creatures no longer benefit from multiple scaling buffs at the same time.
- Plains of Ashford: Fixed a bug with the Iron Legion turrets at the Exterminatus HQ.
- Malchor's Leap: Added a countdown at the end of crystal collection for Technical Agent Frazz.
Dungeons[edit]
Sorrow's Embrace[edit]
- Made it easier to select Rasolov when bringing him glowing ore.
The Ruined City of Arah[edit]
- Randall Greyston and the Seers path: The Bloodstone Shard is no longer permanently invisible.
Personal Story[edit]
- Fixed a bug where some entries in the My Story tab could not be viewed.
- "Assault the hill": Fixed a rare stall at the end of the story step where clearing the bridge would not complete correctly.
Profession[edit]
General[edit]
Elementalist[edit]
- Ring of Earth skill: No longer destroys unblockable projectiles.
- Lightning Whip skill: Now strikes targets in a similar angle to other melee ranged skills.
- Arcane Lightning trait: Now functions correctly with the Arcane Shield skill while the player is attuned to air.
- Conjure skills: Summoned weapons now correctly appear in the player's hands if certain on-swap sigils are equipped.
- Arcane Energy trait: Now works properly with the Arcane Power, Arcane Shield, and Signet of Restoration skills.
- Rock Anchor skill: No longer able to affect targets at infinite range. Now respects line of sight.
- Air Bubble skill: No longer able to affect targets at infinite range. Now respects line of sight.
Engineer[edit]
- Glue Bomb skill: The radius of the effects is now consistent—240 units for all effects when untraited, 360 units for all effects when traited.
- Steel-Packed Powder trait: Now applies when detonating turrets.
- Fixed a bug that prevented certain traits from functioning correctly, including Rifled Turret Barrels, Metal Plating, and Autotool Installation.
- Throw Mine and Mine Field skills: Certain friendly NPCs no longer detonate mines.
- Scatter Mines skill: Recharge is no longer impacted by the Rifled Barrels trait.
- Adrenaline Pump trait: Now works with turrets and racial skills.
- Short Fuse trait: Now works underwater even when the Grenadier trait is equipped.
- Inertial Converter trait: Now works underwater for the Grenade Barrage skill.
- Rocket Kick skill: Now hits targets at maximum range.
- Fire Bomb skill: No longer deletes the bomb if the player jumps at the wrong time.
- Smoke Bomb skill: No longer deletes the bomb if the player jumps at the wrong time.
Guardian[edit]
- Zealot's Defense skill: No longer destroys unblockable projectiles.
- Shield of the Avenger skill: No longer destroys unblockable projectiles.
- Perfect Inscriptions trait: Now functions in PvE.
- Symbol of Judgment skill:
- Now acts as a combo field even if the Writ of Exaltation trait is not equipped.
- No longer heals for less without the Writ of Exaltation trait. It now uses the higher value in all cases, and the healing fact on the tool tip is now always accurate.
Mesmer[edit]
- Phantasmal Warlock skill: The damage skill fact now displays accurately.
- Prismatic Understanding trait: Now functions with torch's The Prestige skill.
- Portal Exeunt skill: Casting during the last second before the portal expires no longer fails to create the entrance.
- Veil skill: The skill fact now indicates the correct stealth duration (2 seconds).
- Illusion of Drowning skill: No longer able to affect targets at infinite range. Now respects line of sight.
- Clones now attack ranger pets even if the ranger is out of range.
Necromancer[edit]
- Greater Marks trait:
- Death Nova trait: Now functions with Necrotic Traversal.
- Grasping Dead skill: Now lists the correct number of bleed stacks (3) in its tooltip.
- Feast skill: Now lists the correct radius (600) in its tooltip.
- Wicked Spiral skill: Now displays the correct range in the tooltip.
- Dark Armor trait: Now functions with Life Leech, Frozen Abyss, and Wicked Spiral.
Ranger[edit]
- Whirling Defense skill:
- Now strikes targets at a similar range to all other melee skills.
- Now increases the reflecting range when the Off-Hand Training trait is equipped.
- Eagle Eye trait: No longer makes the Rapid Fire and Barrage skills uninterruptable by the Long Range Shot skill.
- Splinter Shot skill: Projectile speed is no longer 75% of what it should have been.
- Coral Shot skill: Projectile speed is no longer 75% of what it should have been. The bleeding on this skill now interacts correctly with the Eagle Eye trait, granting an extra stack of bleeding at maximum range. This skill can no longer be shot backward.
