Game updates

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This page is a copy of recent updates published on the official forum. Any undocumented changes will be listed under "Guild Wars 2 Wiki Notes".

Update 3 - December 12, 2017

Bug Fix

  • Fixed a client crash.

Guild Wars 2 Wiki Notes

  • Build: 84,848

Update 2 - December 12, 2017

Bug Fix

  • Fixed a client crash.

Guild Wars 2 Wiki Notes

  • Build: 84,832

Update - December 12, 2017

Wintersday

Come join us in celebrating Wintersday—Toymaker Tixx has made his annual visit to Divinity's Reach to spread seasonal cheer and festivity! Complete daily achievements to earn fanciful holiday weapons new and old, save Wintersday by giving wrapped gifts to the orphans around Divinity's Reach, test your snow-throwing skills against other players in Snowball Mayhem, experience the joy of jumping in Winter Wonderland, defend against waves of toys in Toypocalypse, and help keep Tixx's airship, the Infinirarium, in order! You'll also see Wintersday gifts appearing all around Tyria.

  • Wintersday achievements have been split into three categories: "Wintersday Traditions" for repeatable achievements and annual achievements that can be completed once a year, "The Wondrous Workshop of Toymaker Tixx" for one-time festival achievements, and "Winter's Presence" for one-time achievements that give items for the Winter's Presence collection.
  • The Wintersday meta-achievement "A Season of Merriment" is earned by completing Wintersday daily achievements and can be repeated to collect even more gifts.
  • Race fever is spreading, and a new seasonal race event has been unveiled in Divinity's Reach! Speed through the streets on your favorite mount, or dash through the falling snow on foot to earn new annual and daily achievements. Festivalgoers who haven't earned an official mount license can speak with a race coordinator to temporarily rent a mount for a small fee.
  • A second entrance has been added to Toypocalypse to allow coordinated adventurers to form a group ahead of time for the activity. Toypocalypse has also had a number of bug fixes and updates in both the grouped and match-made versions:
    • Skritt mercenaries have been reduced in number from 6 to 4 and can now be found on either side of the airship.
    • Sword-wielding skritt mercenaries now have an additional skill and increased toughness.
    • Rifle-wielding skritt mercenaries now have an additional skill.
    • Visual tracking of scrap donations to skritt mercenaries has been added to allow players to see how close they are to being hired.
    • Fully upgraded defenses can now be partially repaired by interacting with them while carrying the appropriate bundle.
  • The Winter Wonderland jumping puzzle has been updated: Each of its three routes now presents jumpers with a different difficulty, ranging from the sedate and scenic Quaggan Route to the fast-paced Gingerbread Route. Adventurers will face colder temperatures and less-stable platforms on the harder routes, but they will find greater rewards waiting for them at the end of the climb! Several bugs and timing issues have also been addressed, making a safer experience for all participants.
  • New Wintersday-themed guild decorations have been added.
  • Wintersday decorations in Divinity's Reach have been updated. Toymaker Tixx assures citizens that the falling snow generated by the Infinirarium is completely safe.
  • Wintersday rewards have been streamlined to reduce inventory clutter and excessive inventory management. A new snowflake item has been introduced.
    • Snowflakes drop from Wintersday gifts and can be used to craft food and gear.
    • Snowflakes can be traded for Snow Diamonds, which are used for premium rewards.
    • All old snowflakes (tiny, delicate, glittering, unique, pristine, and flawless) can be double-clicked to convert them into the new snowflake.
    • Further explanation about this change can be found here ( https://en-forum.guildwars2.com/discussion/20443/wintersday-rewards-update).
  • Enjoy the festivities for the next three weeks!

World Polish

  • Fixed a bug in which Orphan Laine could send his letter to players who were already helping the orphans.
  • Removed the "Enter the item's name below to confirm before destroying" requirement from Orphan Laine's letter.
  • Fixed a bug in which Toymaker Tixx and Orphan Laine could send their letters to players twice during the Wintersday festival.
  • Updated the locations of some orphans, festival guides, and magic snow piles in Divinity's Reach to avoid nearby decorations.
  • Updated the icon for the Lunatic's Fashion achievement to match its Halloween category.
  • Added a small but tasty reward for successful test participants in the Proxemics Lab guild puzzle.

Living World

General

  • Hylek Shadowleapers (all variants): Removed the passive skill that caused these creatures to evade ranged attacks. Lowered the recharge time of Retreating Shot from 8 seconds to 6 seconds.
  • Asura— 
    Radiation Field.png
     Radiation Field: Poison duration has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds.

Fractals

Twilight Oasis

  • Increased the evade duration of the Enhanced Reflexes special action skill by 100%.
  • Reduced the radius of the wind pull for all tornadoes.
  • Increased the aftercast of High Priestess Amala's Wings of Rage attack by 0.5 seconds.

