Kit Refinement
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Kit Refinement
- Specialization
- Tools (trait list)
- Tier
- Adept
- Type
- Major
- Training cost
- 3 Hero points
“— In-game description
Activated skills by kit[edit]
Device / Weapon kit | Recharge | Skill | Effect |
---|---|---|---|
Bomb Kit | 20 | Magnetic Bomb | Set a timed charge that pulls nearby foes. |
Grenade Kit | 20 | Drop Mine | Drop a mine that deals damage to enemies that trigger it. |
Med Kit | 20 | Magnetic Aura | Become surrounded in a magnetic shield that reflects projectiles. |
Elixir Gun | 20 | Glue Trail | Leave a trail of glue behind you that hampers enemy movement. |
Flamethrower | 20 | Fire Aura | Activate a fire shield that burns enemies who strike you, granting might for each burn applied. |
Tool Kit | 20 | Super Speed | Run at double speed. |
Notes[edit]
- Creating these effects does not trigger the cooldowns of the associated skills.
- Drop Mine disappears after 20 seconds if not triggered.
- Magnetic Bomb has a range of 240 while untraited.
- All kit skills are on a static global recharge (20 seconds).
Version history[edit]
For a detailed trait history, see here.
Patch | Changes |
---|---|
June 23, 2015 | Specialization update:
|
July 15, 2014 |
|
October 15, 2013 |
|
May 14, 2013 |
|
April 30, 2013 |
|
March 26, 2013 |
|
February 26, 2013 |
|
August 28, 2012 | Game release:
|