- Feeding Frenzy skill: Projectile speed is no longer 75% of what it should have been. This skill can no longer be shot backward.
- Mercy Shot skill: Projectile speed is no longer 75% of what it should have been. This skill can no longer be shot backward.
- Pets now draw aggro from guards in WvW.
Thief[edit]
- Black Powder skill: No longer fires its projectile backward while moving. The field can still be generated.
- Shadow Refuge skill: Now lists its duration in the tooltip.
- Shadow Return skill: No longer has infinite range.
- Shadow Shot skill: The second half now hits the target more reliably even if the player happens to jump while the bullet is in the air.
Warrior[edit]
- Destruction of the Empowered trait: Might no longer grants double the bonus, and stability grants the correct bonus.
- Restorative Strength trait: Now functions with the sylvari Healing Seed skill and the human Prayer to Dwayna skill.
- Combustive Shot skill: Now displays damage facts appropriately throughout all adrenaline levels.
- Warrior banners now apply their buffs immediately.
- Battle Standard skill: No longer initially applies stability and then transitions over to swiftness. It now applies swiftness with stability coming from the active skill on the banner.
- Building Momentum trait: Now functions with the Flurry skill.
Structured PvP[edit]
- PvP Chainmail armor: Added to the loot table for Copper, Silver, and Gold Rabbit Rank Chests.
- PvP Apprentice armor: Added to the loot table for Copper, Silver, and Gold Deer Rank Chests.
- PvP Fused Gauntlets: Removed from the loot table for Match Win Reward Chests.
- Raid on the Capricorn: Capture point events now always display correctly.
- Legacy of the Foefire:
- Added an additional spectator camera location to the graveyard area.
- Adjusted spectator camera location at the waterfall capture point.
- Spirit Watch:
- The orb is no longer prevented from spawning at the start of the match.
- An orb carrier can no longer stand at the edge of a capture point to capture it without scoring the orb.
World vs. World[edit]
- Events in WvW now reward twice as much World Experience on completion as in the past.
- It is now easier to receive event credit for killing the castle lord when assaulting Stonemist Castle.
- Players can now exit Obsidian Sanctum using the portals behind their entrance point.
- The underwater gates of the Lowlands Keep in the Eternal Battlegrounds repair when each structural upgrade is completed.
- The southernmost gate of the garrison in each of the Borderlands repairs when each structural upgrade is completed.
- Returned the orichalcum nodes to Obsidian Sanctum.
- New daily WvW achievements have been added to the rotation.
- Increased the number of WvW-specific daily achievements available each day to three.
- Flame Rams now destroy after 15 minutes if not being used. All other placed siege weapons now wait for 1 hour of no use before destroying.
Black Lion Trading Company Gem Store[edit]
- German customers now have the option of using ELV to pay for Gems. Simply click the Buy Gems button in the upper-left corner of the Gem Store, select* elektronisches Lastschriftverfahren* as your payment method, and follow the on-screen instructions.
- Custom Arena Time Tokens are now available in the Gem Store in the Services category to add time to your favorite arenas: 5 days for 150 gems or 20 days for 480 gems.
- The Consortium Harvest Sickle [sic] is now available in the Gem Store in the Service category for 800 gems each. This sickle has unlimited charges and is available in the Gem Store until June 24.
- The Miniature White Kitten is now available in the Gem Store in the Minis category for 400 gems each. This adorable miniature concludes our spring-babies miniature sale and is available for one week.
Guild Wars 2 Wiki Notes[edit]
- The animation of the borders of hostile AoEs has been updated to be made more noticeable.
- The bonus critical chance from Sigil of Accuracy is now added to the total critical chance in the Hero window.
- Ascended items stats now display only one entry per attribute; previously the base and upgrade-equivalent numbers were displayed separately.
- Clones are now considered bounce-able targets for skills which bounce.[1]
- The human female sound-effect for the wave command was adjusted. [2]
- Champion Risen Wraiths in the temple of Grenth events lose two stacks of defiance with each tick of their life drain. In addition, they will not channel life drain for as long.[3]
- An invisible wall was added in Divinity's Reach to prevent uninstanced access to the Salma District.[4]
- The "Living Story" achievement category has been renamed to "Flame and Frost".