Profession Skills

Developer Note : In this extra balance update, we're looking to reduce the overall burst potential of damaging conditions throughout the game. We've done this by reducing the number of condition stacks inflicted while increasing the applied duration so that overall damage remains similar (with a bit of variance one way or the other). In addition, we've evaluated some of the vulnerability applications via the trait system and have reworked some of the guaranteed high up-time traits, pushing the vulnerability into more guaranteed—but limited—moments during combat. Finally, there have been a few profession-specific changes aimed at improving the general health of the game.

General

Barrier: The application of the barrier effect no longer resets the delay or decay of existing barriers. Barrier no longer decays over time; each application now disappears after 5 seconds, and all skills that grant barrier now give 15% more barrier.

Movement Skills: Camera facing no longer reduces the travel distance of these skills.

Interrupts and Defiance: Skills, traits, and sigils that have bonus effects when interrupting foes will now activate when used against foes with defiance bars as though they had been interrupted. Note that this does not require a creature's defiance bar to be active, just that the creature be using a skill when an interrupt effect is applied. To prevent abuse against bosses with long attack windups, a 3-second cooldown between activations of these skills has been added to skills without existing cooldowns. This cooldown is only applied when interrupting foes with defiance bars. This change affects the following game elements:

Elementalist
Engineer
  • Excessive Energy.png
     Excessive Energy: This trait's functionality has been changed to now cause vigor on you to grant a 10% damage increase.
  • Blunderbuss.png
     Blunderbuss: Reduced the bleeding stacks inflicted at each tier by 1. Increased the duration of bleeding from 5 seconds to 7 seconds at all tiers.
  • Retreating Grapple.png
     Retreating Grapple: Bleeding inflicted has been adjusted from 3 stacks for 6 seconds to 2 stacks for 10 seconds.
  • Throw Junk.png
     Throw Junk: Bleeding has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds.
  • Incendiary Ammo.png
     Incendiary Ammo: Burning has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds.
  • Incendiary Powder.png
     Incendiary Powder: Burning duration has been adjusted from 2 stacks for 4 seconds to 1 stack for 8 seconds.
  • Rocket Kick.png
     Rocket Kick: Burning duration has been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds.
  • Chemical Field.png
     Chemical Field: Poison stacks have been adjusted from 2 stacks for 4 seconds to 1 stack for 8 seconds.
  • Crystal Configuration- Zephyr.png
     Crystal Configuration: Zepyhr
    [sic]
    : Fixed a bug in which this trait failed to remove all instances of the listed conditions.
  • Heavy Armor Exploit.png
     Heavy Armor Exploit: This trait has been renamed Sanguine Array and now grants might when you inflict bleeding.
  • High Caliber.png
     High Caliber: Increased the range threshold of this trait from 240 to 300, and increased the chance to inflict critical strikes from 10% to 15% against foes within the range threshold.
  • No Scope.png
     No Scope: Increased the range threshold of this trait from 240 to 300. Reduced the internal cooldown of this trait from 10 seconds to 8 seconds. Fury now grants 150 ferocity.
Guardian
  • Chapter 4- Shining River.png
     Chapter 4: Shining River: Increased base healing by 50% and heal scaling by 65%; this skill now heals over time in the affected area rather than all at once.
  • Core Cleave.png
     Core Cleave: This skill has had its animation reviewed and now completes slightly faster than before.
  • Bleeding Edge.png
     Bleeding Edge: This skill has had its animation reviewed and now completes slightly faster than before.
  • Searing Slash (firebrand).png
     Searing Slash: This skill has had its animation reviewed and now completes slightly slower than before.
  • Symbol of Vengeance.png
     Symbol of Vengeance: Fixed a bug that prevented this skill from displaying the increased damage dealt when equipped with Symbolic Power.
  • Symbol of Energy.png
     Symbol of Energy: Fixed a bug that prevented this skill from displaying the increased damage dealt when equipped with Symbolic Power. Burning stacks inflicted have been adjusted from 2 stacks for 5 seconds to 1 stack for 12 seconds.
  • Judge's Intervention.png
     Judge's Intervention: Burning stacks inflicted have been adjusted from 3 stacks for 3 seconds to 1 stack for 8 seconds.
  • Merciful Intervention.png
     Merciful Intervention: This skill now revives allies in the target area for 20% of their downed health upon impact in addition to its healing component.
  • Purging Flames.png
     Purging Flames: Burning has been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds.
  • Signet of Judgment.png
     Signet of Judgment: Burning has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds.
  • Chapter 2- Igniting Burst.png
     Chapter 2: Igniting Burst: Burning has been adjusted from 4 stacks for 3 seconds to 2 stacks for 6 seconds.
  • Quickfire.png
     Quickfire: Fixed a bug that allowed for multiple applications of Ashes of the Just while this trait should have been on cooldown.
Mesmer
  • Inspiring Distortion.png
     Inspiring Distortion: This trait now grants 5 seconds of aegis instead of 1 second of distortion.
  • Chaos Vortex.png
     Chaos Vortex: This skill now attempts to face the selected target before firing when it's targeted on foes beside or behind the caster.
  • Ether Clone.png
     Ether Clone: Torment duration has been adjusted from 2 stacks for 5 seconds to 1 stack for 9 seconds.
  • Portal Exeunt.png
     Portal Exeunt: This skill now performs a range check before activating to prevent unusable portals from being created.
  • Arcane Thievery.png
     Arcane Thievery: In addition to its previous effects, successfully hitting a target now inflicts slow on the target for 4 seconds while granting quickness to the mesmer for the same duration.
  • Mantra of Recovery.png
     Mantra of Recovery: Healing has been increased by 25% when fully charged.
  • Mantra of Pain.png
     Mantra of Pain: Increased might stacks from 8 to 12.
  • Mantra of Concentration.png
     Mantra of Concentration: This skill now grants quickness for 5 seconds when fully charged, in addition to its previous effects.
  • Mantra of Resolve.png
     Mantra of Resolve: This skill no longer grants resistance when fully charged. Instead, it now removes all conditions.
  • Tides of Time.png
     Tides of Time: Improved the consistency of the returning wave in situations where the outgoing wave impacts walls or terrain.
  • Imaginary Axes.png
     Imaginary Axes: Increased the confusion stacks applied by the player from 2 to 3. Increased the duration of confusion stacks applied by both the player and clones from 4 seconds to 5 seconds.
  • Phantasmal Seeking Axe.png
     Phantasmal Seeking Axe: Increased torment duration from 3 seconds to 4.5 seconds.
Necromancer
  • Feast of Corruption.png
     Feast of Corruption: Torment has been adjusted from 2 stacks for 4 seconds to 1 stack for 8 seconds.
  • Chilblains.png
     Chilblains: Poison has been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds.
  • Deathly Chill.png
     Deathly Chill: Bleeding has been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds in PvE.
  • Dark Water.png
     Dark Water: Poison has been adjusted from 2 stacks for 6 seconds to 1 stack for 12 seconds.
  • Harrowing Wave.png
     Harrowing Wave: Burning has been adjusted from 3 stacks for 3 seconds to 1 stack for 8 seconds. Torment has been adjusted from 3 stacks for 3 seconds to 2 stacks for 6 seconds.
  • Oppressive Collapse.png
     Oppressive Collapse: Torment has been adjusted from 3 stacks for 6 seconds to 2 stacks for 9 seconds.
  • Serpent Siphon.png
     Serpent Siphon: Poison has been adjusted from 2 stacks for 5 seconds to 1 stack for 10 seconds.
  • Plaguelands.png
     Plaguelands: Burning has been adjusted from 2 stacks for 5 seconds to 1 stack for 10 seconds.
  • Necrotic Traversal.png
     Necrotic Traversal: Poison has been adjusted from 3 stacks for 6 seconds to 2 stacks for 9 seconds.
  • Punishment Skills: Adjusted torment from 2 stacks for 5 seconds to 1 stack for 10 seconds.
  • Desert Shroud.png
     Desert Shroud: Torment stacks per hit have been adjusted from 2 stacks for 4 seconds to 1 stack for 10 seconds in PvE. The PvP and WvW version has been adjusted from 2 stacks for 2 seconds to 1 stack for 5 seconds.
  • Speed of Shadows.png
     Speed of Shadows: Fixed a bug in which this trait failed to remove all instances of the listed conditions.
  • Rending Claws.png
     Rending Claws: Increased damage by 13%.
  • Ghastly Claws.png
     Ghastly Claws: Increased damage by 11%.
  • Unholy Feast.png
     Unholy Feast: Increased damage by 10%.
  • Dhuumfire.png
     Dhuumfire: Fixed a bug that prevented this trait from inflicting burning when multiple scourge profession skills were activated at the same time.
  • Death's Embrace.png
     Death's Embrace: Increased vulnerability stacks from 1 to 5 and increased duration from 5 seconds to 8 seconds. Increased enemy health threshold from 33% to 50%. Vulnerability can now only be applied to the same foe once every 10 seconds.
  • Unholy Fervor.png
     Unholy Fervor: This trait has been reworked and renamed Dread. It now causes fear you apply to also inflict 10 stacks of vulnerability for 5 seconds. It also causes attacks against foes inflicted with fear to deal 20% more damage.
  • Spiteful Talisman.png
     Spiteful Talisman: This trait now reduces the recharge time of axe skills in addition to focus skills.
Ranger
  • Slash (ranger greatsword skill).png
     Slash: Increased damage by 16%.
  • Slice (ranger skill).png
     Slice: Increased damage by 45%.
  • Power Stab.png
     Power Stab: Increased damage by 80%.
  • Maul (ranger greatsword skill).png
     Maul: Reduced the duration of the Attack of Opportunity granted from 20 seconds to 10 seconds.
  • Hilt Bash.png
     Hilt Bash: Increased damage by 42%.
  • Precision Swipe.png
     Precision Swipe: Increased damage by 20%.
  • Whirling Defense.png
     Whirling Defense: Increased damage by 15%.
  • Steady Focus.png
     Steady Focus: This trait has been renamed Farsighted, and its functionality has been changed. It now causes projectiles fired by ranger weapon skills to deal 5% bonus damage. This bonus is increased to 10% on foes beyond a range of 600.
  • Winter's Bite.png
     Winter's Bite: Bleeding stacks have been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds.
  • Throw Torch.png
     Throw Torch: Burning stacks have been adjusted from 2 stacks for 5 seconds to 1 stack for 10 seconds.
  • Glyph of Alignment.png