- The update replaced the stump near the Defeat the riot-instigating settler in Driftglass Springs.[5]
- Build: 18,794
Bugs[edit]
- Staff Mastery trait no longer works when the Greater Marks trait is also active.[6]
- Progress was stopped for completing the Southsun Settler Support and/or Consortium Rewards Club Member achievement tracks.
- The siege limit in WvW was decreased substantially.
References[edit]
- ^ Clones/turrets are now "Bounce-able" targets.
- ^ In-game screenshot of ANet representative, "A secret fix went live a little while ago. For human females, lol. Makes [their] wave emote sound less derpy".
- ^ Andrew McLeod, on the official forums, "The champion wraiths [in the Temple of Grenth event] should now lose 2 stacks of defiance each tick of their life drain, and they won't channel it as long."
- ^ https://forum-en.gw2archive.eu/forum/game/gw2/Uninstanced-Salma-new-walls/first
- ^ Reddit, How one stump had brought people together and now there is nothing but chaos and madness!
- ^ Official Forums, Necromancer: New Patch Bugged Staff Mastery
Update - May 24, 2013[edit]
General[edit]
- We've updated the game for routine maintenance only. No content changes were included.
Guild Wars 2 Wiki Notes[edit]
- Build: 18,726
Update - May 17, 2013[edit]
Balance, Bug-Fixing, Polish[edit]
- Fixed the Heralds so they will tell the tale of Southsun Cove.
- Fixed a bug causing waypoints on Southsun Shore [sic] to remain locked when they shouldn't be.
- Fixed issues that were potential causes of server latency in Crab Toss.
- Fixed Cragstead and North Nolan Hatchery to appear in their post-Flame and Frost states.
- Flame and Frost's Victory Bonfires in Lion's Arch, Hoelbrak & Black Citadel will remain until May 28th. Interacting with them will allow A Rallying Flame to be completed.
- Fixed a bug with Dodge roll where it could get stuck in the queue and unintentionally execute after a stun or immobilize.
- Collision has been updated on the World vs. World Burning Oil Pot. [sic] Players will once again be able to burn the enemies at the gate.
- Fixed a bug with the animation with Sclerite Karka Shell.
- Fixed a bug with missing upgrade slots on PvP Sclerite weapons.
Guild Wars 2 Wiki Notes[edit]
- Build: 18,498
Update 2 - May 14, 2013[edit]
Balance, bug-fixing and polish[edit]
- Fused weapon tickets are no longer available in Black Lion Chests.
- Citizens! The Shark Boss crier will no longer be a bother. Please excuse his bad behavior.
- Prevented Levvi from getting killed and temporarily blocking the scavenger hunt on Southsun Cove.
- Fixed an issue with crab toss where players would get stuck on a team reserved for those carrying the crab.
- This subsequently fixes an issue where more than one player wins, but the winner does not get a winner's prize.
- This also fixes an issue with the achievement for winning Crab Toss.
- Closed an exploit that allowed some players to still access the final molten dungeon instance.
Guild Wars 2 Wiki Notes[edit]
- Build: 18,390
Update - May 14, 2013[edit]
Living World[edit]
The Secret of Southsun[edit]
The refugees from Flame & Frost who were resettled at Southsun Cove are up in arms over the restrictive residency contracts that prevent them from leaving. Tensions are high, and settlers are brawling with Consortium guards. What's worse, the island's local wildlife has been agitated and is even more aggressive and territorial than usual. The Lionguard's Inspector Kiel has been charged with quelling the violence so it doesn't interfere with the upcoming Dragon Bash festival in Lion's Arch. Kiel takes her job seriously, so she'll need help from players and Researcher Levvi to keep everyone on the island safe from the local wildlife and each other.
Southsun Cove[edit]
- The Consortium has created a new exotic resort for those looking to get away for a while. Lord Faren and Lady Kasmeer Meade are currently there on vacation.
- New settlements have been created for refugees coming in from Lion's Arch.
- Animals on Southsun Cove are becoming increasingly aggressive.
- Settlers and tourists have wandered too far from the camps and need assistance getting back to safety.
- Researcher Levvi is looking for brave adventurers to help survey the island and recover samples to determine the cause of the native creatures' increased aggression.
- Tensions between settlers and Consortium members have led to confrontation that may require mediation.
- The new Crab Toss activity is now available at Sawtooth Bay in Southsun Cove. Players can win karka shells, passiflora, tonics, and more.
- Southsun Supply Crates will drop rarely from creatures during the Secret of Southsun event. These crates contain Southsun crafting materials and a chance at a wide variety of items, such as shoulder skins, new boosts and convenience items, and a rare chance at new weapon skins and minis. Southsun Supply Crates can also be purchased from the Black Lion Trading Company (see below for more info).
- Blooming Passiflora are now growing on the island.
- The larger veteran and champion karka now have a guaranteed drop chance for karka shells upon defeat.
- All players who enter the island for the duration of the event are scaled up to level 80. This content is available from May 14 to June 11.
Guild Content[edit]
- Six Guild Trek locations have been added to Southsun Cove.
Achievements[edit]
- Added new living world achievements to Southsun Cove: "Consortium Rewards Club Member," "Southsun Settler Supporter," "Southsun Sightseer," "Southsun Volunteer Fieldwork," "Southsun VIP Meet and Greet," and more.
- Added new achievements for Crab Toss activity: "Crab Toss Participant," "Crab-Carrying Competitor," "Crabtacular!," "Crabgrabber," and "Crab Toss Champion."
- Players who complete 25 of the Secret of Southsun achievements will earn the "Southsun Stalwart" meta-achievement. This achievement awards players with a Sclerite Karka Shell back item and the title of "Southsun Stalwart." The Southsun Stalwart meta-achievement covers the entire event's content, some of which is not accessible until the next release.
- A new title, "Crab Toss Champion," has been added for players who win a game of Crab Toss.
- A new title, "Crabgrabber," has been added for players who steal 100 crabs during games of Crab Toss.
New features and content[edit]
World vs. World[edit]
- Obsidian Sanctum, the jumping puzzle in the Eternal Battlegrounds, has been moved to its own WvW map.
- Entering the puzzle will take players out of the Eternal Battlegrounds.
- Leaving will take players back to Lion's Arch.
- Added a new vendor: "Traps and Tricks Outfitter."
- Traps have been added as a new purchasable consumable utility item. Two unique variants are available.
- When placed, traps last for one hour.
- Players may only have one of a given trap type deployed at a time.
- Traps will disappear when a player leaves the map.
- Traps are sold by the vendor for 15 badges and 525 karma; they will stack to 250 and are account-bound.
- It takes a 4-second channel to place at feet.
- Placing a trap uses very short-range ground targeting to assist in orientation.
- Placed traps have a 600×90 rectangular trigger area; only enemies can trigger them.
- Once triggered, traps affect up to 20 enemies within a range of 1200.
- Traps cost 10 supply to place.
- Supply Removal Trap
- Removes 5 supply from enemies affected by the trap.
- Stealth Disruptor Trap
- Removes stealth from enemies and reveals them for 30 seconds, preventing stealth.
Balance, bug-fixing, polish[edit]
General[edit]
- A Commander's map pings and strokes are now visible to members of their squad.
- Fixed several shadowstep bugs that let players teleport through WvW gates and exploit various dungeons.
- Fixed a bug that caused some items to lose their functionality after a player has gone into a downed state.
Events[edit]
- Malchor's Leap:
- Pact cannons near the Shelter Docks are now fully operational.
- The Inquest Ornithologist has been upgraded to a champion, as befits her Group Event status.
- Metrica Province:
- Minor UI changes were made to the Mark II golem event.
- Mount Maelstrom:
- The Branded ogre in the Infinity Coil complex is now properly imprisoned in his cage.
- Sparkfly Fen:
- Added a skill to the seaweed-mine bundle.
- Timberline Falls:
- Fixed a stalling bug in the event "Protect krewe leader Dobbs as the krewe clears the excavation site."
- Wayfarer Foothills:
- Dredge soldiers outside Molensk are no longer rooted in place.
Personal Story[edit]
- "Down the Hatch":
- Fixed a rare stalling bug at the end of the story step.
- "The Ghost Rite":
- Fixed the player's camera position while transformed.
Structured PvP[edit]
- Reverted a change to PvP dailies that increased their difficulty.
- Reworded some custom arena tooltips to be less confusing.
Profession Skills[edit]
Warrior[edit]
- Leg Specialist:
- This trait will no longer function with the Burning Oil siege weapon in WvW.
- Healing Signet:
- Updated skill facts to show the passive effect and accurately display the healing value for the active effect.
Elementalist[edit]
- Dragon's Claw:
- Fixed an exploit that caused this skill to fire at increased rates.