     Glyph of Alignment: Poison stacks have been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds.
  • Grace of the Land.png
     Grace of the Land: Reduced the might granted by this trait from 4 stacks to 3 stacks.
  • Pack Alpha.png
     Pack Alpha: Fixed a bug that prevented this trait from affecting new Path of Fire pet family skills.
Revenant
  • Energy Drain Skills: All skills that cancel energy-drain skills have been modified to be usable in midair.
  • Deathstrike.png
     Deathstrike: Energy cost has been reduced from 20 to 10. The cooldown has been reduced from 20 seconds to 15 seconds.
  • Impossible Odds.png
     Impossible Odds: This skill and its associated Relinquish Power skill are now usable in midair.
  • Project Tranquility.png
     Project Tranquility: Fixed a bug that prevented healing from the tablet from being reported in the combat log.
  • Scorchrazor.png
     Scorchrazor: Burning has been adjusted from 2 stacks for 2 seconds to 1 stack for 4 seconds.
  • Manifest Toxin.png
     Manifest Toxin: Poison has been adjusted from 2 stacks for 6 seconds to 1 stack for 12 seconds.
  • Temporal Rift.png
     Temporal Rift: Torment has been adjusted from 3 stacks for 8 seconds to 2 stacks for 12 seconds.
  • Forceful Displacement.png
     Forceful Displacement: Torment has been adjusted from 4 stacks for 6 seconds to 3 stacks for 8 seconds.
  • Venom Enhancement.png
     Venom Enhancement: Poison has been adjusted from 2 stacks for 5 seconds to 1 stack for 10 seconds.
  • Abyssal Chill.png
     Abyssal Chill: Torment duration has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds.
  • Maniacal Persistence.png
     Maniacal Persistence: Torment duration has been adjusted from 4 stacks for 5 seconds to 2 stacks for 10 seconds.
  • Mutilate Defenses.png
     Mutilate Defenses: This trait has been reworked and renamed Expose Defenses. This trait now causes your first attack when entering combat to inflict 5 stacks of vulnerability for 5 seconds. This skill refreshes whenever you use an elite skill.
Thief
  • Weakening Charge.png
     Weakening Charge: This skill now moves the thief toward a selected target, but will not allow them to travel through the target.
  • Cursed Bullet.png
     Cursed Bullet: Increased base damage by 43%.
  • Spotter's Shot.png
     Spotter's Shot: Increased damage by 18% in PvE only.
  • Three Round Burst.png
     Three Round Burst: Increased damage by 18% in PvE Only.
  • Death's Retreat.png
     Death's Retreat: Reduced initiative cost of this skill from 5 to 4 in PvE only. Poison has been adjusted from 2 stacks for 4 seconds to 1 stack for 8 seconds.
  • Death's Judgment.png
     Death's Judgment: Reduced initiative cost of this skill from 6 to 5 in PvE only.
  • Caltrops.png
     Caltrops: Bleeding has been adjusted from 2 stacks for 5 seconds to 1 stack for 10 seconds.
  • The Ripper.png
     The Ripper: Bleeding has been adjusted from 3 stacks for 7 seconds to 4 stacks for 10 seconds.
  • Shadow Strike.png
     Shadow Strike: Increased applied torment from 2 stacks for 5 seconds to 2 stacks for 6 seconds.
  • Pressure Striking.png
     Pressure Striking: Torment duration has been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds.
  • Sundering Strikes.png
     Sundering Strikes: This trait has been renamed Sundering Shade. This trait now causes stealth attacks to inflict 5 stacks of vulnerability for 5 seconds with a 1-second cooldown.
  • Don't Stop.png
     Don't Stop: Fixed a bug in which this trait failed to remove all instances of the listed conditions.
Warrior
  • Reckless Dodge.png
     Reckless Dodge: The attack from this trait has been renamed Reckless Impact and is now shown as a separate skill in its tooltip. Reckless Impact now grants 1 stack of might for 5 seconds for each foe struck.
  • Stick and Move.png
     Stick and Move: This trait has been renamed Pinnacle of Strength, and its functionality has been changed. Might now grants you an additional 10 power per stack at level 80.
  • Magebane Tether.png
     Magebane Tether: Fixed a text error with the effect associated with this trait that stated it applied vulnerability instead of revealed.
  • Break Enchantments.png
     Break Enchantments: Fixed a bug in which the damage listed in the skill fact was lower than the actual damage of this skill.
  • Loss Aversion.png
     Loss Aversion: Added a missing skill fact; this trait now indicates that it cannot make critical strikes. Damage increased by 300% in PvE only.
  • Body Blow.png
     Body Blow: Bleeding has been adjusted from 2 stacks for 6 seconds to 1 stack for 12 seconds.
  • Blaze Breaker.png
     Blaze Breaker: Burning has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds.
  • Flames of War (warrior skill).png
     Flames of War: Burning has been adjusted from 4 stacks for 3 seconds to 2 stacks for 6 seconds.
  • Burning Shackles.png
     Burning Shackles: Burning has been adjusted from 3 stacks for 3 seconds to 1 stack for 10 seconds.
  • Rending Strikes.png
     Rending Strikes: This trait has been renamed Sundering Burst, and its functionality has been changed. It now causes burst skills to inflict 5 stacks of vulnerability for 8 seconds upon hitting the target, and 5 additional stacks for 8 seconds if the attack is a critical hit. Burst skills that strike multiple times, such as Combustive Shot or Flurry, have a 5-second cooldown between vulnerability applications.
  • Distracting Strikes.png
     Might Makes Right: Reduced endurance gain per might stack from 5 to 2.

Structured Player vs. Player

The first four weapons of the Obsidian weapon set have been added to the League Vendor. The set has exotic and ascended tiers.

Mistforged Obsidian Weapon Boxes have replaced the Glorious Victor's Armor Box in monthly automated tournament rewards. Additional weapons will be added to this box as they become available.

Champion's Winter Crown has been added as the first-place reward for the monthly automated tournament. Champion's Laurels have been removed.

A Mist Capacitor has been added to the League Armor Vendor. Using it will emit a pulse of magic that resets one Mist Band, one Mist Pendant, and one Mist Talisman in your inventory. This will destroy any infusions that are equipped on those items.

Black Lion Trading Company Gem Store

New Items and Promotions

Improvements

  • The Black Lion Chest has been updated to the Glacial Wintersday Chest and can be previewed for a full list of its contents.
    • Significant revisions have been made to the regular Black Lion Chest items with updates to the Glacial Wintersday Chest. Highlights include the following updates:
    • More valuable common items, including dye kits, Upgrade Extractors, and new weapon- and armor-specific wardrobe unlocks.
    • Previously rare weapon skins are now uncommon drops.
    • Previously super rare weapon skins are now rare drops.
    • The new super rare Endless Upgrade Extractor Contract has been added.
    • The following regular updates are specific to the Glacial Wintersday Chest:
    • The Evon Gnashblade Wintersday Gift has been added as a new guaranteed item.
    • The new Svanir Gauntlets are available as an uncommon drop for the duration of the Glacial Wintersday Chest.
    • The new Mini Cozy Wintersday Mounts Pack is available as an uncommon drop for the duration of the Glacial Wintersday Chest.
    • The Wild Magic Backpack Glider Combo remains available as an uncommon drop for the duration of the Glacial Wintersday Chest.
    • The Candelabra Staff and the Infinirarium Glider return as uncommon drops for the duration of the Glacial Wintersday Chest.
    • The Frostforged Weapon Collection is available as an uncommon drop for the duration of the Glacial Wintersday Chest.
    • The Winter's Weapon Collection is available as a rare drop for the duration of the Glacial Wintersday Chest.
  • For a limited time, the Miniature categories for the Pact, Many Merry Minis, Maguuma Series 1, Living World Season 1, and Dragon Minions are available when using Black Lion Miniature Claim Tickets dropped from the Black Lion Chest. Keys can be found in the Special category of the Gem Store for 125 gems each.