- Shocking Aura:
- This skill's icon on the buff bar now displays the same icon as the skill itself.
Engineer[edit]
- Kit Refinement:
- The cooldown icon will now display correctly when this trait is used with Flamethrower.
Ranger[edit]
- Fixed a bug that caused the projectile speed of the following axe skills to be 75% of their intended speed:
- Juvenile Rainbow Jellyfish now uses a unique model.
Black Lion Trading Company Gem Store[edit]
New Items and Promotions[edit]
- You can now purchase the Southsun Supply Crate in the Consumable category of the Gem Store for 1 for 150 gems or 10 for 1200 gems. These special crates contain Southsun crafting materials and a chance at items such as shoulder skins, new boosts and convenience items, and a rare chance at new weapon skins and minis. The Southsun Supply Crates will only be available until June 10. The Southsun Supply Crates will also be a limited-time rare drop off the creatures on the island during this time.
- The Consortium Swim Speed Boost is now available in the Boost category of the Gem Store for 1 for 50 gems or 5 for 200 gems. This boost will increase your swim speed by 15% for 1 hour. This boost is not useable in PvP.
- To celebrate spring, the Gem Store is making one miniature baby animal available each week for the month of May. This week's adorable addition is the Mini Moa Chick, which is now available in the Minis category of the Gem Store for 400 gems each.
- How to Dance, Volume 1 is now available in the Services category of the Gem Store for 400 gems. This book can be used to gain access to three different dance moves and a skill that will allow you to invite others to participate in your dance party.
Additional Notes[edit]
Optimizations[edit]
- We're rolling out our first set of optimizations. This is the first in many steps involved in helping resolve issues with "skill lag." Some players will experience a slight improvement in skill lag issues with large groups of players, while some players may also experience a slight raise in their FPS.
Profession Skills[edit]
Engineer[edit]
- Fixed a bug which disabled certain traits from functioning correctly. This includes Rifled Turret Barrels, Metal Plating, and Autotool Installation.
World vs. World[edit]
- Arrow Cart: Arrow cart damage vs. other siege weapons has been reduced to 50% of its current damage.
Guild Wars 2 Wiki Notes[edit]
- The additional notes were added shortly after the patch was released. However, there was no new build to accompany the additional notes.
- Fixed a bug that caused the damage from some bosses to scale improperly. [1]
References[edit]
Update - May 12, 2013[edit]
General[edit]
- Fixed various server crashes.
Guild Wars 2 Wiki Notes[edit]
- Build: 18,319
Update - May 8, 2013[edit]
General[edit]
- Fixed the remainder of Flame and Frost interactive gadgets not appearing on the affected worlds. The locations for the Secret Contact achievement will remain accessible until the May 14th build to make up for the time lost due to this issue.
Guild Wars 2 Wiki Notes[edit]
- Build: 18,200
Update - May 7, 2013[edit]
General[edit]
- Fixed interactive gadgets for Flame and Frost that had disappeared on some worlds. The locations for the Secret Contact achievement will remain accessible until the May 14th build to make up for the time lost due to this issue.
- Molten Facility: Fixed an issue where Rox or Braham would not proceed past the last gate before the final fight.
Guild Wars 2 Wiki Notes[edit]
- Build: 18,164
Update - May 3, 2013[edit]
Flame & Frost: Molten Weapons Facility[edit]
- Fixed an issue where certain parts of the Molten Facility dungeon would not trigger after the dungeon's instance creator logged out or left the map.
- After an entire party has been defeated, party members should no longer be forced back into the boss arena until entering of their own free will.
- Fixed the transformation sequence visuals for the final bosses of the Molten Facility dungeon.
Structured Player vs. Player[edit]
- Fixed crash in custom arenas with spectators enabled.
General[edit]
- Wayfarer's Foothills: [sic] Fixed an issue where Cragstead was sometimes revealed for the player before they discovered the area, resulting in an undiscovered point of interest marker to not appear.
Guild Wars 2 Wiki Notes[edit]
- Build: 18,120
Update - May 1, 2013[edit]
General[edit]
- Fixed several crash bugs in custom arenas when spectator mode was enabled
- Spectators will no longer be booted from the game for being idle after attempting to join a team
- Fixed a bug where the launcher would get stuck updating at 99%
Guild Wars 2 Wiki Notes[edit]
- Build: 18,085