Guild Wars 2 Wiki Notes

  • Clothing tonics such as Endless Common Clothing Tonic can now be exchanged for equivalent outfits. Visit the Black Lion Trader just inside the Trading Post at Lion's Arch (the spiral-shell shaped building south of Frog Pond). Converting a clothing tonic makes it available to all characters on your account and allows it to be used in combat. The outfits each have four dye channels. You can sell your duplicate clothing tonics on the Trading Post.
  • Build: 84,794

Update - December 1st, 2017

Bug Fixes

  • New information about Kralkatorrik's whereabouts has allowed the Tyrian Explorers Society to update the world map.
  • Palawa Joko's statue in Palawadan has been given some additional protection. Praise Joko!
  • Raids—Hall of Chains: Fixed an issue in which the Eater of Souls could die early.
  • Fixed an issue in which volatile magic that spawned from bounty bosses would persist indefinitely and was available to players who did not participate in the bounty.
  • Fixed a bug with the PvP timeline in which capture-point status lines were not visible in rated matches.
  • Scholar Fatima has noticed that the Brandstones falling on Istan now seem to take longer to disintegrate.
  • Reduced the frequency of lightning flashes to assist light-sensitive players.
  • Fixed a bug that could cause the Mordant Crescent Great Hall meta-event to never leave the "Waiting for Palawadan to complete" phase.
  • Fixed a bug in which players could create a SCRAP 80-T invasion in Metrica Province.
  • Supply chests in the Mordant Crescent Great Hall meta-event can no longer be looted without first participating in the event.
  • Fixed a bug in which Corporeal Reassignment could get removed in the Shattered Observatory fractal.
  • Fixed a bug in which the PvP League panel was blank when viewed through the scoreboard.
  • Added the Dreamthistle Scepter and Dreamthistle Spear to the super-rare table of the Black Lion Chest.
  • Fixed a bug in which the Gatekeepers of Palawadan could fail to clean up after the event completed, blocking completion of that event in future occurrences.

Guild Wars 2 Wiki Notes

  • Build: 84,555

Update - November 29th, 2017

Bug Fixes

  • Raids—Hall of Chains: Fixed an issue that prevented the Statue of Darkness event from completing.
  • Fixed an issue that prevented players who are not instance owners from receiving credit for "The First City" story instance in a party.
  • Adjusted the health of Branded wyverns and Death-Branded Lieutenants in the "Eye of the Brandstorm" chapter.
  • Raids—Hall of Chains: Fixed an issue in which the Eater of Souls could die early.
  • Fixed an issue that caused players to become stuck if they teleported outside of the arena during an encounter in "The First City" story instance.
  • Fixed a server crash.
  • Fixed a client crash.
  • Akili will no longer get stuck during his escort event.
  • Revenge of the Capricorn: Fixed an issue in which the Capricorn ship appeared in the wrong location.
  • Fixed a bug with books in Istan.
  • Fixed a bug that caused too many Daily Domain of Istan achievements to be active in one day.
  • Corrected an issue in which Daily Domain of Istan achievements awarded extra achievement points.
  • Fixed a bug in which the Branded wyvern would become immortal and sentient, and then it would decide to block chapter progression.

Guild Wars 2 Wiki Notes

  • Build: 84,491

Update 3 - November 28th, 2017

Bug Fixes

  • Raids—Hall of Chains: Completing the Statue of Darkness event will now properly reward an achievement.
  • Raids—Hall of Chains: The Surging Souls pattern no longer causes an errant wave to appear.
  • Brandstone elementals will now properly advance their kill objective in the Eye of the Brandstorm story instance.
  • Raids—Hall of Chains: Fixed an issue that prevented the statue events from resetting properly.
  • Raids—Hall of Chains: The Necro Dancer achievement now properly applies and reapplies the tracking effect when the encounter starts and resets.
  • Updated the tooltip for the Resplendent Avialan to clarify that this item unlocks a raptor mount skin.
  • Fixed an issue that prevented some players from reaching Istan.
  • Fixed a bug that prevented Call of the Mists from being applied to players in the Hall of Chains raid instance.

11/28/2017 - Late Notes

General

  • Renown rewards and WvW reward chests can now be right-clicked to quickly take their contents.

Fractals

  • Agony will no longer reduce barrier application.
  • Skorvald's Supernova attack in the Shattered Observatory fractal can no longer be dodged.
  • The magical launchers in the Skorvald fight will no longer pull in downed players.
  • Time pockets, temporal anomalies, and Corporeal Reassignment are now more consistent in the Arkk fight.

Professions

Mesmer
  • Imaginary Axes.png
     Imaginary Axes: This skill will no longer hit the same target twice with the same axe.
  • Mirrored Axes.png
     Mirrored Axes —Phantasmal Seeking Axe: This skill will no longer hit the same target twice with the same axe.

Items

A new item, Gift of Desert Mastery, has been added to allow crafting legendary weapons by playing in Path of Fire™ maps.

Structured Player vs. Player

  • We've introduced a new PvP Conquest Timeline feature. During a PvP match, you can see a running timeline of both teams' scores. Events that affect the score will show up as icons on the timeline.

Black Lion Trading Company Gem Store

Bug Fix
  • The Mysterious Sands Chest has been updated to include the Dreamthistle Dagger skin.

China-Specific Release Notes

Bug Fix

  • Fixed an issue that prevented the zoom feature from zooming in on the face of the model when creating a new necromancer character of any race.

Guild Wars 2 Wiki Notes

  • Build: 84,459

Update 2 - November 28th, 2017

Bug Fix

  • Fixed a server crash.

Guild Wars 2 Wiki Notes

  • Build: 84,450

Update - November 28th, 2017

Living World–"Daybreak"

After a freak Brandstorm engulfs the Elonian city of Amnoon, a mysterious vision reveals that an encounter in the ancient ruins might determine the fate of Tyria. The commander embarks on a search for a secretive order of warriors who guard the way into the ancient city, just as the consequences of past choices come home to roost.

New Legendary Focus

A new legendary weapon is now available. Speak to Grandmaster Craftsman Hobbs in Lion's Arch to learn how to craft the new focus precursor, "Ars Goetia," and forge this new legendary focus.

World Polish

Elon Riverlands

  • Added a conversation line to Jimoh
    [sic]
    to help indicate that she can escort up to ten defectors north to the oasis camp.
  • Fixed a bug that caused one of the Deadhouse prisoners to remain hidden in their cell.

The Desolation

  • Added a fix so the second finisher used on each of the Maws of Torment portals will show the player's chosen finisher instead of the Realm Portal Spike Finisher.

General

  • Molten effigies are no longer immune to burning.
  • The Settings Preset under Graphics Options no longer affects the DPI Scaling setting.
  • Fixed the Jackal Reconnaissance achievement so it will no longer stall if the player recovers Awakened intel before turning in a letter to Nori Mahat in the Bonestrand.
  • Windows: The launcher's size now reflects the DPI Scaling setting.
  • Exotic-tier Funerary weapons and armor can now be salvaged and used in the Mystic Forge.
  • A new Keys category has been added to the wallet, and it contains a currency version of several existing items. These items can be consumed to convert them into the new currencies. Content that once required these items to be in a player's inventory will now check for the currency instead. This change affects the following items:
  • A new Competitive Currencies category has been added to the wallet, and it contains the following currencies:
  • Some currencies in the wallet have been reorganized for consistency in grouping in the All Currencies view.

Fractals

New Fractal: Twilight Oasis

  • Journey to the past and witness events that shaped Elona, for better or worse.

Fractal Revamps

Captain Mai Trin Boss

The Captain Mai Trin Boss fractal has a few pain points, namely the lack of diversity in the encounter, as well as the inability to progress the cannon transitions any faster through player skill. The fractal has been updated to reflect our new encounter-design standards and increase player engagement at all tiers.

  • Improved telegraphing and targeting consistency of Horrik's cannon attacks.
  • Captain Mai Trin will now fixate on the farthest player for a short time after a teleport.
  • Adjusted transitions to rely more on player skill for progression.
  • Improved mechanical escalation.
  • Implemented various bug fixes and improvements.
Molten Boss

The Molten Boss fractal was too short to be considered a full fractal, and it had some time-gated content that made replaying the fractal a bit tedious. Now, the fractal is full length and has received various improvements to bring it up to our new quality standards.

  • Improved the environment art and lighting.
  • Added new encounters reminiscent of the original dungeon.
  • Added new dialogue for the final bosses.
  • Removed unnecessary waiting.
  • Replaced a cinematic.
  • Improved telegraphing on the Molten Firestorm.
  • Reduced the amount of knockbacks in the second phase of the Molten Berserker.
  • Removed evades from the Molten Berserker.
  • Changed the outer ring in the second phase of the Molten Firestorm encounter to be much less punishing for melee players.
  • Reworked the Champion Molten Effigy encounter.
  • Rebuilt the Molten Alliance creature skillsets to be better telegraphed and more fair.
  • Added new content to the second phases of the boss fight at tiers 3 and 4.
  • Implemented various bug fixes and improvements.
Mistlock Instabilities
  • Two new Mistlock Instabilities have been added to the fractals.
  • Flux Bomb will no longer be able to appear in midair.
  • Adjusted which instabilities appear at some scales.

Fractal Rewards

Long-term uses for fractal currency have been lacking, so new rewards have been added that can be purchased using fractal currencies and materials. Additionally, some rewards, such as fractal encryptions, experience, and karma, were inconsistent, with some fractals providing too much and some fractals providing too little.

  • The karma reward formula has been simplified. Players will no longer be penalized for playing above their Personal Fractal Level or for playing above scale 90.
  • Tyrian Mastery experience rewards in fractals have been standardized so that tiers 1–4 respectively give 2, 4, 8, and 12 writs of mastery experience.
  • Standardized Fractal Encryption rewards for all fractals, with the exception of the Nightmare and Shattered Observatory fractals, which now reward extra Fractal Encryptions.
  • New account augmentations can be purchased from Deroir in the Mistlock Observatory.
  • Added ascended rings, accessories, and amulets with selectable stats to BUY-2046 PFR.
  • Added Mystic Clovers to BUY-4373. Purchases are limited to two per day.
  • Added equipment bags that can be purchased with Blade Shards to BLING-9009 after completing the harbinger's challenge in the Nightmare fractal. Purchases are limited to five per day.
  • Added Integrated Fractal Matrices to the material storage tab in the Bank.
  • Reduced the Obsidian Shard gold cost and increased the relic cost.
  • The Mistlock Observatory jumping puzzle now offers a small number of daily relics.
  • The Fractal Console guild decoration can now be constructed, and players can interact with it for unique effects.

Fractal Quality of Life Updates

  • Added Mystic Forge recipes with swappable states to existing cosmetic infusions, such as Celestial Infusion, Chak Infusion, Ghostly Infusion, etc.
  • Added Mystic Forge recipes with swappable stats for rare infusions.
  • Added expertise and concentration infusions.
  • Added a right-click "Consume All" option for fractal encryptions and keys.
  • When a party is defeated, astral force for Celestial Avatar and life force for Death Shroud will now refill.
  • Moved the first Cliffside Mistlock Singularity to a more convenient location.

General

  • Changed which fractals appear at scales 1–7.

Raids

Hall of Chains

  • An influx of murderous undead relentlessly hunt innocent worshipers of Grenth. Infiltrate the Underworld and join the struggle for control over the fates of the living and the dead.

Spirit Vale

  • Players who fall into the River of Spirits while the Sabetha encounter is active will now be teleported back to the main platform.
  • Sabetha's flame wall attack, Firestorm, has received general improvements to its collision detection.
  • Jumping will no longer negate the teleport from Unstable Magic Spike.
  • Gorseval now has a facing arrow decal, similar to Vale Guardian.
  • Gorseval's prisons now receive conditions and critical hits.
  • Revealed is no longer permanently applied when Gorseval is engaged.
  • Boss attacks now have more information in the combat log.
  • All bosses are no longer immune to weakness.

Salvation Pass

  • Improved messaging on Slothasor's Tantrum telegraphs.
  • Boss attacks now have more information in the combat log.
  • An achievement-tracking effect has been added to Environmentally Friendly.
  • Saboteurs now have Veteran status to assist with tab targeting.

Stronghold of the Faithful

  • Boss attacks now have more information in the combat log.
  • Revealed is no longer permanently applied when the Keep Construct is engaged.
  • Revealed is no longer permanently applied when Xera is engaged.
  • Fixed an issue that prevented the Radiant and Crimson Phantasms from disappearing.
  • Fixed an issue in which conditions could damage the Keep Construct while invulnerable, allowing for phases to be skipped.

General

  • The Raid Mastery track, if locked, will now be hidden. This has been done to allow players who do not participate in raids to gain experience toward Spirit Shards. Completing any encounter inside of a Heart of Thorns™ raid will unlock and make visible the Raid Mastery track.
  • Various bosses now apply revealed directly to fixated targets and high-toughness targets through attacks.
  • Boons, barriers, and mounts are now removed more expediently when an event starts.
  • Event failure now refills astral force for Celestial Avatar and life force for Death Shroud.
  • The Rift Traveler Mastery has been renamed Rift Forger. Travel via Ley Rifts is now available to all players, and the Rift Forger Mastery will allow players to repair their armor.
  • All bosses are no longer immune to weakness.
  • Boss encounters had incongruent toughness values across the board. With a few exceptions, all encounters have had their toughness normalized.
    • Vale Guardian, Keep Construct, and McLeod the Silent remain unchanged.

Structured Player vs. Player

  • Players can no longer mount or glide in the Free-for-All arena found in the Heart of the Mists.

Black Lion Trading Company Gem Store

New Items and Promotions

  • For a limited time, the new Resplendent Avialan raptor mount skin is available in the Style category of the Gem Store for 2,000 gems.
  • A new Elonian Landscape Dye Kit containing six exclusive colors is now available in the Special category of the Gem Store for 125 gems.
  • For seven days, the Mistlock Sanctuary Passkey returns to the Utility category of the Gem Store for 1,000 gems.

Guild Wars 2 Wiki Notes

  • Re-arranged some of the shipwreck in the northwest of Southsun Cove. Previously, players could use the Springer to jump from a mast on the shipwreck onto the northwesternmost island, and from there reach the end of the Skipping Stones jumping puzzle. This shortcut has been removed.
  • Fixed a bug where, if a player mounted up but the mount hasn't finished loading, the camera would remain in place while the character could move around.
  • Build: 84,419


Update - November 13th, 2017

Bug Fixes

Guild Wars 2 Wiki Notes

  • Build: 84,172


See also

References